Console owners, will you download the patch?
#1
Posté 11 décembre 2009 - 06:23
I want to play a cunning rogue next who duel wields daggers. After the patch, I'll have to raise Dex up higher than 36 (? I think thats the one you need) in unison with cunning to improve damage, whereas pre-patch I can ignore Dex past 36 and raise cunning alone for damage increases. Am I right in this?
Spell nerfs - I am quite happy with the cool downs and lengths of force field, crushing prison, and have never tried or used the bubble tank option, I just like being able to crowd control enemies with it or save a person about to die. And I was fine with the cool downs on cone of cold, I never spammed it anyway. Although I'm doing mage-less run throughs now so its moot, I don't want to take away anything that's fun for the sake of balance against some other players who don't exist.
And finally, the bugs I was most annoyed with, it doesn't fix (quests that can't be completed but remain active).
I think the only feature I would patch for is a way for helmets to be tiered up by selling them back to a vendor the same way most other armor and weapons can, as I hate being gimped with a low tier helmet because of item scaling.
So for me, I think I'll just avoid the patch and wait for the next one to see.
#2
Posté 11 décembre 2009 - 06:26
#3
Posté 11 décembre 2009 - 06:27
Also, why the hell are they fixing the Duncan level glitch? IT'S A ****ING SINGLE PLAYER GAME.
#4
Posté 11 décembre 2009 - 06:27
#5
Posté 11 décembre 2009 - 06:32
#6
Posté 11 décembre 2009 - 06:42
#7
Posté 11 décembre 2009 - 06:44
as for CoC I say two less seconds of my party being disabled...
#8
Posté 11 décembre 2009 - 06:48
#9
Posté 11 décembre 2009 - 06:49
#10
Posté 11 décembre 2009 - 06:55
#11
Posté 11 décembre 2009 - 06:57
Haha, and how, just how, did the responisibility to patch and update Dragon Age go to Microsoft? I love it how some people live in denial.Adria Teksuni wrote...
I'll stay online and dl the patch and pray M$ hasn't screwed it up to unplayability.
"No, not my BioWare. My BioWare would never... but, but no... they wouldn't... would they? It's EA's fault. It muste be. Yes, that's it. It's EA's fault."
#12
Posté 11 décembre 2009 - 06:59
This is true, and perhaps the biggest reason why I dislike console gaming.Taleroth wrote...
Console gamers don't have a choice if they want to stay connected to their online service.
It's my game. Let me play the version I want without denying me an unrelated service for which I have paid.
#13
Posté 11 décembre 2009 - 07:01
Then again I am almost done with my third play though and am kinda over the game now
#14
Posté 11 décembre 2009 - 07:01
Modifié par boardnfool86, 11 décembre 2009 - 07:03 .
#15
Posté 11 décembre 2009 - 07:01
q0rra wrote...
Haha, and how, just how, did the responisibility to patch and update Dragon Age go to Microsoft? I love it how some people live in denial.
"No, not my BioWare. My BioWare would never... but, but no... they wouldn't... would they? It's EA's fault. It muste be. Yes, that's it. It's EA's fault."
Uh, because all patches go through MS QA and approval process before going live and all final decisions regarding a patch are up to them and because they've screwed up patches in the past?
I love how some people just pop off without knowing what they're talking about.
#16
Posté 11 décembre 2009 - 07:05
Ah, you mean those kind of glitches. I thought about balancing the game. Y'know, Cone of Cold and all that. Well, it would still technically be BioWare's fault if their patch "features" a game breaking bug. Microsoft isn't allowed to change BW's code, after all. But yes, I get your point now.Adria Teksuni wrote...
q0rra wrote...
Haha, and how, just how, did the responisibility to patch and update Dragon Age go to Microsoft? I love it how some people live in denial.
"No, not my BioWare. My BioWare would never... but, but no... they wouldn't... would they? It's EA's fault. It muste be. Yes, that's it. It's EA's fault."
Uh, because all patches go through MS QA and approval process before going live and all final decisions regarding a patch are up to them and because they've screwed up patches in the past?
I love how some people just pop off without knowing what they're talking about.
Modifié par q0rra, 11 décembre 2009 - 07:05 .
#17
Posté 11 décembre 2009 - 07:12
One day you will start up DAO it will say an Xbox live update is available for this title , Download now or be returned to the Xbox live home page
You likely will be FORCED to take the patch
Also , Doing 36DEX then everything else CUN Rogue is stupid , your accuracy will be a steaming pile of **** if you do that
It is best to do like 50DEX 60+CUN instead , I've done 2 CUN/Lethality/Assassin Rogue playthroughs , and I know 1st hand that you need to account for accuracy with DEX
If you hit 100-120 dmg per backstab then cool , but what good does that do if you have like 75% accuracy? I'd rather hit 80-100 dmg a backstab with 97% accuracy
#18
Posté 11 décembre 2009 - 07:22
Not saying you're wrong, but that is with calcuations. Its hard without a combat log to really figure out though!
Based on that chart, with 46 dex and 77 cunning being the highest overall dps for rogues backstabbing at level 18, if the damage was based on 77 cunning instead of half 77 and half 46 (Dex for accuracy being equal) then your dps will go down considerably post patch.
#19
Posté 11 décembre 2009 - 07:26
q0rra wrote...
Ah, you mean those kind of glitches. I thought about balancing the game. Y'know, Cone of Cold and all that. Well, it would still technically be BioWare's fault if their patch "features" a game breaking bug. Microsoft isn't allowed to change BW's code, after all. But yes, I get your point now.
Yeah. They did a few Halo and Rock Band patches that broke the game that was on MS end (some of the downloads got corrupted). It's those kind of silly things that stoke my ire.
However, to be honest, I've never gotten a patch where the actual game code from the developers made things worse through XBL. I have on PC.
#20
Posté 11 décembre 2009 - 07:56
Kimberly Shaw wrote...
Tonya777, there is a thread in the gameplay forum about how Cunning Rogues with dual daggers are the highest overall DPS, with only 30points invested in Dex (another +16 points from gear) and cunning of 77. So this evidence would seem to refute your saying that high dex is necessary to have high overall dps (due to higher accuracy).
Not saying you're wrong, but that is with calcuations. Its hard without a combat log to really figure out though!
Based on that chart, with 46 dex and 77 cunning being the highest overall dps for rogues backstabbing at level 18, if the damage was based on 77 cunning instead of half 77 and half 46 (Dex for accuracy being equal) then your dps will go down considerably post patch.
Wow you ppl are talking like u have a End game raid to go to at the end of the game...its a single player game...who cares what the best stats are for max damage....really...its not an MMO even tho it has MMO aspects just play the game how u want and if u dont want to do the most DPS against COMPUTER controlled NPC's more power to you...jeez..competing for highest dps agains npcs = stupid imo
#21
Posté 11 décembre 2009 - 07:57
#22
Posté 11 décembre 2009 - 08:02
You leave a Rogue with low DEX and they will be missing , I kind of learned as I went through the game as a Rogue on several occasions
I would pump all stats into CUN , but as it went on and the gap between CUN & DEX got big I started having pretty lousy accuracy and then started putting points into DEX too , it really is a good idea to have DEX too
Especially when it comes to orange name mobs , your character will be blind as a bat against orange names w/o putting decent DEX
#23
Posté 11 décembre 2009 - 08:05
#24
Posté 11 décembre 2009 - 08:07
#25
Posté 11 décembre 2009 - 08:08





Retour en haut






