Human Noble - Question for the Roleplayers
#1
Posté 11 décembre 2009 - 04:12
Seems I have a hard time transitioning between those two mindsets on that character, which makes it hard for me to get into a Human Noble.
Obviously this isn't a game-breaking issue but I like to establish a personality for my character to make decisions in the game more straightforward.
#2
Posté 11 décembre 2009 - 04:16
You pretty much have to give up on Fergus by the time you reach Lothering and put Howe on the back burner.
#3
Posté 11 décembre 2009 - 04:17
#4
Posté 11 décembre 2009 - 04:20
Hmm, might just need to rethink the eager/angsty younger sound of the Teyrn angle I suppose hehe.
#5
Posté 11 décembre 2009 - 04:24
#6
Posté 11 décembre 2009 - 04:25
#7
Posté 11 décembre 2009 - 04:27
And, after thinking about it, I think my issue is more game mechanics in the way that when I'm talking to the King about it, it's kind of a rough transition from "As long as Howe pays, I'm happy." to "I've got to go, bye!"
#8
Posté 11 décembre 2009 - 04:31
However, it's not so farfetched that you would willingly become a Warden either. Depending how that last convo with dad went you may have heard him say to you that your family "always does its duty first". In other words, he's pretty much using his dying breath to tell yout to put country first before revenge against Howe. Pretty powerful stuff.
When you reach Ostagar, the king is outraged and promises to march on Highever. If you ask him what kind of justice he plans for Howe he pretty much promises you that Howe will hang for his crimes. At this point, you have little reason to fear this won't happen after the battle. It wouldn't be long after the battle that you'd learn Howe is working with Loghain at which point the main story and your quest for revenge converge nicely. Moreso than any other origin in fact.
#9
Posté 11 décembre 2009 - 04:31
#10
Posté 11 décembre 2009 - 04:34
I'm definitely going to approach the conversation with the King differently this time around.
#11
Posté 11 décembre 2009 - 04:39
It is really down to what sort of personality you wish to bestow on your character. Just because you are born noble does not mean you automatically must be "duty first" or whatever. Nobles are people too, and their upbringing and background only play the part their inate personality allows. Look at Bann teagan and his brother Arl Eamon. They both are very different individuals, and have very different stations/attitudes towards politics.
It would not be unreasonable for a noble not to make such a transition easily. After all, you not only had your whole family wiped out in front of you, plus your bedmate for the night and a few friends, your whole life as you know it has just been violently erased. If these people and life had alot of meaning to your character, then it would not be unreasonable of your character didn't think "oh well, family dead, duty, blah blah, lets go kill sum monsters".
Just my own perspective, but again, its really all about what sort of person your character is.
#12
Posté 11 décembre 2009 - 04:42
Jsmith0730 wrote...
Just curious how you rationalize the revenge angle vs. becoming a Grey Warden when you get to Ostagar? (Assuming your character is hell-bent on getting revenge in the first place).
Seems I have a hard time transitioning between those two mindsets on that character, which makes it hard for me to get into a Human Noble.
Obviously this isn't a game-breaking issue but I like to establish a personality for my character to make decisions in the game more straightforward.
I rationalized it as follows:
I was going to kill Howe and his family and burn his estates. But since I have nothing and no resources with which to act against him, I will bide my time. I will aid the Grey Wardens because I have been forced into conscription. But I will find someway to use this situation and manipulate myself into power. When I finally have the upper hand due to allies and political connections, the Howes are gonna pay.
#13
Posté 11 décembre 2009 - 04:57
But lately I've been thinking, it's quite a miracle that the PC and Duncan couldn't catch up with Fergus and the army he was leading. 2 people should be able to march must faster than a large squad of soldiers and they couldn't have had more than half a day's head start...
#14
Posté 11 décembre 2009 - 04:57
#15
Posté 11 décembre 2009 - 05:18
If the PC was still blinded by rage then it would be very hard to perform any duties asked of him/her.
Modifié par kevinwastaken, 11 décembre 2009 - 05:19 .
#16
Posté 11 décembre 2009 - 05:21
GmanFresh wrote...
howe's kill was the most enjoyable part of the game. more than logain or the archdemon
It sure was.
www.youtube.com/watch
#17
Posté 11 décembre 2009 - 05:25
#18
Posté 11 décembre 2009 - 05:29
Ha, never gets old! I love the way he looks so shocked...Skellimancer wrote...
GmanFresh wrote...
howe's kill was the most enjoyable part of the game. more than logain or the archdemon
It sure was.
www.youtube.com/watch
#19
Posté 11 décembre 2009 - 05:37
*shrugs* just how the game is.
#20
Posté 11 décembre 2009 - 05:39
kevinwastaken wrote...
I'm not sure how much time passes between the Cousland massacre and your arrival at Ostagar but I imagine the PC has had time to cool down during the trip. For the player it's instantaneous so you still just want to bash Howe's rat-like face in, but the character has probably plotted out a rational course of vengeance.
If the PC was still blinded by rage then it would be very hard to perform any duties asked of him/her.
That was also a big consideration for me, after seeing the distance between Highever & Ostagar... that's a pretty freakin' long march.
#21
Posté 11 décembre 2009 - 05:40
GmanFresh wrote...
howe's kill was the most enjoyable part of the game. more than logain or the archdemon
Meh, I just wished the game allowed us to kill him with our trusty pocked knife or something equally gory. Instead he gets the final word and just dies on the floor. I mean you can splice brother genitivi's skull with with a throwing dagger, very anti climactic to have howe just...die.
#22
Posté 11 décembre 2009 - 05:41
#23
Posté 11 décembre 2009 - 05:42
Count Viceroy wrote...
Meh, I just wished the game allowed us to kill him with our trusty pocked knife or something equally gory. Instead he gets the final word and just dies on the floor. I mean you can splice brother genitivi's skull with with a throwing dagger, very anti climactic to have howe just...die.
That he gets the last word is a natural clause for any villain played by Tim Curry. Or it should be at least.
#24
Posté 11 décembre 2009 - 05:44
GmanFresh wrote...
howe's kill was the most enjoyable part of the game. more than logain or the archdemon
Actually I found it the most disappointing, too quick a death for a man who betrayed and murdered your entire family. Would have liked a scene akin to the killing of Ser Jory or the templar in the alienage. Hell would have just liked a proper bloody finish really.
Speaking of which, someone has to mod it one day. If they can make a 'slap Morrigan' up mod, they can make this killing a lot better.
Revenge is a dish best served cold.
Modifié par OneBadAssMother, 11 décembre 2009 - 05:46 .
#25
Posté 11 décembre 2009 - 05:44
Herr Uhl wrote...
Count Viceroy wrote...
Meh, I just wished the game allowed us to kill him with our trusty pocked knife or something equally gory. Instead he gets the final word and just dies on the floor. I mean you can splice brother genitivi's skull with with a throwing dagger, very anti climactic to have howe just...die.
That he gets the last word is a natural clause for any villain played by Tim Curry. Or it should be at least.
Howe: "makerspit on-"
<charname> with ears covered: "LALALALALA! I'M NOT LISTENING!"
Howe: "I hate you!" *dies*





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