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the krysae IS NOT OVERPOWERED


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#151
Dormiglione

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a9fc wrote...

Just came from a gold game with 2 geth + Krysaes.

Didn't need to do much.

Don't understand how we could have lost to the reapers lol

Same here, was in a gold match with 3 Salarian using Energy Drain and the Krysae. It was fun to sit back, had not really much to do, just a couple of revive, a few kills and countless assists.

So the Krysae is not overpowered?

#152
Draining Dragon

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Such a situational advantage totally makes up for the lower damage and lack of AOE, right? Right?

#153
InfamousResult

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DeathMotion- wrote...

It is NOT because I don't know how to use the krysae right,it's because people increase it's weapon damage in every way possible.


The Krysae is a Cruise Control Cannon- it's worse than other ease of use weapons in the game, but in other classes' hands, it's not so bad. In the hands of an Infiltrator though, it is ridiculous. But only in the hands of an Infiltrator. I'm sorry, but no other class has the DPS buff that an Infiltrator has- that's why people PICK Infiltrators, is for their pure DPS buff. It's the combination that's overpowered. Switch it to an Assault Rifle, and it won't be as bad.

Or, we could just rebalance Tactical Cloak.

Either way.

#154
Immortal Strife

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Draining Dragon wrote...

Such a situational advantage totally makes up for the lower damage and lack of AOE, right? Right?


The Black Widow kills grunts in one shot; three shots takes 3 seconds, how much faster does the Krysae kill the same three target? Not much, it's neglible. Now Compare bosses, a Black Widow X will kill a brute in 4-6 shot on gold. The Krysae X takes 9-12 shots, there is about a five second difference. The Black Widow X > The Krysae X. Granted most people will not have a Black Widow X; which is why you see so many nerf threads. 

*All damage in considered coming out of cloak

Modifié par Immortal Strife, 03 juin 2012 - 04:30 .


#155
RGFrog

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Stop asking for Nerfs.

BW should just remove the score system. Medals, fine. But make it a survival thing. More XP, Credits if all survive. More XP, credits for rez and keeping team alive.

If you change it from everyone being jealous over the one player with a high score, to everyone being happy because someone helped them get even more bonuses... well probably not. Nerf herders would still find something OP requiring their input.

#156
InfamousResult

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Immortal Strife wrote...

The Black Widow kills grunts in one shot; three shots takes 3 seconds, how much faster does the Krysae kill the same three target? Not much, it's neglible.


Maybe.

But then those three targets- say, Pyros- also have two invisible Hunters next to them. And then a Prime. And they're all bunched together, because that's what happens when your enemies come out of the same area ( and especially when you're staggering them, so other enemies catch up to them )- they get funneled into a group.

So the Krysae killed those three faster- plus a couple others- plus it got a head start on killing that Prime.

And with considerably less aim.

How about that.

#157
RGFrog

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Dormiglione wrote...

a9fc wrote...

Just came from a gold game with 2 geth + Krysaes.

Didn't need to do much.

Don't understand how we could have lost to the reapers lol

Same here, was in a gold match with 3 Salarian using Energy Drain and the Krysae. It was fun to sit back, had not really much to do, just a couple of revive, a few kills and countless assists.

So the Krysae is not overpowered?


Here's what I read: It's not that the Krys is OP or that Inf's are OP, I'm just rage mad that I chose the wrong character for the team dynamic and so all I could do was assist and revive. I want to the the hero!!!! Nerf everything until I'm the best player as it should be.

Modifié par RGFrog, 03 juin 2012 - 04:39 .


#158
Immortal Strife

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The Nerfbat is coming based on all the threads. I think it's stupid considering this is a co-op game, it just going to hurt the players who don't have godly manifests-a real shame. No biggie for me, I'll just use my Black Widow VIII-which will be a X soon.

#159
InfamousResult

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RGFrog wrote...

