The Uncanny wrote...
Erik Lehnsherr wrote...
The Uncanny wrote...
But in most generic fantasy a team of extraordinary characters are assembled (Lord of the Rings, Dragonlance: Chronicles, etc.). I thought you approved of such conventions?
I do, but I mean the fact that depending on Gender they don't react differently, they treat you exactly the same is the problem.
They shouldn't change character but simply add more to that character.
For instance (Male) Anders V1 contradicts, (Female) Anders V2.
You may think he's Bisexual but he never states it, So he's technically to some a different character because of this. But Perhaps he is. We'll never know because of how badly, DA2 works.
Bi-sexuality isn't the only issue with this.
I agree that there should be more options and more variant dialogue... but why does that need to have anything to do with all the LIs being bisexual?
And how does what a character fails to state make them a 'different character'?
And what is it about DA2 that works badly?
I seems like the developers were being lazy and decided
"Hay make them all Bi and we can use half the dialogue!" When it actually took away from the experience in my opinion.
No, no what they fail to state but occasionally they act the opposite of their "Other self" it's minor but breaks immersion.
The Game. ಠ__ಠ





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