Lack of teamwork and kill stealing doesn't exist
#51
Posté 03 juin 2012 - 09:26
I myself did not know about biotic explosions until I joined this site, I had always played a soldier in campaign and allowed my squad to do their own thing. Try making some friends from this site though, everyone I have played from here has been polite and helpful and I hope some I attempted to help feel the same.
#52
Posté 03 juin 2012 - 09:26
#53
Posté 03 juin 2012 - 09:41
Slimjim0725 wrote...
@AlistairsGirl: Understandable, but I also avoided gold until I learned everything I needed to. Silver does not need a ton of teamwork for someone that is well above average at shooters. Gold can be a whole different story and having someone unfamiliar/unprepared can really hurt the team and I am sure you can agree nobody enjoys failing after putting in their best effort. Even still, no reason to verbally abuse someone, especially if you can see the attempt to do their best.
I myself did not know about biotic explosions until I joined this site, I had always played a soldier in campaign and allowed my squad to do their own thing. Try making some friends from this site though, everyone I have played from here has been polite and helpful and I hope some I attempted to help feel the same.
Gold is definitely a different story, and I only play that level with people I know, so when I make mistakes or make a d**k of myself, I know I won't get abused and my teammates will instruct me (as a newbie to gold) to the best offence/defense. Otherwise it's bronze/silver with randoms. That's when you find these other 'lovely' fellows. Luckily most of the people who have actually been nice and helpful have come from this forum.
#54
Posté 03 juin 2012 - 09:52
#55
Posté 03 juin 2012 - 09:52
I tend to stay in party cht anyways even if alone on the game, so it is likely people have done it and I never heard them doing it. I assume you are also on Xbox as players on there always seem to do that in every game.
#56
Posté 03 juin 2012 - 09:53
Only worth moaning about because it's un cooperative of them and i could destroy multiple enemies making the game easier for the team.
Modifié par Biotic_Warlock, 03 juin 2012 - 09:54 .
#57
Posté 03 juin 2012 - 10:05
#58
Posté 03 juin 2012 - 10:10
The only people that are really effected and could have a problem from people stealing kills, are the classes that need to rake up kills...vorcha and I think some other class.
#59
Posté 03 juin 2012 - 10:16
#60
Posté 03 juin 2012 - 10:20
If you chose to finish that target he started to kill and could have killed one second later anyway rather than one shooting the enemy who is about to kill him then you're actually hindering team work a lot.
#61
Posté 03 juin 2012 - 10:28
GiroX- wrote...
I hate in the earlier rounds when everyone just runs around trying to mop everything up and spawns get all weird.
Just calm down for a second and let the enemy come to you. This isnt a speedrun and it'll just take longer if people need revived.
Why don't you grow a pair and join your teammates and attack the spawns. There is nothing wired about spawns. You start at A and attack spawn at b, this dead spawn will move to another location which you attack. What is wired is being armed to the teeth with guns and power that a four man team would camp only one location. There are many ways to skin a cat. If you're a camper with three other Rambo types should you not join your team and get moving to kill stuff. Rather than criticizing them of being poor teammates. Just because play styles vary doesn't mean you way is 100% correct
The notion of kill stealing is insane but at least appreciate the attack mentality of those accuse thereof
#62
Posté 03 juin 2012 - 10:30
#63
Posté 03 juin 2012 - 10:33
I will say this so that it can be understood, if it was your kill it would have been your bullet end of story
#64
Posté 03 juin 2012 - 10:39
#65
Posté 03 juin 2012 - 10:40
#66
Posté 03 juin 2012 - 11:12
#67
Posté 03 juin 2012 - 11:35
Slimjim0725 wrote...
@Dream-Maker: Agreed on that point, but most snipers also get tunnel vision to be fair. Teamwork is very hit or miss in this game, that is why I stick to an infltrator unless there are aleady 2 when playing pick up gold games. I can revive, do objectives, and kll even if the others are unable to. Of course I still play as a tem player and do the things I mentioned while trying to avoid breaking a combo. Now I will break it if it puts me at risk, I find I can contribute more when on my feet.
I'm not blaming people who play infiltrators. Everyone knows it's an easy class to be good and survive with, but I'm perfectly fine with that and if people play the class and enjoy it all the better.
Just wanted to mention that in some cases kill stealing can actually mean worse team work, and that even if some people don't realize it and don't do it on purpose they are actually not contributing even if they get plenty of points. It's obviously easier to think everyone else in the match sucks because you can get their kills and you have nothing to do with them dying.
