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#126
Hypertion

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Also..

M-67 Typhoon.

This Heavy Fully Automatic Batarian shotgun was made for one purpose, killing entire crowds of unarmed slaves in one clip. Quickly after its creation however it was sold outside the Hegenomy as a "Triumph of Hegenomy" Firepower. this was found to be a utter lie to cover up the fact the origonal creators of the gun were going nearly bankrupt during production due to slave labor issues.

The Company used their creation to kill off its slave work force and sold the design. however this act was discovered by the citidel council and the weapon was outlawed in Citidel space. This has not stopped Terminus Systems from selling the weapon on the black market or its popularity in the Slave trade.

Recent wartime with the reapers lifting normal bans on most weapons and the Batarians being driven from their homeworld has seen a odd increase in this weapons popularity being greatly increased on the various Reaper Battlefronts. this is largely credited to the weapons uncanny ability to mow down hordes of husks with a pull of the trigger.


Stats

Ultra-Rare

Weight = 3.0-2.5
Damage lvl I = 70
Damage lvl X = 90
Stat Damage = 560-720
Dps?
Magazine = 12
Capacity = 36-48
Rate of Fire = 400
Stat Bar Acc. = 1
Recoil = 1


its a Heavy but Rapid Fire shotgun that while heavier than the claymore is basically a wind of death when you fire it. while each pellet does less damage than some weapons the effect of the high ROF is like a Reegar that works at longer ranges.

Modifié par Hypertion, 08 juin 2012 - 02:51 .


#127
JeyJ13

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Hypertion wrote...

Also..

M-67 Typhoon.

This Heavy Fully Automatic Batarian shotgun was made for one purpose, killing entire crowds of unarmed slaves in one clip. Quickly after its creation however it was sold outside the Hegenomy as a "Triumph of Hegenomy" Firepower. this was found to be a utter lie to cover up the fact the origonal creators of the gun were going nearly bankrupt during production due to slave labor issues.

The Company used their creation to kill off its slave work force and sold the design. however this act was discovered by the citidel council and the weapon was outlawed in Citidel space. This has not stopped Terminus Systems from selling the weapon on the black market or its popularity in the Slave trade.

Recent wartime with the reapers lifting normal bans on most weapons and the Batarians being driven from their homeworld has seen a odd increase in this weapons popularity being greatly increased on the various Reaper Battlefronts. this is largely credited to the weapons uncanny ability to mow down hordes of husks with a pull of the trigger.


Stats

Ultra-Rare

Weight = 3.0-2.5
Damage lvl I = 70
Damage lvl X = 90
Stat Damage = 560-720
Dps?
Magazine = 12
Capacity = 36-48
Rate of Fire = 400
Stat Bar Acc. = 1
Recoil = 1


its a Heavy but Rapid Fire shotgun that while heavier than the claymore is basically a wind of death when you fire it. while each pellet does less damage than some weapons the effect of the high ROF is like a Reegar that works at longer ranges.


This idea... I like... but  high ROF makes the gun too perfect...ROF needs to be closer to 225-285 RPM.

#128
Hypertion

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JeyJ13 wrote...

Hypertion wrote...

Also..

M-67 Typhoon.

This Heavy Fully Automatic Batarian shotgun was made for one purpose, killing entire crowds of unarmed slaves in one clip. Quickly after its creation however it was sold outside the Hegenomy as a "Triumph of Hegenomy" Firepower. this was found to be a utter lie to cover up the fact the origonal creators of the gun were going nearly bankrupt during production due to slave labor issues.

The Company used their creation to kill off its slave work force and sold the design. however this act was discovered by the citidel council and the weapon was outlawed in Citidel space. This has not stopped Terminus Systems from selling the weapon on the black market or its popularity in the Slave trade.

Recent wartime with the reapers lifting normal bans on most weapons and the Batarians being driven from their homeworld has seen a odd increase in this weapons popularity being greatly increased on the various Reaper Battlefronts. this is largely credited to the weapons uncanny ability to mow down hordes of husks with a pull of the trigger.