Here's what I read: It's not that the Krys is OP or that Inf's are OP, I'm just rage mad that I chose the wrong character for the team dynamic and so all I could do was assist and revive. I want to the the hero!!!! Nerf everything until I'm the best player as it should be.


You're terrible at reading, then.

#160
InfamousResult

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Immortal Strife wrote...

I think it's stupid considering this is a co-op game.


Being a co-op game doesn't mean that there shouldn't be balance changes. If something is making things too easy on the highest difficulty, that's a problem. If there's suddenly an instant-win button in the game that skips all the waves, and kills all the enemies, and jump-starts you to the end of the match with full exp and full credits, are you saying that we shouldn't ask for a nerf simply because "it's a co-op game"?

#161
Immortal Strife

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InfamousResult wrote...

Immortal Strife wrote...

I think it's stupid considering this is a co-op game.


Being a co-op game doesn't mean that there shouldn't be balance changes. If something is making things too easy on the highest difficulty, that's a problem. If there's suddenly an instant-win button in the game that skips all the waves, and kills all the enemies, and jump-starts you to the end of the match with full exp and full credits, are you saying that we shouldn't ask for a nerf simply because "it's a co-op game"?


Read my previous post. The Black Widow is better. You will see once you have it at a higher level then 1.

Modifié par Immortal Strife, 03 juin 2012 - 04:47 .


#162
GGW KillerTiger

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 The krysae needs a buff

#163
InfamousResult

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Immortal Strife wrote...

Read my previous post. The Black Widow is better.


Read my previous post. No it's not.

As an alternative argument, the very day that the Krysae came out, there were record-breaking speedruns using the gun. Record-breaking. They broke the records set by other players who were using Black Widows. You can say one weapon has a higher DPS than the other, and maybe people will believe you- but I'll believe video proof a lot faster.

#164
GGW KillerTiger

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InfamousResult wrote...

Immortal Strife wrote...

Read my previous post. The Black Widow is better.


Read my previous post. No it's not.

As an alternative argument, the very day that the Krysae came out, there were record-breaking speedruns using the gun. Record-breaking. They broke the records set by other players who were using Black Widows. You can say one weapon has a higher DPS than the other, and maybe people will believe you- but I'll believe video proof a lot faster.

Take note it was being used on infiltrators. Not the weapon but maybe the class? :lol: Also take note of the skills of the players. If randoms that normally play bronze got put together in a gold match through matchmaking I'd be concered ....

Modifié par GGW KillerTiger, 03 juin 2012 - 04:52 .


#165
InfamousResult

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GGW KillerTiger wrote...

Take note it was being used on infiltrators. Not the weapon but maybe the class? :lol:


The argument is Krysae VS Black Widow. They'd both benefit from the exact same buffs on an Infiltrator.

And yes, I believe both the weapon AND the class are overpowered.

I also think you're pretty silly for thinking the Krysae actually needs a Buff.

GGW KillerTiger wrote...

If randoms that normally play bronze got put together in a gold match through matchmaking I'd be concered....


I wouldn't. They'd die fast, and then they'd go back to playing Bronze. They shouldn't change guns / classes / difficulty based on their erroneous matchmaking system.

Modifié par InfamousResult, 03 juin 2012 - 04:55 .


#166
Influ

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One thing they should change is the rounds exploding near enemies. Using a sniper rifle that you hardly need to aim gets dull quite rapidly. Not to mention, it's incredibly annoying when you're trying to shoot a Combat Engineer that's repairing an Atlas from behind, but you can't, because the rounds explode next to the Atlas.

I don't really know how the gun should be changed, because it's hardly OP on non-Infiltrators. Maybe make it an Assault Rifle, but what about it's unique scope then? Then again, at least now that the gun requires you to only aim at the general direction of the enemy, there is almost no point in ever zooming in further.

