lillitheris wrote...
chemiclord wrote...
It seems silly to lose your mind over a structure that you had absolutely no problem with the first two times.
You don’t understand what the difference is even with the explanations provided, and that’s fine.
Just please understand that a huge amount of people do see a difference, regardless of how illusory you think it is.
I guess I just don't get it. Maybe you can "clarify" it for me.
I can understand being furious with Casey Hudson for pretty much outright lying about the content of the game... and if that had been my sole reason for buying it, I'd be furious too.
But I didn't listen to a word of that tool's promises, nor did I buy the game solely for them, and I think if everyone here was being honest, they weren't sold on the game by Hudson either. They were going to buy it regardless. It's an excuse to be angry, not a reason.
There's plenty of things to not like about ME3. The ending (I refuse to give that abortion a plural) was atrocious; it looked like Mac Walters composed a first draft and called it good.
There are also a **** ton of bugs and continuity errors that deserve to be pointed out, as well as how little impact your ME2 squadmates have on ME3 (Hey Padok... I mean, Mordin. I'm sorry, the both of you pretty much do the exact same thing, it's hard to tell you apart sometimes).
But there's a lot of issues that really... the fans have no one to blame but themselves for.
This entire discussion about the dialogue options? Wanna know why its that way? Because fans complained incessently about 4-5 choices that all wound up saying the same thing and breaking the flow of the conversation. They then LOVED how it was handled in Lair of the Shadow Broker.
Shockingly, Bioware gave fans more of it. Less shockingly, fans now claim they hate it.
All that exploration that fans claimed they loved? They sure had a funny way of showing it, considering they venomously hated every attempt by Bioware to do it.
The steady loss of RPG elements? Yeah, also steadily cut because of fan complaints.
Blaming Bioware for doing what the fans wanted, then screaming at them afterwards for doing so... sorry, that doesn't make much sense to me.