Someone With Mass wrote...
They should...
+1
Guest_920103db_*
Guest_920103db_*
So what? The guy with the sniper likes to aim and get three kills. What difference is it to you? I don't understand the hang up here. If I feel like playing as a sniper I rock a sniper. If I feel like CQC, I rock a shotty or the Talon. I get my kill either way. Who cares what oher people are doing.Gwinever wrote...
horangi88 wrote...
Any good 3 shot sniper can do that as well, no luck needed. Lots of things can kill multiple mooks quickly in this game. If you are worried about kill hogging, kill stuff faster.Gwinever wrote...
horangi88 wrote...
But the same kill hogging can happen with a sniper, claymore, BE, Nade Spam etc. I don't see you point.Nissun wrote...
horangi88 wrote...
Why does anyone care if a gun is too powerful? I don't use the Reegar, but I don't care if anyone else does and I don't think it should be nerfed. I get my kills and have fun. Let other people do the same, whichever way they like.
For me the problem starts the moment I equip another weapon dependant of getting close to the enemy, but can't kill anything because the guy with the Reegar comes in right beside me and kills everything around before I can empty a single clip.
That is simply not funny.
except most of those take time and a bit of luck (except nades but you gotta refill those) reegar has a quick reload and can kill 3 mooks with 1 clip in 1.5 seconds
but they take good aim to achieve with headshot's while reegar is just point towards the first target click and hold while dragging the aim arrow acros the screen till everything is death. quick reload if necesary
Kev87 wrote...
just disable shredder mod and armor piercing ammo on it. that is only fix to prevent it from becoming useless, but keep it somewhat balanced.
Modifié par dream3873, 02 juin 2012 - 12:50 .
If you can remove it easily, its not a weakness. Shredder mod isn't exactly hard to obtain.Someone With Mass wrote...
Kev87 wrote...
just disable shredder mod and armor piercing ammo on it. that is only fix to prevent it from becoming useless, but keep it somewhat balanced.
Yep.
It's kind of funny how people are complaining that a gun becomes OP when they're removing its weakness.
It is not a hyperbole, it is just a clash of completely different views on the game. Different people enjoy the game in different ways, there is no way to make everyone happy. For some addition of new guns made the game better, for some worse. I'm afraid there is no way around this problem. I played WoW for few years, the constant cycle of nerfs and buffs made different part of the community happy and another part unhappy. Then came another patch, and roles were switched. Different people, different playstyles, different approaches, different goals.Influ wrote...
The hyperbole is strong with this one.Pitznik wrote...
It is clear from some of the replies here that big part of the ME3MP community doesn't care about becoming good at the game and beating the challenge game has to offer, but cares only about having more credits in easiest possible way. You can't convince them that this weapon devaluates any sort of skill they might have gotten, because they're simply not interested in becoming better. They want more PSPs, that's all. Stop arguing - those who care about balanced game do not need to be convinced, others simply can't be convinced. They won't admit that gun is OP, but they know it is, they just want it to be. If Bioware wants those players happy, they won't balance the weapons. I wouldn't mind the weapon being OP, since I'm not in any way forced to use it, but people in public games will use it and they will trivialize also my game :/
#dream3873 wrote...
Let me say this first Stardusk I love your vids they are excellent guides. However I totally disagree with you on this topic. If you think the Gun is OP why do you not simply not play with the gun? Do you speak for the majority of ME3 players? Please stop with the nerf everything into oblivion post. We had a decent weapon with the falcon and we see what happened to that. This weapon still has several drawbacks which should be pretty damn obvious. If the weapon is so OP then why in the hell are people still able to outscore me with GPS and BW on GE?
Kronner wrote...
nicethugbert wrote...
As, laurencium, stated, Claymore>Reeger>Disciple in terms of DPS. So, Disciple takes more skill in terms of DPS.
There is a huge difference between paper DPS and effective DPS.
Claymore is overkill on most enemies, so a lot of its power is wasted and redundant. Wraith or Graal are much better than Claymore against groups of enemies, for example. Claymore is better against the big targets that can survive more than one Graal/Wraith shot.
Kronner wrote...
nicethugbert wrote...
Also, I'd like to see someone manage 4 head shots from a Disciple interspersed with powers and tell me that a missed shot is not costly or that that long sequence of events takes less skill than using a Claymore. Factor in the difficulty if not impossibiltiy of stun locking enemies in this game.
The main point is that if you are using a light weapon, you should be using your powers first, weapon second as a support. If you choose a heavy weapon, you will not be able to use powers as effectively and they are secondary. Therefore comparing Disciple to Claymore, GPS, Graal or other heavy shotguns makes no sense. It's like asking why does Black Widow kill more effectively than a Viper? This should be obvious.
Kronner wrote...
nicethugbert wrote...
I'm glad you brought up power use because I and others have been mentioning that you can't take things in isolation in this game. If you do, then you are just chasing your tail around as so many developers do with their endless balance changes which produce nothing more than an unresolveable mess. But, what do they care, they'll just move on to the next game, planned obsolecence and all that.