#167
Immortal Strife

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So now you want to gimp the Infiltrator class which is designed to do burst damage. Take notice of the infiltrator's powers; they are garbage compared to all the other classes with the exception of tactical cloak. If you gimp the damage on TC, infiltrators will be reduced to medics and objective cappers. The infiltrator is the most popular class, nerfing the class would only reduce the popularity of multiplayer. Nerfing the Infiltrator class would make the forume be filled with upset fans. If you think the forumes are bad now, nerf infiltrator and see what happens.

Modifié par Immortal Strife, 03 juin 2012 - 05:10 .


#168
Mal3fact0r

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Influ wrote...

One thing they should change is the rounds exploding near enemies. Using a sniper rifle that you hardly need to aim gets dull quite rapidly. Not to mention, it's incredibly annoying when you're trying to shoot a Combat Engineer that's repairing an Atlas from behind, but you can't, because the rounds explode next to the Atlas.

I don't really know how the gun should be changed, because it's hardly OP on non-Infiltrators. Maybe make it an Assault Rifle, but what about it's unique scope then? Then again, at least now that the gun requires you to only aim at the general direction of the enemy, there is almost no point in ever zooming in further.


It's the weapon equivalent of biotic powers then, since they don't require aiming either. :D

While we're on the subject of nerfs, anyone catch the video of 4 drell adepts using the Reegar and cluster grenades.

http://social.biowar.../index/12375435

Note they didn't use Cobras like they did in the world speed record one, or they likely would have beat that time. With the new capacity gear, and the ability to refill grenades 5-10 times + crates, grenade damage needs to be looked at as well. And the Reegar.

Modifié par Mal3fact0r, 03 juin 2012 - 05:20 .


#169
Immortal Strife

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Nerf Everything! or just create a platinum difficulty, with the added gear, Gold has become a joke. I have a 100% success rate now when I play with my friends, even if we have only 3 or 2 players.

Modifié par Immortal Strife, 03 juin 2012 - 05:23 .


#170
InfamousResult

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Immortal Strife wrote...

So now you want to gimp the Infiltrator class which is designed to do burst damage. Take notice of the infiltrator's powers; they are garbage compared to all the other classes with the exception of tactical cloak. If you gimp the damage on TC, infiltrators will be reduced to medics and objective cappers. The infiltrator is the most popular class, nerfing the class would only reduce the popularity of multiplayer. Nerfing the Infiltrator class would make the forume be filled with upset fans. If you think the forumes are bad now, nerf infiltrator and see what happens.


The forums are full of fans upset over the Krysae. There are TONS more nerf threads over this single weapon than any other weapon in the game- and they keep popping up. If your argument is that we should solely take the level of upset fans that immediately appear on the forums into account, rather than game balance, then the obvious answer is to nerf the Krysae right away.

And I'm sorry, but my stance won't change on Infiltrators and their Tactical Cloak- it's a TACTICAL Cloak. The focus should be on the cloak, not the damage. They need to nerf the damage, buff the cloak, and buff the damage-boosting abilities of the Soldier class instead. That's why we have Soldiers in the first place. As it stands, the Infiltrator is a horriffic Soldier/Engineer hybrid monster with the unheard-of ability to completely ignore the Recharge-Affecting Weight of it's own weapons. It makes the Soldier pointless, and almost does the same to the Engineer. Rather than a balanced game, what we have is a game where- just like you said- most people are playing Infiltrator, because they have almost no reason not to.

Modifié par InfamousResult, 03 juin 2012 - 05:25 .


#171
Mal3fact0r

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Immortal Strife wrote...

So now you want to gimp the Infiltrator class which is designed to do burst damage. Take notice of the infiltrator's powers; they are garbage compared to all the other classes with the exception of tactical cloak. If you gimp the damage on TC, infiltrators will be reduced to medics and objective cappers. The infiltrator is the most popular class, nerfing the class would only reduce the popularity of multiplayer. Nerfing the Infiltrator class would make the forume be filled with upset fans. If you think the forumes are bad now, nerf infiltrator and see what happens.


