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Reave or Energy Drain?


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28 réponses à ce sujet

#1
Texhnolyze101

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Which one is best for an adept?

#2
mass perfection

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Energy Drain.

#3
Texhnolyze101

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Is int that a tech power though?

#4
Guest_Majestic Hedge_*

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^ ^It doesn't matter, adepts can still use it.

#5
mass perfection

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101ezylonhxeT wrote...

Is int that a tech power though?

Adepts can still use it.

#6
Texhnolyze101

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Looks like I'm getting Energy Drain then thank u people. :]

#7
Iron_Sheik

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If you're going to play a "cannon" game...then Energy Drain shouldn't be used, you would select Reave, a biotic power

If you're like most and don't give a ****, Energy Drain away!!!

#8
capn233

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When did Energy Drain become the automatic best? :)

I would rather take Reave on an Adept if it is between those two. You can get a good damage reduction bonus, it is also insta-cast, and it has a better combo when combined with your Pull or Throw.

#9
Luxure

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Don't get Energy Drain as your bonus power. Bubble Statis is better, if not the best, and it goes well story wise too. Statis, Adept class, see where I'm going ? So, get Statis.

#10
Iron_Sheik

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capn233 wrote...

When did Energy Drain become the automatic best? :)

I would rather take Reave on an Adept if it is between those two. You can get a good damage reduction bonus, it is also insta-cast, and it has a better combo when combined with your Pull or Throw.


The above is true!

#11
dzs Angel

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Reave,max out the damage potential and your good to go. Energy Drain is useless. Two Reave-Attacks and you cut ém like butter. Reave and Bubble is the best combination,cause you don´t need Pull anymore. Trust me,my Asari Justicar is one of my favourite characters.Use Warp-Damage and Biotic Detonations for the Bubble.

#12
Guest_BrotherWarth_*

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Suggesting Reave for damage protection over Energy Drain is nonsensical. Energy Drain replenishes your shields up to 100% which is much more useful. It also has a shorter cooldown and can set up tech explosions(which you can detonate with grenades) iirc. Reave is great for any class, but on a class that can already perform biotic explosions solo it isn't a big plus.

Luxure wrote...

Don't get Energy Drain as your bonus power. Bubble Statis is better, if not the best, and it goes well story wise too. Statis, Adept class, see where I'm going ? So, get Statis.


Why do you keep saying "statis?"
Either way, Stasis isn't better than Reave or Energy Drain. It's boss in multiplayer but in SP it isn't as useful.

#13
Guest_BrotherWarth_*

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... I don't know where I thought I saw people saying "go with Reave for damage protection."

#14
Luxure

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Actually, it's hardcore boss in SP. I guess you haven't played enough Insanity. Bubble Statis is the thing.

Modifié par Luxure, 04 juin 2012 - 08:09 .


#15
dreman9999

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Luxure wrote...

Actually, it's hardcore boss in SP. I guess you haven't played enough Insanity. Bubble Statis is the thing.

^This...

#16
Something Available

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Energy Drain due to the fact you can get rid of shields faster (and top up your own). Great vs all those stupid phantoms and Kai-Leng (who cheats all the time vs biotics).

With Pull and Throw specced to double target/AoE and biotic explosion you can almost instantly clear the map of non-shielded enemies.

Open with an Energy Drain versus pesky Marauders to do the same to them.

Use Warp and Throw to rip apart Banshees and Brutes.

...

Reave doesn't really add anything into that mix to speed up clearing rooms.

Modifié par Something Available, 04 juin 2012 - 08:42 .


#17
Joe1962

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dreman9999 wrote...

Luxure wrote...

Actually, it's hardcore boss in SP. I guess you haven't played enough Insanity. Bubble Statis is the thing.

^This...


Agreed.

I haven't played Adept, yet. But I took Bubble Stasis on my Sentinel and it was awesome throughout my SP game.

#18
Guest_BrotherWarth_*

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Luxure wrote...

Actually, it's hardcore boss in SP. I guess you haven't played enough Insanity. Bubble Statis is the thing.


