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#451
Nydus Templar

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Grub Killer8016 wrote...

If we get some new guns later on that actually clean house, expect the "balance changes" to kill them. One thing I don't understand about these "balancing changes" is that nerfs are huge and substantial; killing the gun. But buffs are incredibly small, barely noticeable. This is supposed to balance? I concur.

(don't get me started on said topic above because I could go on for days about it)


As Lokiwithrope said, this isn't the thread for this discussion.

#452
Descy_

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DeathScepter wrote...

A Cerberus Shotgun and heavy pistol.


Eviscerator and Talon?

#453
Grub Killer8016

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Nydus Templar wrote...

Grub Killer8016 wrote...

If we get some new guns later on that actually clean house, expect the "balance changes" to kill them. One thing I don't understand about these "balancing changes" is that nerfs are huge and substantial; killing the gun. But buffs are incredibly small, barely noticeable. This is supposed to balance? I concur.

(don't get me started on said topic above because I could go on for days about it)


As Lokiwithrope said, this isn't the thread for this discussion.


:pinched: S**t, did it again. Sorry about that. I'll edit my post so this thread won't turn into a nerf/buff one.

#454
Canned Madness

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Think I might try and draw something for the Ashwarp later, what would you say to a design similar on the destroyer reaper?

#455
Lokiwithrope

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Canned Madness wrote...

Think I might try and draw something for the Ashwarp later, what would you say to a design similar on the destroyer reaper?

Ooo, thank you. The Ashwarp is a Reaper Shotgun, so take any Reaper designs you can.

#456
Lokiwithrope

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M-45 Judicator
Following the Geth Attack led by Saren Anterius, the turian Blackwatch contracted Elanus Risk Control Services to produce an accurate weapon with sufficient stopping power to halt synthetic advance in case the Geth were ever to attack again; the result was the M-45 Judicator, an advanced model of the M-15 Vindicator battle rifle. Although three times more heavier than the original model, the Judicator is a weapon of extreme accuracy and deadly stopping power that has since been issued to the turian military.

Clip Size: 25 shots
Reserve: 175 shots
Mode of Fire: 5 Round-Burst

#457
Battlepope190

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Less wimpy asari toys and more BATARIAN STRONG WEAPONS! That Bloodletter SMG a few pages back sounded pretty damn nice to me...

(great thread btw!)

Modifié par Battlepope190, 30 juillet 2012 - 06:15 .


#458
Whole Particle

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Awesome thread, with many great ideas and designs (don't know how I missed it).

I had a few ideas for a some new weapons too, but I'm not sure what the stats, numbers, etc. would be, and don't have any concept designs, just descriptions.


Biotic Force Gun

Type = (Maybe Rare or Ultra Rare) Sniper Rifle
Manufacurer = (Asari Maybe?)
Clip Size = 1 / 10
Rate of Fire = Very Low
Recoil = Medium
Accuracy = High
Weight = High
Impact Radius = Medium
Force = Very High
Damage = None

Description = Essentially what I had in mind is that this gun would function in a similar way to a ME1 sniper with High Explosive Rounds attached. And I haven't seen any Biotic - powered guns (could biotics work in such a fashion? If not, maybe it could be powered in the form of a Railgun / Gauss Rifle if not). Also, no damage might sound crazy, but I think giving it any damage would make it overpowered, so essentially this is a Crowd Control weapon that sends enemies (minus boss level ones, maybe it would stagger them, not entirely sure) flying across the map. Although I think it could still be possible to rack up some kills by sending flying enemies off the map.

#459
Canned Madness

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Will try and have that drawing done within 24 hours, I got sidetracked, sorry.

I'll also try and include my idea of a Batarian shotgun with a picture of it.

#460
Lokiwithrope

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Whole Particle wrote...

Awesome thread, with many great ideas and designs (don't know how I missed it).

I had a few ideas for a some new weapons too, but I'm not sure what the stats, numbers, etc. would be, and don't have any concept designs, just descriptions.

Biotic Force Gun

Type = (Maybe Rare or Ultra Rare) Sniper Rifle
Manufacurer = (Asari Maybe?)
Clip Size = 1 / 10
Rate of Fire = Very Low
Recoil = Medium
Accuracy = High
Weight = High
Impact Radius = Medium
Force = Very High
Damage = None

Description = Essentially what I had in mind is that this gun would function in a similar way to a ME1 sniper with High Explosive Rounds attached. And I haven't seen any Biotic - powered guns (could biotics work in such a fashion? If not, maybe it could be powered in the form of a Railgun / Gauss Rifle if not). Also, no damage might sound crazy, but I think giving it any damage would make it overpowered, so essentially this is a Crowd Control weapon that sends enemies (minus boss level ones, maybe it would stagger them, not entirely sure) flying across the map. Although I think it could still be possible to rack up some kills by sending flying enemies off the map.