I don't want to see Infiltrators nerfed, but according to Bioware's own stats, Soldier is the most played class. I think a lot of people here don't realize that forum goers are a tiny minority of people playing the game. What they don't want to do is anger or drive away the majority of players to satisfy the demands of the few, a tough balancing act to be sure.

#172
Pitznik

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Immortal Strife wrote...

So now you want to gimp the Infiltrator class which is designed to do burst damage. Take notice of the infiltrator's powers; they are garbage compared to all the other classes with the exception of tactical cloak. If you gimp the damage on TC, infiltrators will be reduced to medics and objective cappers. The infiltrator is the most popular class, nerfing the class would only reduce the popularity of multiplayer. Nerfing the Infiltrator class would make the forume be filled with upset fans. If you think the forumes are bad now, nerf infiltrator and see what happens.

Neither Proximity Mine or Energy Drain are garbage.

#173
Brownfinger

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I play a Salarian Infiltrator, primarily. So, I'll never say that anything needs to be nerfed.

But having spent most of my time in Mass Effect 3 playing a Salarian Infiltrator, I will say that wielding a Krysae X is the only thing in the game that has ever made me feel guilty.

#174
Darksaberexile

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It seems a bit op to me using it compared to the black widow (both level I, both on a GI with no proxy mine). That being said, it's also incredibly fun to use, probably in part because it's different from the black widow i've been using for a few months lol. I'll admit I'll probably use it a lot the next day or two, mostly because I expect that it's going to be nerfed. May as well have fun with it while I can, imo.

One quick way to encourage snipers to use different weapons: increase shields/armor on bosses like the prime/banshee/etc, allow headshots on them, and don't allow the Krysae to headshot them.
This would allow rifles like the javelin to be better against bosses (as well as pistols like the carnifex, since you can headshot with them also).

The aoe range could also be toned down. I'll leave balancing it up to people that are better at balancing games than I am :P

#175
Immortal Strife

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InfamousResult wrote...

Immortal Strife wrote...

So now you want to gimp the Infiltrator class which is designed to do burst damage. Take notice of the infiltrator's powers; they are garbage compared to all the other classes with the exception of tactical cloak. If you gimp the damage on TC, infiltrators will be reduced to medics and objective cappers. The infiltrator is the most popular class, nerfing the class would only reduce the popularity of multiplayer. Nerfing the Infiltrator class would make the forume be filled with upset fans. If you think the forumes are bad now, nerf infiltrator and see what happens.


The forums are full of fans upset over the Krysae. There are TONS more nerf threads over this single weapon than any other weapon in the game- and they keep popping up. If your argument is that we should solely take the level of upset fans that immediately appear on the forums into account, rather than game balance, then the obvious answer is to nerf the Krysae right away.

And I'm sorry, but my stance won't change on Infiltrators and their Tactical Cloak- it's a TACTICAL Cloak. The focus should be on the cloak, not the damage. They need to nerf the damage, buff the cloak, and buff the damage-boosting abilities of the Soldier class instead. That's why we have Soldiers in the first place. As it stands, the Infiltrator is a horriffic Soldier/Engineer hybrid monster that makes the Soldier pointless, and almost does the same to the Engineer. Rather than a balanced game, what we have is a game where- just like you said- most people are playing Infiltrator, because they have almost no reason not to.


The Soldier class is designed for sustained fire (examples, adreniline rush and marksman),  the Infiltrators are designed for burst damage-Snipe/shotgun. I agree on buffing the Soldier class, but not gimping Infiltrators. Your nerf idea for the infiltrator will make them pedestrian, why would anyone want to use them if that were the case.

On subject, I know how to nerf the Krysae-even though I can argue against it, reduce clip rounds form 3-2, remove arial detonation (it must make direct contact), reduce area damage, reduce damage, and increase weight.