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Atlases - not threatening?


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42 réponses à ce sujet

#26
sclera

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Ankarah wrote...

sclera wrote...

Size isn't everything, it would seem.


tell that to my ex please

OH BOY

#27
Sacrificial Bias

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They're a suppressive unit. One hit typically puts my shields/health down to about 10%. The rocket will bring you to your shield/health gate. It's meant to force you into cover or retreat while other units close in on you. It also forces you out of an area so combat engineers can set up their blasted turrets.

#28
PaperAlien

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Cyonan wrote...

The Phantom is Cerberus' real dangerous unit.

Though they always could give the Atlas' cannon the same cover penetration that a Widow or Javelin has.

That could be pretty entertaining to watch.

YES. That is what should be done. Trade off about 30% of the spongy health for AP ammo!
Also, Atlas's not being well known for melee prowess tends to lure people (vanguards and krogans/batarians mostly) in, who promptly get their heads crushed to their surprise.

#29
shepdog77

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Ankarah wrote...

sclera wrote...

Size isn't everything, it would seem.


tell that to my ex please

Image IPB

#30
Bushido Effect

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Just use Reegar on atlases. it will melt in a few seconds.

#31
Bushido Effect

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Cyonan wrote...

The Phantom is Cerberus' real dangerous unit.


Use Reegar, will melt in a few seconds.  Kal Reegar truly is honored with this gun. I was shocked.






:)

#32
FFLB

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Atlas are to Cerberus what Elcor should be to the players. Tactical Cover... with rockets.

#33
DeathMotion-

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Have them attack as fast as when you fought Kai-leng.That big as machine gun.

#34
PaperAlien

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That was a gunship.

#35
DeathMotion-

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PaperAlien wrote...

That was a gunship.

I know it was,instead of getting the atlas the pea shooter,it would be better if he had a machine gun.

#36
robarcool

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Atlas are bullet sponges who are attention seekers. They keep you busy while a nemesis takes out your shield or a phantom knifes you.

#37
robarcool

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DeathMotion- wrote...

PaperAlien wrote...

That was a gunship.

I know it was,instead of getting the atlas the pea shooter,it would be better if he had a machine gun.

It ain't a pea shooter, for it takes out shileds in one shot and health in another. Even if it is, I would still want that as a weapon.

#38
Mozts

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Remove shield gate for the atlas, and everybody will be death. Takes at least three rockets to kill any character because of shield and health gate, considering its fire rate, atlas does not kill that much.

On the other hand, they do pin you down and keep you in cover, force you to bunker. Bunkering while Phantoms trying to walk in front of you. Consider that, and atlas are fine as it is, even more now with the canopy fixed.

Modifié par Mozts, 03 juin 2012 - 09:00 .


#39
Farmtech-Ru

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I believe atlas would be better off with weapon loadout of me2 ymir mech, i.e. the meshing gun. Also it would be great if atlas could fire from either arms, not two of them at the same time, but either one or another randomly or intelligently to discourage the most decicive cornerdancing.

#40
SyDaemon

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Atlases have one thing going for it that the other mini bosses don't - engineers that hide behind and repair them.

#41
AlistairsGirl

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Lokiwithrope wrote...

They should move like Tickers. And have flamethrower crotches. And have turrets for hands.



OH God NO!  lmao!! 

#42
Sol Angelica

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I have to say, I prefer playing against Cerberus seeing as Atlas is the easist boss in the MP. (Of course, not counting in Phantoms here...).

#43
Biotic_Warlock

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B-But they are robots! Fear the robot of death!!!

edit: They should have magnets in their claw (MAGNET GRAB FOR ALL)

Modifié par Biotic_Warlock, 03 juin 2012 - 09:45 .