From one atmospheric PS3-exclusive to the next, Naughty Dog's new IP,
The Last of Us, also helped Sony stand out from the other publishers at
this year's E3. The game, a postapocalyptic survival adventure, proved
that it is possible to construct a meaningful relationship between two
protagonists that can grow organically as the game progresses without
sacrificing fluid and immersive gameplay. While the demo of Last of Us
focused on an action sequence,
Naughty Dog stressed that the game will
aim to combine exploration and environmental puzzle-solving with the
action to allow the relationship between the two characters to develop.
It was refreshing to see game protagonists who reacted realistically to
their environment and circumstances, displaying both visual and audible
distress after an encounter with an enemy while engaging in contextual,
intelligent, and natural dialogue.
Modifié par JasonRocker, 07 juin 2012 - 10:44 .





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