Stats

Ultra-Rare

Weight = 3.0-2.5
Damage lvl I = 70
Damage lvl X = 90
Stat Damage = 560-720
Dps?
Magazine = 12
Capacity = 36-48
Rate of Fire = 400
Stat Bar Acc. = 1
Recoil = 1


its a Heavy but Rapid Fire shotgun that while heavier than the claymore is basically a wind of death when you fire it. while each pellet does less damage than some weapons the effect of the high ROF is like a Reegar that works at longer ranges.


This idea... I like... but  high ROF makes the gun too perfect...ROF needs to be closer to 225-285 RPM.


yeah.. why its ultra rare.

#129
BoomDynamite

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Hypertion wrote...

JeyJ13 wrote...

Hypertion wrote...

Also..

M-67 Typhoon.

This Heavy Fully Automatic Batarian shotgun was made for one purpose, killing entire crowds of unarmed slaves in one clip. Quickly after its creation however it was sold outside the Hegenomy as a "Triumph of Hegenomy" Firepower. this was found to be a utter lie to cover up the fact the origonal creators of the gun were going nearly bankrupt during production due to slave labor issues.

The Company used their creation to kill off its slave work force and sold the design. however this act was discovered by the citidel council and the weapon was outlawed in Citidel space. This has not stopped Terminus Systems from selling the weapon on the black market or its popularity in the Slave trade.

Recent wartime with the reapers lifting normal bans on most weapons and the Batarians being driven from their homeworld has seen a odd increase in this weapons popularity being greatly increased on the various Reaper Battlefronts. this is largely credited to the weapons uncanny ability to mow down hordes of husks with a pull of the trigger.


Stats

Ultra-Rare

Weight = 3.0-2.5
Damage lvl I = 70
Damage lvl X = 90
Stat Damage = 560-720
Dps?
Magazine = 12
Capacity = 36-48
Rate of Fire = 400
Stat Bar Acc. = 1
Recoil = 1


its a Heavy but Rapid Fire shotgun that while heavier than the claymore is basically a wind of death when you fire it. while each pellet does less damage than some weapons the effect of the high ROF is like a Reegar that works at longer ranges.


This idea... I like... but  high ROF makes the gun too perfect...ROF needs to be closer to 225-285 RPM.


yeah.. why its ultra rare.

It has Talon DMG at 6 times tyhe RoF...

#130
JeyJ13

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Hypertion wrote...

JeyJ13 wrote...

Hypertion wrote...

Also..

M-67 Typhoon.

This Heavy Fully Automatic Batarian shotgun was made for one purpose, killing entire crowds of unarmed slaves in one clip. Quickly after its creation however it was sold outside the Hegenomy as a "Triumph of Hegenomy" Firepower. this was found to be a utter lie to cover up the fact the origonal creators of the gun were going nearly bankrupt during production due to slave labor issues.

The Company used their creation to kill off its slave work force and sold the design. however this act was discovered by the citidel council and the weapon was outlawed in Citidel space. This has not stopped Terminus Systems from selling the weapon on the black market or its popularity in the Slave trade.

Recent wartime with the reapers lifting normal bans on most weapons and the Batarians being driven from their homeworld has seen a odd increase in this weapons popularity being greatly increased on the various Reaper Battlefronts. this is largely credited to the weapons uncanny ability to mow down hordes of husks with a pull of the trigger.


Stats

Ultra-Rare

Weight = 3.0-2.5
Damage lvl I = 70
Damage lvl X = 90
Stat Damage = 560-720
Dps?
Magazine = 12
Capacity = 36-48
Rate of Fire = 400
Stat Bar Acc. = 1
Recoil = 1


its a Heavy but Rapid Fire shotgun that while heavier than the claymore is basically a wind of death when you fire it. while each pellet does less damage than some weapons the effect of the high ROF is like a Reegar that works at longer ranges.


This idea... I like... but  high ROF makes the gun too perfect...ROF needs to be closer to 225-285 RPM.


yeah.. why its ultra rare.


Still...start out with it super-powered and you will end up with eight year olds complaining and flooding the forums to ask Bioware to nerf it.

Also, you it needs to be somewhat rational. It doesn't fire buckshot, its a minaturized rail cannon that fires multiple projectiles. It would melt at 400RPM.

#131
Hypertion

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BoomDynamite wrote...

Hypertion wrote...

JeyJ13 wrote...

Hypertion wrote...

Also..

M-67 Typhoon.

