I have never played any of the Mass Effect games before, but I picked up ME3 last week during the gamestop sale and am loving it. I have enjoyed it so much that I want to play ME2 now but I noticed there seems to be a ton of DLC for ME2 I was wondering if someone could give me a list of ME2 DLC in the order I should buy and play it in.
Thanks
Help for a NOOB
Débuté par
LetsGoMteers
, juin 02 2012 03:02
#1
Posté 02 juin 2012 - 03:02
#2
Posté 02 juin 2012 - 03:11
#3
Posté 02 juin 2012 - 04:01
First thing I'd suggest you play is Mass Effect 1, and it's been around long enough that it's pretty cheap now - cost me $10 around Christmas in Steam's sale. There's only two DLC packs for it, Pinnacle Station which is paid DLC and didn't interest me enough to buy, and Bring Down the Sky, which is a mission that gets mentioned in ME2 and even have an effect in ME3 depending on how you resolve it. I believe there are quite a few consequences from the story missions and even a few side quests carry through to ME3 as well, and certainly have effects in ME2. ME1 doesn't have the looks of the later two games and has some minor annoyances (inventory management isn't well designed, lots of driving around) but still has a good story, some big locations, and arguably is the most RPG like to play. If you want the full Mass Effect, er, effect I reckon you can't miss it. You can't carry on after you beat the game though, so if you get either of the DLC you need to play them before the point of no return, which is the Ilos mission.
ME2 does let you carry on after the final story mission so if you want you can leave all the playable DLC until then. The only downside with that is that you can pick up some useful goodies and credits on those missions that you don't really have much use for if you've already beaten the final boss. How and when you play them is very much up to individual players according to how it makes sense in their version of the story. Since most of the early part of ME2 is recruiting squadmates I get Zaeed and play his loyalty mission first (free DLC) and then do the same with Kasumi Goto (paid DLC). Then I carry on with the story missions and do Firewalker, or at least the beginning of Firewalker, whenever I feel like a break from those. It's good to do it before Overlord (paid DLC) because of a certain piece of equipment that both give you - Firewalker explains where it comes from but if you do Overlord first it just appears. Lair of the Shadow Broker (paid DLC, and the most expensive) I do sometime between the Collector Ship mission and the Reaper IFF mission. Most people seem to like to do Arrival (paid DLC) after the final story mission because it links in to the beginning of ME3, but you get given it so early that you can do it a long time before if you want. It's not my favourite storywise and I don't always do it, but if you liked ME3 it's probably one you'll probably want to do right before an ME3 play, and it's quite a good one to play just for the unusual situation of Shepard being on his/her own for most of it. A lot of people like to do Shadow Broker after the last mission as well but I've done it both ways and there's some dialogue in it that just feels to me like it belongs before the final story mission. Play both and see which you prefer.
Last bit of DLC is Genesis, and you don't want to get that at all unless you're not going to get the first game, in which case forget everything I said up top, or you're a PS3 player who can't get ME1 whether you want it or not. Genesis is an interactive comic that launches with ME2 when you start a new game, so there's actually no choice about when to play it. I've not seen it but from what I read it tells a quick version of the main story of Mass Effect and let's you make about six key decisions which will then go into your ME2 game as if you'd imported an ME1 character that had made them. Sounds okay but really six isn't all that many as I believe Genesis skips over an entire plot world with a lot of story on it, and doesn't cover side missions that have relatively unimportant but still interesting consequences in the sequels. Definitely get it if you can't or won't get ME1, but really if you can I'd suggest getting ME1 and leaving Genesis.
ME2 does let you carry on after the final story mission so if you want you can leave all the playable DLC until then. The only downside with that is that you can pick up some useful goodies and credits on those missions that you don't really have much use for if you've already beaten the final boss. How and when you play them is very much up to individual players according to how it makes sense in their version of the story. Since most of the early part of ME2 is recruiting squadmates I get Zaeed and play his loyalty mission first (free DLC) and then do the same with Kasumi Goto (paid DLC). Then I carry on with the story missions and do Firewalker, or at least the beginning of Firewalker, whenever I feel like a break from those. It's good to do it before Overlord (paid DLC) because of a certain piece of equipment that both give you - Firewalker explains where it comes from but if you do Overlord first it just appears. Lair of the Shadow Broker (paid DLC, and the most expensive) I do sometime between the Collector Ship mission and the Reaper IFF mission. Most people seem to like to do Arrival (paid DLC) after the final story mission because it links in to the beginning of ME3, but you get given it so early that you can do it a long time before if you want. It's not my favourite storywise and I don't always do it, but if you liked ME3 it's probably one you'll probably want to do right before an ME3 play, and it's quite a good one to play just for the unusual situation of Shepard being on his/her own for most of it. A lot of people like to do Shadow Broker after the last mission as well but I've done it both ways and there's some dialogue in it that just feels to me like it belongs before the final story mission. Play both and see which you prefer.
Last bit of DLC is Genesis, and you don't want to get that at all unless you're not going to get the first game, in which case forget everything I said up top, or you're a PS3 player who can't get ME1 whether you want it or not. Genesis is an interactive comic that launches with ME2 when you start a new game, so there's actually no choice about when to play it. I've not seen it but from what I read it tells a quick version of the main story of Mass Effect and let's you make about six key decisions which will then go into your ME2 game as if you'd imported an ME1 character that had made them. Sounds okay but really six isn't all that many as I believe Genesis skips over an entire plot world with a lot of story on it, and doesn't cover side missions that have relatively unimportant but still interesting consequences in the sequels. Definitely get it if you can't or won't get ME1, but really if you can I'd suggest getting ME1 and leaving Genesis.
#4
Posté 02 juin 2012 - 07:45
Great thanks for the info, think I am gonna get ME1 and start from the beginning.
#5
Posté 03 juin 2012 - 05:33
Enjoy. Word of warning though, some of the key controls are different and the combat mechanics are a little unrefined compared to the sequels, though I can't understand why the crouch function existed in ME1 and was taken out for the more combat-y ME2. Anyway, the first mission is designed to teach you the controls like they always are so I'm sure you'll have nutted out all the differences by the end of it. The real problem is when you jump straight from ME1 to ME2 and find yourself sending a squadmate into the middle of a room when you meant to holster your weapon. :-D





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