Changing the game engine... heavy risk, but the Prize...

#461
Canned Madness

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Whole Particle wrote...

Awesome thread, with many great ideas and designs (don't know how I missed it).

I had a few ideas for a some new weapons too, but I'm not sure what the stats, numbers, etc. would be, and don't have any concept designs, just descriptions.


Biotic Force Gun

Type = (Maybe Rare or Ultra Rare) Sniper Rifle
Manufacurer = (Asari Maybe?)
Clip Size = 1 / 10
Rate of Fire = Very Low
Recoil = Medium
Accuracy = High
Weight = High
Impact Radius = Medium
Force = Very High
Damage = None

Description = Essentially what I had in mind is that this gun would function in a similar way to a ME1 sniper with High Explosive Rounds attached. And I haven't seen any Biotic - powered guns (could biotics work in such a fashion? If not, maybe it could be powered in the form of a Railgun / Gauss Rifle if not). Also, no damage might sound crazy, but I think giving it any damage would make it overpowered, so essentially this is a Crowd Control weapon that sends enemies (minus boss level ones, maybe it would stagger them, not entirely sure) flying across the map. Although I think it could still be possible to rack up some kills by sending flying enemies off the map.


To answer your question yes. The Collector Assualt rifle is an organic, biotic organ powered weapon with steel teeth for bullets.

#462
AresKeith

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I think Bioware needs to look at this thread more often lol

#463
Sylux177

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Lokiwithrope wrote...

If we're going to think about new weapons, we better look at what we already have. Lots of weapons have came from shared backgrounds, others have not. I've arranged every single goddamn weapon that's available through the normal game and the normal DLC for this thread; now let's look at what weapon's we've got. By looking at what we have, we can get ideas for the future. Make up your own weapons and backgrounds for them in the comments below.

50 WEAPONS TOTAL
Alliance Total: 14 Weapons
Asari Total: 2 Weapons
Batarian Total: 1 Weapon
Cerberus Total: 3 Weapons
Geth Total: 5 Weapons
Krogan Total: 3 Weapons
Law Enforcement Total: 2 Weapons
Mercenary Total: 9 Weapons
Quarian Total: 3 Weapons
Turian Total: 3 Weapons
Salarian Total: 1 Weapon
Standard Total: 6 Weapons

Acolyte: Asari Heavy Pistol
Arc Pistol: Quarian Heavy Pistol
Black Widow: Alliance Sniper Rifle
Cerberus Harrier Rifle: Cerberus Assault Rifle
Cobra Missile Launcher: Standard Heavy Weapon
Disciple: Asari Shotgun
Geth Javelin: Geth Sniper Rifle
Geth Plasma Shotgun: Geth Shotgun
Geth Plasma Submachine Gun: Geth Submachine Gun
Geth Pulse Rifle: Geth Assault Rifle
Graal Spike Thrower: Krogan Shotgun
Kishock Harpoon Gun: Mercenary Sniper Rifle
Krysae Sniper Rifle: Turian Sniper Rifle
M-3 Predator: Standard Heavy Pistol
M-4 Shuriken: Standard Submachine Gun
M-5 Phalanx: Alliance Heavy Pistol
M-6 Carnifex: Mercenary Heavy Pistol
M-8 Avenger: Standard Assault Rifle
M-9 Tempest: Mercenary Submachine Gun
M-11 Wraith: Mercenary Shotgun
M-12 Locust: Alliance / Mercenary Submachine Gun
M-13 Raptor: Alliance / Turian Sniper Rifle
M-15 Vindicator: Mercenary Assault Rifle
M-22 Eviscerator: Mercenary Shotgun
M-23 Katana: Standard Shotgun
M-25 Hornet: Cerberus Submachine Gun
M-27 Scimitar: Mercenary Shotgun
M-29 Incisor: Law Enforcement Sniper Rifle
M-37 Falcon: Alliance Assault Rifle
M-76 Revenant: Mercenary Assault Rifle
M-77 Paladin: Law Enforcement Heavy Pistol
M-92 Mantis: Standard Sniper Rifle
M-96 Mattock: Alliance Assault Rifle
M-97 Viper: Mercenary Sniper Rifle
M-98 Widow: Geth / Quarian / Alliance Sniper Rifle
M-99 Saber: Alliance Assault Rifle
M-300 Claymore: Krogan Shotgun
M-358 Talon: Cerberus Heavy Pistol
N7 Crusader: Alliance Shotgun
N7 Eagle: Alliance Heavy Pistol
N7 Hurricane: Alliance Submachine Gun
N7 Piranha: Alliance Shotgun
N7 Typhoon: Alliance Assault Rifle
N7 Valiant: Alliance Sniper Rifle
Phaeston: Turian Assault Rifle
Reegar Carbine: Quarian Shotgun
Scorpion: Salarian Heavy Pistol
Striker Assault Rifle: Krogan Assault Rifle