This Heavy Fully Automatic Batarian shotgun was made for one purpose, killing entire crowds of unarmed slaves in one clip. Quickly after its creation however it was sold outside the Hegenomy as a "Triumph of Hegenomy" Firepower. this was found to be a utter lie to cover up the fact the origonal creators of the gun were going nearly bankrupt during production due to slave labor issues.

The Company used their creation to kill off its slave work force and sold the design. however this act was discovered by the citidel council and the weapon was outlawed in Citidel space. This has not stopped Terminus Systems from selling the weapon on the black market or its popularity in the Slave trade.

Recent wartime with the reapers lifting normal bans on most weapons and the Batarians being driven from their homeworld has seen a odd increase in this weapons popularity being greatly increased on the various Reaper Battlefronts. this is largely credited to the weapons uncanny ability to mow down hordes of husks with a pull of the trigger.


Stats

Ultra-Rare

Weight = 3.0-2.5
Damage lvl I = 70
Damage lvl X = 90
Stat Damage = 560-720
Dps?
Magazine = 12
Capacity = 36-48
Rate of Fire = 400
Stat Bar Acc. = 1
Recoil = 1


its a Heavy but Rapid Fire shotgun that while heavier than the claymore is basically a wind of death when you fire it. while each pellet does less damage than some weapons the effect of the high ROF is like a Reegar that works at longer ranges.


This idea... I like... but  high ROF makes the gun too perfect...ROF needs to be closer to 225-285 RPM.


yeah.. why its ultra rare.

It has Talon DMG at 6 times tyhe RoF...


well it doesnt exist and i hope it would be better balanced than this. its set up to weight more than any other weapon in the game. but i not sure how exactly ROF and damage work to make DPS. the goal is a good DPS of around 800 at lvl X. if its at that its below the wraith yet above the normal Rares.

want to do the math for me?

How many rounds per second is 400 anyways?

hmm lets try half the stat damage.. the idea is a extremely fast fireing Full Auto Shotgun like the real world AA-12.


oh and because of space magic...


do like the idea of 285 ROF tho...Image IPB lets make it 286!!!

Modifié par Hypertion, 08 juin 2012 - 03:09 .


#132
Lokiwithrope

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We need a Salarian DMR.

#133
MIA115

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Been thinking about something like this for a while. I imagine it as the love child of the GPS and theHornet/Shruiken with a side order of Overload and a pinch of Kishock.

Koris Machine Pistol

Originally adapted from the general mechanic of the Geth Plasma Shotgun in the last, desperate days of the Geth Uprising for use in the evacuation of Rannoch, the Koris Machine Pistol fires an extremely closely spaced burst of four superconducting darts, not unlike tiny, powerful tasers. These darts transmit a large electrical shock to the target in an effort to punch through any kinetic barriers and incapacitate the enemy. The darts expend most of their charge in the first moment of contact, but they continue to deliver a low-grade current for a few seconds afterwards. After the Quarians were forced from their homeworld, the Koris Machine Pistol fell into disuse in favor of more traditional, and less expensive, weapons, but the renewed war with the Geth and the Reaper invasion have brought the Koris Machine Pistol back into service in order to cope with synthetic and partially synthetic enemies.

Stats (Tentative)

Rare / Ultra-Rare SMG

Weight: 0.85 - 0.45
Damage Level I: ~60 (75% on impact, 25% over next 5 seconds)
Damage Level X: ~75
Magazine: 24
Capacity: 168 - 216
Rate of Fire: about midway between Shruiken and Hornet
Stat Bar Accuracy: 25
Recoil: 0.225
Rounds per Burst: 4

Along with the "bleed" damage over time, the Koris should maybe have a ~10% - 15% chance per burst to put enemies into the Overload electrocution animation. IMO, including or not including this would be the deciding factor between Rare or Ultra-Rare along with the exact damage and rate of fire.

Modifié par MIA115, 08 juin 2012 - 05:40 .


#134
EmoPyroNecrosis

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Shepard Targeting Moduel - Gear Item, Replaces the standard Hydra RL, with the Air Strike Targeting Lazer, AOE Effect not as strong as the RL, but used for Clean Up, Max carry 3.