#68
Posté 03 juin 2012 - 11:49
KiraTsukasa wrote...
WTF is "assistist" and "irrirevilent"?
sorry "dictionary man" .. the spellchecker doesnt work in this forum for some reason
#69
Posté 03 juin 2012 - 11:50
Aaron360 wrote...
Linkinator, I'll add you in the morning(unless you see this and add me first), can barely keep my eyes open(just played about 5 hrs of Gold with some excellent players(Hellish Fiend for one) and my eyes are bugging out on me.
Anyways, I'm up for any challenge, easy or difficult, as long as I'm surrounded by players that enjoy synergy and want to have fun. I play ALL classes(except sentinel), but be warned.....when you see my Phoenix Adept in the lobby, be prepared to see Lash spammed like never before...I'll be "stealing" a lot of kills
*I joined a silver lobby earlier as the new vanguard with 3 infiltrators waiting, the leader asked in a very nice tone if I'd be using lash often. I said "more than often" and he asked me to leave or be kicked, so I left quietly lol.
you are my kind of player hell yeah ill add you
#70
Posté 03 juin 2012 - 11:55
AlistairsGirl wrote...
peg1974 wrote...
Too many people weaned on stuff like COD. Need to see their name up top.
It's a team game, clear all the waves as best as you can. I don't even have time to consider who is shooting at what, if it crosses my sights it's dead. (Well thats the idea, sometimes it doesn't work out quite that way LOL).
I agree with this. If it comes across my firing line, I shoot to kill. I get increasingly frustrated if I'm playing with adepts/vanguard/vorcha (especially all together) and get abused for taking a kill, which is rare anyway.
"You killed my guy! I can't regen my bloodlust!" "You killed my guy, I can't regen from charge!" "Oh you messed up 'splosion! GTFO"
Well, WTF am I doing here then!? In the beginning waves, maybe 6 and lower, I stand off a bit and depending on my class (if I'm playing adept) I'll stasis everything and let the others take the kill. I don't care about points. It's very rare I top the charts anyway. I don't care. But otherwise, it's kill or be killed. If I can help with 'splosions, I will. It's only recently I even learned of them. If I see a teammate getting buttmonkeyed by a baddie, I'll try my best to take them out. It just gets increasingly hard to keep the cool when you have others 'bagging' enemies and do their nut in when I kill something and think it's OK to verbally abuse me from behind their little mics.
yeah thats what i do now stasis everything and let these MLG players kill everything because assists can get you a high score (not that i do this) im just saying if you wish to get high scores you don't have to kill everything you can just assist. ive seen plenty of biotic classes get a huge scores from assisting on youtube. so yeah team work is key in this game and bioware know this the players should know it too
Modifié par Linkinator, 03 juin 2012 - 11:56 .
#71
Posté 03 juin 2012 - 12:05
AlistairsGirl wrote...
"You killed my guy! I can't regen my bloodlust!" "You killed my guy, I can't regen from charge!" "Oh you messed up 'splosion! GTFO"
"You killed my guy! I can't regen my bloodlust!" - vorcha health/shields are the lowest in the game. Unless it is the last one on the wave, they kind of need it. I suppose if you like, you can revive them yourself! Otherwise you're contributing to their medigel consumption.
Not as big problem in a dense cluster and weak mooks (troopers/husks), more of an issue with scattered enemies firing at players (so vorcha still under fire but is not close to another target).
"Oh you messed up 'splosion! GTFO" - not much of concern regarding kills, UNLESS they are trying to set up an explosion at a CHOKE POINT so it would get several enemies at once. Strategy: sure you 'shoot it if it is there', but you may end up making things take longer. The safest bet is just to shoot the things that AREN'T GLOWING/LIFTED.
Plus, in regard to explosions anyway, I certainly find it irritating if I am trying to set up biotic explosions on an armoured target (eg, a banshee with barriers down) and someone keeps overloading it or SHIELD DRAINING. IT'S ARMOURED. IT'S ORGANIC. STOP 'HELPING'.
"If I see something, I kill it" still seems a little 'alone in a group' style of play than actual teamwork.
(Don't even know what you mean about vanguards.)
Modifié par Karsciyin, 03 juin 2012 - 12:08 .
#72
Posté 03 juin 2012 - 12:05
Yes, i'm talking about you Krysae.