Yes, I agree. Personally I detest the Reegar, but I also realize that vast majority of players is not able to utilize its max potential, and the same goes for all the other good weapons like Black Widow, Claymore, GPS, Graal, Valiant, Carnifex, Paladi, Saber, Talon etc. etc. so since I am not forced to use it to be very successful at the game and have fun, I could not care less about Reegar.
Modifié par nicethugbert, 02 juin 2012 - 01:13 .
Guest_XxTaLoNxX_*
Guest_XxTaLoNxX_*
dream3873 wrote...
Let me say this first Stardusk I love your vids they are excellent guides. However I totally disagree with you on this topic. If you think the Gun is OP why do you not simply not play with the gun? Do you speak for the majority of ME3 players? Please stop with the nerf everything into oblivion post. We had a decent weapon with the falcon and we see what happened to that. This weapon still has several drawbacks which should be pretty damn obvious. If the weapon is so OP then why in the hell are people still able to outscore me with GPS and BW on GI?
tallinn wrote...
#dream3873 wrote...
Let me say this first Stardusk I love your vids they are excellent guides. However I totally disagree with you on this topic. If you think the Gun is OP why do you not simply not play with the gun? Do you speak for the majority of ME3 players? Please stop with the nerf everything into oblivion post. We had a decent weapon with the falcon and we see what happened to that. This weapon still has several drawbacks which should be pretty damn obvious. If the weapon is so OP then why in the hell are people still able to outscore me with GPS and BW on GE?
The reasoning that one solves the problem with this gun by not playing it has the same logical flaw that the reasoning about avoiding FBWGG by creating your own lobby has. If one guy with it in the game turns gold into bronze, the challenge is gone for all.
Guest_XxTaLoNxX_*
croADEPT wrote...
nerf the gun.if you are noobs go play other games ,this gun ruins me3mp and that sniper rifle nerf it too!
Guest_death_for_sale_*
BazoozooTV wrote...
I support the build guides/tips.
I don't support this thread. Not the video nor the points you make (yes, I watched the video).
1.) I haven't even unlocked the gun yet
2.) You said Bioware doesn't pay attention to balance? They make balance changes every week. No matter what you say I can't help but think that yours is an attempt to speak to them on that issue.
3.) You repeatedly say the gun is "broken." As long as it does what BW intended I think "broken" isn't the word to use.
4.) I'm not sure I understand your intentions. In the video you said you're not calling for a nerf and that you're not elitist but that you're concerned that it's overpowered and that people lacking skill will take it to Gold matches? Either way, I'm not sure why you'd care. Your Stardusk - you do your own thing and pass Gold w/o problems.
I'm just disappointed that a weapon that hasn't even been out for a week (and that many people haven't even unlocked yet) is getting calls for a nerf (again, I heard you say you're not calling for a nerf but the underlying tone of the video and thread aren't positive). You said it's not fun but I've played with many people who think that it is.
XxTaLoNxX wrote...
dream3873 wrote...
Let me say this first Stardusk I love your vids they are excellent guides. However I totally disagree with you on this topic. If you think the Gun is OP why do you not simply not play with the gun? Do you speak for the majority of ME3 players? Please stop with the nerf everything into oblivion post. We had a decent weapon with the falcon and we see what happened to that. This weapon still has several drawbacks which should be pretty damn obvious. If the weapon is so OP then why in the hell are people still able to outscore me with GPS and BW on GI?
This.
The weapon has many drawbacks. Those create balance. It actually takes a skilled player to utilize the weapon to the greatest effect.
So you're a skilled player Starduck... of course the weapon will be powerful in your hands. So will the Claymore, GPS, and Graal.
ALL of those weapons are capable of mass destruction. There is NOTHING about this gun that makes it OP.
It's a high risk/high reward weapon.
Through doing PUB matches since Wednesday... I have seen TERRIBLE players doing HORRIBLY with this gun at max level. I've also seen EXCELLENT players doing EXCELLENT with the weapon on low weapon levels.
But if the guns is a "win button" then how is that possible?
Oh, because getting that close to an enemy is nearly suicide on Gold for people who aren't SKILLED enough to do it.
That's balanced.
You have to give a trooper a reach-around in order to kill them with the Reegar.
Come off it Starduck, people who once respected you are starting to lose respect for you. Your crusade to nerf ALL the guns is actually starting to annoy a lot of people.
Guest_XxTaLoNxX_*
We Tigers wrote...
I watched the video. Your thread is silly. We all know this gun is devastating at close range, if you can stay alive. Your way to show otherwise is to use the two most survivable characters in the game--Krogan vanguard with barrier, and a Vorcha--and charge/Reegar, or abuse the Flamer/Reegar double fire glitch. Really impressive control group you've got there.
You might have a case that the gun should be changed. You are not going to prove that doing this. Using the two toughest characters in the game, a glitch that indeed does need to be fixed...come on dude. You are just trolling now and you're better than that.