Reaper BlackStar Gear - Replaces Rocket Launcer, with Reaper Black Star.

aka use gear items to replace heavy weapon with diffrent ones.

Phonix Shot Assult Rife - Description

Cerberus Enginers whom were seen on Rannoch before the Quoriens Resettled took a Geth Spitfire, and Modified it into the form of an easy carry submachine gun, although heavy it's rate of fire and yet subbtle recoil make the gun well suited for clearing out hordes of Reapers and Alince Soldiers alike...
After Cerberus Scientests defected when the Phoenix Project Began, the Illusive Man's Phoenix Fyre Project's Engineers sided with the Alience effectvly giving them the designs for the weapon, after a time due to the Aliences Limited Resorcers the Engineers have begun mass production of the weapon, giving Alience, Turian, and Krogan Soldiers another weapon for the battle.

Rate of Fire is equal to that of the Geth SMG,
Gun requires a Warm Up equal to that of the of the Javalin Sniper Rifle,
Gun Pierces, but has Damage equal to the Raptor Sniper Rifle,
The Recoil is that of the Geth Assult Rifle,
Although a gun of Human Design, it is supported by the Geth Weapon Damage Bonus,
It's weight is equal to the Saber Assault Rifle, maybe a little more.
Acc. starts at that of a Avenger, but after the gun's speed is max it's that of the Ravager AR.
Weapon fires Pulse Rounds making it effective against Shields, and extremely effective against barriers, but even with it's Anti-Armor capabilities it still struggles to scrach the hard alloys of Cerberus troops.

#135
EmoPyroNecrosis

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Hackett Revolver

Description - Named after the now famous Admeral Steven Hackett, the weapon resembols that of and old Duelest Rvolver from the 19 hundreds, although old in design, the weapon is a formitable one, even with it's slow rate of fire, and high heat creation, the guns 6 shot cartrage can easilly fell as many men as the gun holds ammo, The weapon first made custom for the Admeral is now being made for most whom have finished the illustrious N7 Program as a reward for a job well done. But due to the reaper invasion, the weapon is now a standard gear for any Alience soldier to use if they see fit to, some Engineers have even found a way to modify he weapon to use explosive rounds...

Statistics -
ROF is that of the Carnifex.
It's damage is that of level X ARC Pistol,
When the pistol is charged the bullets are explosive, when uncharged their standard shells.
Recoil is that of the Paliden
6 BPR,
Semi-Fast reloid but slowest of all known pistols.
AOE explosion can effect any around the target up to a 3M Radius
Bullets that hit walls explode immidatly when charged, bullets that hit an enimy drill into the skin then explode(a 2 second delay)

#136
3XT3RM1N4TUS

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Breaker Shotgun

Vorcha Weapon that shoots spiked balls desined for dealing huge bleeding wounds, tearing flesh or syntetics apart. Can be charged to fire one giant spiked ball.

Ultra-rare
Weight 1.3
Damage 120-142 (10% bleeding)
Damage when charged: 210-232 (has no spread, just like the crusader)
clip 3
It's projectiles has drop.

#137
EmoPyroNecrosis

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Elcor Tanker Cannon. -

An extremly heavy waeapon with extreme power and damage, this is a weapon most commonlly seen on the backs of Elcor Warriors, the weapon has been scaled down some by Salarien STG Scientists, and now can be seen carried by a majority of Salarien and Turian Snipers, the gun can easilly destory some of the heaviest troops with one shot, as well as wipe out a number of smaller grunts whom stand close to the weapons shots, Due to the scaling of the weapon although, it doesn't carry many rounds, in fact it's mainly used as a last resort to fell Brutes and Atlas's when no Rockets can be found...

Sniper Rifle
Weight MAX even when at level X.
Damage MAX even at level I.
Ammo Capacity, Minimal.
Shells aren't armor piercing, but explode on contact with a 5M Radius
One bullet per sink.
Reload speed same as a widow.
Weapon charges not for damage, but to eliminate the arc from an uncharged shot.
All non charged shots arc at a distance due to the weight of the shell fired.
Accuracy is dead on so long as the arc permits it.

#138
EmoPyroNecrosis

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Phyre Stream.