Modifié par O______O, 03 juin 2012 - 12:07 .
#73
Posté 03 juin 2012 - 12:11
#74
Posté 03 juin 2012 - 01:40
Karsciyin wrote...
AlistairsGirl wrote...
"You killed my guy! I can't regen my bloodlust!" "You killed my guy, I can't regen from charge!" "Oh you messed up 'splosion! GTFO"
"You killed my guy! I can't regen my bloodlust!" - vorcha health/shields are the lowest in the game. Unless it is the last one on the wave, they kind of need it. I suppose if you like, you can revive them yourself! Otherwise you're contributing to their medigel consumption.
Not as big problem in a dense cluster and weak mooks (troopers/husks), more of an issue with scattered enemies firing at players (so vorcha still under fire but is not close to another target).
"Oh you messed up 'splosion! GTFO" - not much of concern regarding kills, UNLESS they are trying to set up an explosion at a CHOKE POINT so it would get several enemies at once. Strategy: sure you 'shoot it if it is there', but you may end up making things take longer. The safest bet is just to shoot the things that AREN'T GLOWING/LIFTED.
Plus, in regard to explosions anyway, I certainly find it irritating if I am trying to set up biotic explosions on an armoured target (eg, a banshee with barriers down) and someone keeps overloading it or SHIELD DRAINING. IT'S ARMOURED. IT'S ORGANIC. STOP 'HELPING'.
"If I see something, I kill it" still seems a little 'alone in a group' style of play than actual teamwork.
(Don't even know what you mean about vanguards.)
With the vanguards, I mean how they use charge to regen their sheilds.
Either way, I know they need these things for which ever reason and that's cool. Lately I've been a lot more aware (since the vorcha really), to leave the targets alone. But I don't appriciate being sworn at by children, CHILDREN!, for taking something down that has crossed my path. If I'm dropped in a game with one of each of these classes and can't kill anything without fear of pissing someone off or messing with someones combo, then what the hell am I doing here?
Modifié par AlistairsGirl, 03 juin 2012 - 01:41 .
#75
Posté 03 juin 2012 - 02:09
AlistairsGirl wrote...
Karsciyin wrote...
AlistairsGirl wrote...
"You killed my guy! I can't regen my bloodlust!" "You killed my guy, I can't regen from charge!" "Oh you messed up 'splosion! GTFO"
"You killed my guy! I can't regen my bloodlust!" - vorcha health/shields are the lowest in the game. Unless it is the last one on the wave, they kind of need it. I suppose if you like, you can revive them yourself! Otherwise you're contributing to their medigel consumption.
Not as big problem in a dense cluster and weak mooks (troopers/husks), more of an issue with scattered enemies firing at players (so vorcha still under fire but is not close to another target).
"Oh you messed up 'splosion! GTFO" - not much of concern regarding kills, UNLESS they are trying to set up an explosion at a CHOKE POINT so it would get several enemies at once. Strategy: sure you 'shoot it if it is there', but you may end up making things take longer. The safest bet is just to shoot the things that AREN'T GLOWING/LIFTED.
Plus, in regard to explosions anyway, I certainly find it irritating if I am trying to set up biotic explosions on an armoured target (eg, a banshee with barriers down) and someone keeps overloading it or SHIELD DRAINING. IT'S ARMOURED. IT'S ORGANIC. STOP 'HELPING'.
"If I see something, I kill it" still seems a little 'alone in a group' style of play than actual teamwork.
(Don't even know what you mean about vanguards.)
With the vanguards, I mean how they use charge to regen their sheilds.
Either way, I know they need these things for which ever reason and that's cool. Lately I've been a lot more aware (since the vorcha really), to leave the targets alone. But I don't appriciate being sworn at by children, CHILDREN!, for taking something down that has crossed my path. If I'm dropped in a game with one of each of these classes and can't kill anything without fear of pissing someone off or messing with someones combo, then what the hell am I doing here?
Yeah.
But this is almost two different issues. If you're being yelled at, the problem is that you're surrounded by fools who don't know how to behave. And they're probably incompetent to boot.
Especially kids...not exactly a shining beacon of rationality in MP.
But you're making the effort, it seems, to engage in team work, and to be mindful of tactics that help your team mates, and that also help make the waves end quicker. Seems like you just need to play with a better class of team mates, since you're doing everything else right.





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