Simple question - (I am sure the answer wont be easy)
How do you make / alter them - O am hoping there is a SIMS like tool (EA?) otherwise we are going to get a lot of mods all trapsing through the same floors - Deja Vu or what!
Area Layouts?
Débuté par
nn125
, déc. 11 2009 04:01
#1
Posté 11 décembre 2009 - 04:01
#2
Posté 11 décembre 2009 - 04:08
There's a level layout editor included with the toolset. I don't know how it compares to the Sims, but it basically involves piecing together a bunch of models of parts of the level (segments of floors, walls, furniture, etc.) and then generating pathfinding and lightmapping.
Note that there's also something called the "area editor" in the toolset, which is different from the "level editor". If you're making a layout from scratch you want the level editor, the area editor is for taking a completed level layout and putting interactive elements into it (creatures, doors, etc.)
Note that there's also something called the "area editor" in the toolset, which is different from the "level editor". If you're making a layout from scratch you want the level editor, the area editor is for taking a completed level layout and putting interactive elements into it (creatures, doors, etc.)
#3
Posté 15 décembre 2009 - 11:50
You'll need to do a "post to local" on the level layout, after which it should be possible to select the layout in an area's layout property dropdown list.





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