The Phyre Stream, is a weapon created to combat Reaper Husks, the weapon was created by Krogan Scientists as scaled down version of the FireStorm, as such the gun spews fire rather then standard Heat Sinks, and is well known to be effective against armor, and humanoid combatence, the flame instead of Red, is in fact blue due to the Krogans super heating the fire to the point it is a Blue Flame rather then a Red one, to easily take down and "melt" the husks, sadly due to the intense heat created the flame can only be sustained for a short period of time, and requires many heat sinks to sustain it even for the 30 seconds it can. Regardless the weapon is coinsidered to have been a key reason the defense at Paliven was as suspenseful as it was after the Krogans joined the fray.

Assault Rifle
Rare
120 Bullets Per Sink(Flame can only be sustained for 30 seconds) >_>
10 Rounds carried standard.
Accuacy is 0.
Range is 5M infront of the gun(it's a flame thrower what do you Expect?)
Damage is half way, but against Armor it's Max, although shields and barriers it's a quarter.
Reload is the same as the Reegar Carbine.

#139
Metal Vile

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Here's one I had for a Batarian Heavy SMG:

Stiletto Heavy SMG

A hybrid weapon created by taking the flechette technology used in Krogan shotguns such as the Graal Spike Thrower, and grafting it onto a rapid fire platform. The gun fabricates super-heated metal spikes which are then launched at enemies using modified mass effect fields to account for the significantly larger mass of the projectiles. The original heavy rifle variation of the gun proved too cumbersome to be useful for pirates and slavers, who wanted a weapon that was usable on the go, but still provided the visceral damage caused by the spike ammunition. The system was scaled down into a compact SMG form that was much more portable, but still remained heavy for its size.

Fire heated spikes, similar to the Graal or Kishock. Heavy SMG with a small clip (12-16 shots) and a relatively low rate of fire (less than 500), but fires projectile rounds that ignore armor and deal extra damage based on distance to target. Within 25m deals 20% extra damage, 25-50m deals normal damage, beyond 50m deals 20% less damage.

#140
RobotMilk

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 Geth Plasma Pistol.

#141
Nydus Templar

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Good lord, I leave this for one day and...ohh man, so many things to point out...alright, let's get started...

@DirtySHISN0 - Throw mechanics already provide this and is alot simpler. Just don't think its necessary to muck with Lash is all. Aside from interrupting with a stun animation, nothing can slow the Banshee jump that I'm aware of.

@DirtySHISN0 & Metal Vile - As for the Krogan Flechette SMG, I agree with Lokiwithrope that we don't have enough burst SMGs, so perhaps an upscaled Shuriken. I like the idea Metal Vile had on the matter, but I don't think SMGs have a damage drop over distance mechanic. Honestly, it makes more sense for it to be of krogan design rather than batarian, but I really wouldn't care either way. I agree with Metal Vile that it would probably have massive recoil, highest SMG damage per shot, penetrates Guardian Shield, tiny clip size, eats the whole thing in one push of a button (extra rounds from Heat Sink mod included). Make the Hurricane look like a warm tropical breeze. Can't hit the broad side of a barn beyond close range. Turian Soldier might get some nice, obscene use out of it. Also, we've been over the 'ammo power by default' business before, DirtySHISN0. :P

@Hypertion - You want a long range Reegar? I'm thinking no. I agree that the stats would be crazy overpowered. 400 ROF would be about 6.6 repeating shots per second. No way a shotgun would have that kind of rate of fire reasonably(that isn't the Reegar). What I think might be a good compromise would be to make it something like a full auto Talon with scaled down damage to make up for its rate of fire. Less burst, but higher rate of fire and DPS. Even give it a similar revolver mechanism/look. Tricky to balance though.

On the note of batarian shotguns, why do people keep asking for this but not ask for the Raider AT-12? I got the Valkyrie instead (no regrets), but I wouldn't mind playing around with it in multiplayer. Should be with the Valkyrie as two additional promotional N7 weapons in Commendation packs (and Victory Packs, if the wording is correct, not sure I buy that though).