ur missing the collector riflePosted Image

#464
Whole Particle

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Canned Madness wrote...

To answer your question yes. The Collector Assualt rifle is an organic, biotic organ powered weapon with steel teeth for bullets.


Ah, cool. Wasn't sure if the tech was a possibility or not, good to know, thanks.

Lokiwithrope wrote...

Changing the game engine... heavy risk, but the Prize...


Heh, maybe I just miss the HE rounds. :)

They were my favorite ME1 weapon mod and I used them almost exclusively on every playthrough. Very fun to use and toss enemies all over the place.

#465
DHKany

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A shotgun (don't know which race)
but it will do moderate damage (around 700) and have a 1.25 multiplier against armor.
tradeoffs will be 1 shot per magazine, low spare ammo pool 9-10 ish, VERY high spread so that not even smart choke can make it have a somewhat of a decent spread and moderate recoil.
It will however have a reload animation that is similar to the eviscerators only 10-20% faster.

thoughts? OP or UP?

#466
Canned Madness

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Lost all my motivation to draw so I'm going to pitch a few ideas periodically as I think them out but here are the basic ideas.

Bararian Double barreled shotgun - AT-1 Tormenter
3-round burst modified eviscerator - Cerberus Chimera
2-round burst sniper to defeat shield gate - M-62 Arachnid
Heavy duty, high damage, battle rifle - M-483 Goliath

Will try and have a picture for each one. Could someone also please tell me what program was used to draw up the mantax? It'll make my life so much easier.

Modifié par Canned Madness, 31 juillet 2012 - 12:40 .


#467
Canned Madness

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Here is my Ashwarp Concept:
Posted Image

I used the basic destroyer flowing body as a base on top with the part where it splits removed for the barrel.
The tubes came as part of that it felt plain and it looked better than just lights across the underbody and I liked the idea of a core where it was stored. One part of me wanted to do a bubble cage, the other a mass relay rotating part that spun around and after firing it would be spinning fast and it would slow down. I also thought about the when firing the tubes have a flash that travels from the core along to the front.

Next up, the AT-1 Tormenter. My quick description of it is it is the illegitimate love-child of Kishock harpoon gun, a double-barreled shotgun and duct tape.

Modifié par Canned Madness, 31 juillet 2012 - 03:29 .


#468
Lokiwithrope

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I added the Collector Assault Rifle.

#469
Canned Madness

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Lokiwithrope wrote...

I added the Collector Assault Rifle.


AT-12 Raider?
Chakram Launcher?
M-55 Argus?
N7 Valkyrie?

Or is it only a list of ones that are available in multiplayer?

#470
upinya slayin

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a good asari weapon would be nice
disciple is slow firing and small damage
acolyte takes too long to charge and fire

If we could get an assault rifle made for asari that would be awesome. could have a built in warp rounds effect fully automatic and light but small clip size and damage to make it balanced

#471
AresKeith

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I have an idea for an asari assault rifle called Convert

#472
upinya slayin

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AresKeith wrote...

I have an idea for an asari assault rifle called Convert


i'd love to see it. do you have any art or specs made up?

#473
Mavqt

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The M-300 is actually a Human shotgun i believe, just used by krogan.

I swear I read that in Me2 or 3 anyway

Modifié par mavqt, 31 juillet 2012 - 06:20 .


#474
Lokiwithrope

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Changed some things in the OP. Renamed Alliance as Humans and moved the Claymore over to there.

#475
belsbern

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How about an M-36 Nerf Assault rifle. It shoots sticky electric shots that disable an enemies weapons to non-functioning clubs. The enemy can still melee, but thats it.