I secretly wish doom upon anyone who specs a Sentinel to completely leave out Tech Armor, claiming that it's useless.
My framerate is so bad that sniping is nearly impossible and Hunter Mode is unusable.
I lost track of how many times I've shelled out $10 for 800 BW Points out of frustration at how slowly I unlock things. Each time I did this led to further frustration, getting disconnected from the EA servers an average of 2 times per store purchase via BW Points. None of these led to unlocking things I wanted.
I initially hated the Claymore because it was all I would ever get in SPs and PSPs. After getting it to X, I was so relieved to have that over with that I celebrated by trying it out, and ended up liking it.
I haven't finished the single player campaign, and haven't seen the ending. I honestly think that it won't end up seeming so bad given the astronomically low expectations.
I sometimes ignore teammates bleeding out in favor of completing the wave's objective if I would have to significantly stall the objective to revive them (like if they're at the other end of the map).
For the first two months that I played ME3, I thought it was still using ME2's system where different weapon types were more or less effective against different types of defenses (pistols better against armor, SMGs better against shields, etc).
I hate Concussive Shot because when I use it, it fails to hit the target more than half of the time, even when I'm aiming right at them.
I hate fighting Reapers because of the Banshees and sometimes will intentionally avoid them just because of that.
I don't mind that much that Tali's face was made from a stock photo because I thought it looked pretty anyway. (Some of the fanart was better though.)
I hated Batarians in this series... until I tried out the Batarian Soldier.
I initially deemed the Kishock useless because it was doing pathetically low damage. I didn't realize at the time that it was chargeable.
I feel no sympathy for most of the people that complain about the Ultra-Rare drop rate because they have way more stuff unlocked than me, and because the point of the game is to have fun.
I once dropped out of a FBWGG lobby because one of the players readied up after switching to a level 1 class (this was during Operation Silencer and I was going for the "get full extraction on gold" squad goal). I know that it's possible for a successful run with a level 1 on the team, but I thought the risk was too high. Looking back, I still would not have risked it, but I hope they succeeded without me anyway.
I truly believe that Bioware wants to make Mass Effect the best it can possibly be for its fans and that they have integrity and put a lot of effort into all aspects of the games; I entirely blame EA for the things in ME3 that people complain about, and I think they're severely overreacting when they say they're going to boycott Bioware products from now on.
I feel insulted whenever someone makes a comment complaining that one of the classes/weapons/powers I like to use is bad, unless I like their buff suggestions. I also think it's unreasonable to deem a weapon useless just because isn't a good option on Gold.
I'm too lazy to finish ME2 because I hate mining for minerals for upgrades.
I wouldn't mind if Protheans were added to MP even though it technically breaks lore because I think their armor looks awesome (and I consider MP not canon anyway).
If there's only one player left alive on the team and they spend a while trying to finish the objective/wave but end up failing, I don't blame them because they tried their best. But if I'm the last one left and I fail to finish, I always blame myself for it.
I don't mind being in last place on the scoreboard, but sometimes if all the other players' scores are much higher than mine, I worry that I wasn't contributing enough.
I failed several classes during second semester of this past year at college because I was playing ME3 MP too much. I am now taking summer classes and doing much better, but still playing too much sometimes.