@MIA115 - Don't think the GPS was around during the Geth Rebellion. In the e-mail from TIM, he seemed to imply its of newer construction(read: 'higher tech'). Also, not sure if a noted Geth apologist (Zaal'Koris) would be thrilled to have an anti-geth pistol named for his family, though I could appreciate the humor of it. It would be a bit sounder, fluff wise at least, for it to be named for Han'Gerrel. Honestly though, it'd make more sense for the whole idea to be a geth design in the first place to kill two birds with one stone. Over all though, fine idea, though we discussed the chance on hit thing previously in the thread. Not entirely sure how doable it is, but I suppose the mechanic could be there. It'd be better just to make it like a GPS in pistol form, so the stagger comes from the impact of the hit like the GPS. Not exactly inspired, but alot more feasible.

@EmoPyroNecrosis - Oh man...where do I start?

1) That SMG is...no. RoF of the Geth Plasma SMG, damage like a Raptor, recoil like the Geth Pulse Rifle, and armor piercing? All in an SMG which can have ultra-light materials mod (provided its working) negate the weight issue? Who would need to use anything else? That would be INSANELY overpowered, and not even a little reasonable.

2) Hackett Revolver is an amusing idea, but charged rounds becoming explosive doesn't really make sense considering how Mass Effect weapons work. It either fires specialized rounds requiring mini-fabricators, or it fires slugs. Really, it'd just be another Paladin/Carnifex, so I don't quite think it'd fit. Maybe if it had damage like the Carnifex, clip capacity like the Paladin, and base line armor pen by default, it could be interesting. Still, too much like the Paladin/Carnifex.

3) Elcor Tanker Cannon - A gun should never stagnate like that, or there's no enjoyment in getting an upgrade. As for it being a sniper rifle rocket launcher, I have no inherent problem with that so long as Infiltrators don't turn it into a Missile Launcher with Tac Cloak. Otherwise its basically a slower but heftier Krysae. Don't think the charge up bit is necessary though, just make it shoot like the Javelin to make it even more cumbersome, especially if that charge up time can be increased to like 3 seconds before shooting. Considering the raw area damage potential, I think that's fair.

4) The Phyre Stream would literally be the Reegar. Not sure if there's a damage drop over range mechanism for assault rifles, so the flame would reach forever, spreading into a wider and wider cone. Really, though, its just the Reegar, no need for it.

@3XT3RM1N4TUS - Aside from balls to chin as an injoke, I don't think the game supports a mechanism for shooting multiple shots and then charging for one big one. The easiest way to address this would be to make it functionally similar to the Arc Pistol, and just have the three shots cluster together when charged(maybe a charge for accuracy mechanic). At that point, it would be capable of doing far more damage if simply because you could place all three of the slugs fired on the head, or on a single target. Think, though, it would be not terribly good as a shotgun without a decent spread with only three projectiles. Only reason the GPS uses three effectively is that they track. Others shoot eight for sheer area saturation.

Okay, think that covers everything. Now, if you don't mind, I'm going to go calibrate this Quarian Arc Rifle (and eventually post something more on it).

#142
DirtySHISN0

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Nydus Templar wrote...

we've been over the 'ammo power by default' business before, DirtySHISN0. :P



Point taken, but at least if there are ideas to start on there is progress to be made.


Looked at the thread last night, looked again this morning.  Can you say influx?

Modifié par DirtySHISN0, 08 juin 2012 - 09:59 .


#143
Lokiwithrope

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Nydus Templar wrote...

Would a continuous beam sniper rifle make sense?

Modifié par Lokiwithrope, 08 juin 2012 - 02:05 .


#144
MIA115

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Nydus Templar wrote...

@MIA115 - Don't think the GPS was around during the Geth Rebellion. In the e-mail from TIM, he seemed to imply its of newer construction(read: 'higher tech'). Also, not sure if a noted Geth apologist (Zaal'Koris) would be thrilled to have an anti-geth pistol named for his family, though I could appreciate the humor of it. It would be a bit sounder, fluff wise at least, for it to be named for Han'Gerrel. Honestly though, it'd make more sense for the whole idea to be a geth design in the first place to kill two birds with one stone. Over all though, fine idea, though we discussed the chance on hit thing previously in the thread. Not entirely sure how doable it is, but I suppose the mechanic could be there. It'd be better just to make it like a GPS in pistol form, so the stagger comes from the impact of the hit like the GPS. Not exactly inspired, but alot more feasible.