My first and second playthroughs were on Insanity. One with a Sentinel and the other with an Adept. The Stasis bubble(stop saying Statis) is very situationally useful in SP. There aren't many chokepoints small enough to make it a very successful trap and Phantoms go down quicker with an Energy Drain followed by just about anything. You can completely strip their barriers with a single Energy Drain. And they're not even very common in SP, so Stasis bubble in SP is basically just an okay trap for basic enemies.
Reave just isn't quite as good in ME3 as it was in ME2. If it worked the same way as in ME2 it would be much better, bat alas.

#19
capn233

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There aren't any interesting shield mechanics in this game. They take the same damage as everything else.

Reave can replace Warp on an Adept as your means to detonate protected targets (which will indeed drop sheilds). The fact that it is instant-cast means that they can't dodge it. You also as an Adept have bonuses for biotic powers, not for tech skills. And the Damage Reduction is a nice bonus. Reave then Throw... you get better bonuses than trying to set off a Tech Burst with Energy Drain. And that combo works on every single target in the game, whereas Energy Drain isn't terribly useful against Armor, and outside of CC is pretty poor against organic health.

Energy Drain is ok, but it does not synergize with your skillset nearly as well as Reave does on an Adept.  I have used Energy Drain a lot and I think it is a great bonus power, but as I already stated, between those two choices on an Adept I would go Reave.

Modifié par capn233, 04 juin 2012 - 07:08 .


#20
Abraham_uk

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I used energy drain as the adept.

Remove shields and barriers with one power instead of two (I know the warp + throw trick. Takes longer to perform than energy drain)

Restore your barrier.
Shock unprotected enemies.
Tech bursts (while nowhere near as powerful as biotic explosions, I love the combination of energy drain followed by warp/throw/shockwave).


Hey I can remove all 4 protection types!

Now you can remove armour with warp followed by throw (yes I know armour is just a substitute to health that makes enemies resistant to ragdolling)
You can remove riot shields with pull
You can remove barriers and shields with energy drain.

Why not?

Modifié par Abraham_uk, 04 juin 2012 - 07:08 .


#21
Abraham_uk

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So why reave?

Okay I personally would use energy drain over reave.

I didn't have Kaidan in my team so obviously reave was never a consideration for me.


Reave deals with armour and barriers.
Drains hit points.
Hardens you (so you can take more hits).
Looks cool.
Another setup and detonator of biotic explosions.

#22
Guest_BrotherWarth_*

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FYI, tech bursts are as powerful as biotic detonations and have a larger radius. Energy Drain detonated by a grenade is basically 2 detonations in one.

#23
capn233

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Base Tech Burst damage is equivalent to Biotic Explosion damage, but there are no combo multipliers like you get in the biotic power evolutions, which is why in game biotic explosions are more powerful than Tech Bursts (unless you spec'd your biotics incorrectly).

Fire Explosion has the highest base combo damage, but you have to kill the target with the "damage dealing power" to set it off.

Modifié par capn233, 04 juin 2012 - 07:19 .


#24
Sriep

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101ezylonhxeT wrote...

Which one is best for an adept?


As I seem to have used Energy Drain for every class except sentinel and Engineer it might be an idea to try something different.

#25
Luxure

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BrotherWarth wrote...

Luxure wrote...

Actually, it's hardcore boss in SP. I guess you haven't played enough Insanity. Bubble Statis is the thing.


My first and second playthroughs were on Insanity. One with a Sentinel and the other with an Adept. The Stasis bubble(stop saying Statis) is very situationally useful in SP. There aren't many chokepoints small enough to make it a very successful trap and Phantoms go down quicker with an Energy Drain followed by just about anything. You can completely strip their barriers with a single Energy Drain. And they're not even very common in SP, so Stasis bubble in SP is basically just an okay trap for basic enemies.
Reave just isn't quite as good in ME3 as it was in ME2. If it worked the same way as in ME2 it would be much better, bat alas.


I haven't noticed the mistake at first, but I see you keep pointing it out. And I see it annoys you, so I'm gonna continue to spell it like that. Statis ( Stasis ) is boss. Energy Drain is for "funzies" but that shield regen you get matters not, you're almost insta-death on Insanity. Stasis > All bonus abilities. I'm kinda late though.