Sorry about the spotty fluff. I was writing that at one in the morning and wasn't quite thinking straight. I thought that having it be a Quarian weapon built specifically to kill/incapacitate Geth during the evacuation of Rannoch would be a cool concept. The idea of it being named after Koris was that it would be an older design and was originally named after one of his ancestors. I was more thinking of this as some way to make an SMG that would shoot powered down Overloads (with an added bit of DoT like Incinerate has) like how you mentioned the Krysae does with Carnage.

With that out of the way, thanks for the feedback and what do you think of the stats I posted originally?

#145
Lokiwithrope

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MIA115 wrote...

Nydus Templar wrote...

@MIA115 - Don't think the GPS was around during the Geth Rebellion. In the e-mail from TIM, he seemed to imply its of newer construction(read: 'higher tech'). Also, not sure if a noted Geth apologist (Zaal'Koris) would be thrilled to have an anti-geth pistol named for his family, though I could appreciate the humor of it. It would be a bit sounder, fluff wise at least, for it to be named for Han'Gerrel. Honestly though, it'd make more sense for the whole idea to be a geth design in the first place to kill two birds with one stone. Over all though, fine idea, though we discussed the chance on hit thing previously in the thread. Not entirely sure how doable it is, but I suppose the mechanic could be there. It'd be better just to make it like a GPS in pistol form, so the stagger comes from the impact of the hit like the GPS. Not exactly inspired, but alot more feasible.

Sorry about the spotty fluff. I was writing that at one in the morning and wasn't quite thinking straight. I thought that having it be a Quarian weapon built specifically to kill/incapacitate Geth during the evacuation of Rannoch would be a cool concept. The idea of it being named after Koris was that it would be an older design and was originally named after one of his ancestors. I was more thinking of this as some way to make an SMG that would shoot powered down Overloads (with an added bit of DoT like Incinerate has) like how you mentioned the Krysae does with Carnage.

With that out of the way, thanks for the feedback and what do you think of the stats I posted originally?

Makes sense.

#146
Indenter

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A weapons with a holographic iron sight with low magnification that gives good visual awareness.
I guess a sniper rifle would fit best as they have inherent scopes.

And a javelin heavy assault rifle, hell, a siege gatling gun. Cannot move when firing but deals great damage. Spread decreases as the fire trigger is held so it gets more accurate as you keep firing. It's big, bulky, high damage and ROF and heavy.

And a pistol which has fast equip speed and moderate DPS so that it is actually a sidearm and not a mini sniper rifle. Carrying 2 weapons in this game seem so pointless. So this would be a great back up weapon because you can equip and fire it on demand rather than going through the lengthy animation as most guns.

An SMG with negligible recoil but begins to spread rapidly.

#147
shadowkinz

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Nitrocuban wrote...

Since new weapons tend to be more OP than all weapons before we are only 2 ore 3 DLCs away from autoaiming-instakill-through-walls-weapons.
Gotta be fun :3



#148
shadowkinz

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Kronner wrote...

marcustheMezz wrote...

I'd love to see a double-barrel shotgun that'll fire both its shots as fast as you can pull the trigger. Or upgrading the wraith to do that instead of its current slow-firing uselessness would be cool too.


Wraith can do 4 shots in 5 seconds, how is that slow? Wraith is THE best standard shotgun in the game (also has the best damage/weight ratio), provided you have it at a high level. 


i love the wraith but i feel it'd be more useful with 3 or 4 shots

#149
ZombieGambit

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You know, I find it hard to believe the Widow is a quarian or a geth weapon because that means that the rifle is 300 years old during the events of ME2 and 3. BioWare really screwed that one up.

#150
shadowkinz

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Shock n Awe wrote...

Merkit91 wrote...

Shock n Awe wrote...

The Avenger and, possibly, the Predator are Alliance.


Avenger (and Shuriken) created by Elcoss Combine - volus company. Predator (Tempest and Vindicator as well) created by Elanus Risk Control Services - privately-owned turian company.

Ah damn, thought the Avenger was basically the Alliance's primary weapon.


doesn't mean it's not dude.. private companies make war machines and guns for our own military (U.S.).. who makes a gun doesn't make it NOT a military's standard issue.. Oh but i guess u guys mean the race, like it isn't of HUMAN design even tho it IS in fact an alliance weapon