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The Krogan Engineer - Lord High Researcher of the ME3 Clan


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#1
Fortack

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The Krogan demand an Engineer of their own, one to rule supreme over the other brainless pyjaks who are unworthy to be considered scientists. This is not the time to waste the Krogan genius on frivolous things, you know, on things that don't explode (damn you Wrex). Anyways, Krogan value the ability to take good ideas and claim them as their own. When I was looking at the Bioware banning blade I pulled from iOnlySignIn's chest I understood the true worth of stealing ideas. May the mother of all Thresher Maws watch over you while I become rich and famous because of your research. Krogan science FTW!

class: Engineer
Base Health/Shields: Same as Krogan Vanguard

class Powers

==Summon Varren==
This loyal Varren companion is summoned by an omnitool supersonic whistle and always appears right besides the Krogan when summoned.

Moves towards the enemy like a Combat Drone. Less movement speed (and cannot float), but HP regenerates when an Organic enemy is killed (by the Varren or the Krogan). Does effective damage vs. Organics at melee range only, less vs. Synthetics. Effective stagger CC vs. Humanoids (Synthetic or Organic).

Rank 1
Base Recharge Speed: 8 seconds (same as Decoy)
Varren Health: 750 (average of Geth Turret and Combat Drone)
Organic Damage: 150 (same as Geth Turret, but melee only)

Rank 2
Increase Recharge Speed by 25%

Rank 3
Increase Health and Organic Damage by 30%

Rank 4
Damage and Health vs. Movement Speed and Health
Damage and Health: Increase Organic Damage and Health by 50%
Movement Speed and Health: Increase Movement Speed and Health by 30%

Rank 5
Devour vs. Overwhelm
Devour: Varren recovers 35% Health when an Organic enemy is killed by the Varren or its Krogan master.
Overwhelm: Varren overwhelms all Humanoid enemies within a 1.5 meter radius (works through Shields/Barriers against Hunters/Phantoms). Same effect as Neural Shock evolution of Overload but works vs. Synthetic Humanoids.

Rank 6
Devour vs. Alloy Teeth
Devour: Varren recovers a further 25% Health when an Organic enemy is killed. Increase Organic Damage by 50%.
Alloy Teeth: Increase Damage vs. Armor by 80%

==Energy Drain==
Same as Salarian, except Rank 5:
Melee Boost (instead of Recharge speed): Boost Melee damage by 30% for 10 seconds after draining Shields, Barriers and Synthetics.

==Cryo Grenade==
Small Damage, Large AOE (like Cluster Grenade), better CC than Cryo Blast (longer Freeze/Chill duration: 8 seconds?), same debuff as Cryo Blast (max +25% damage to Frozen/Chilled).

Grenade capacity upgradable to 4. Grenade autofills by 1 every 40 seconds.

==Krogan Scientist==
class Passive. Same benefits as Krogan Battlemaster of the Krogan Vanguard.

==Rage==
Same as other Krogans.

Posted with iOnlySignIn's permission and for the glory of everything Krogan, and, of course,

For Tuchanka!

:devil:

#2
TheLustyElcor

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A Krogan engineer needs to happen.

#3
Tokenusername

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Fool! We should eat you.
If a Krogan engineer were to happen (which it should not) he must have defence matrix.
Otherwise he will be banished to the wastelands.

Modifié par Tokenusername, 03 juin 2012 - 12:00 .


#4
dream3873

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I really like this. This needs to happen. I know they are a warrior race but it was shown in ME2 that a few of them are very capable scientist and engineers.

#5
stysiaq

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"Devour" is not so attractive when you can just summon another Varren.

But yes, a class with a funny summon skill is something I' like to see.

#6
Nightmare137

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Sounds pretty good but thus far they've always given krogan an "armor" damage reduction move because of their lack of a dodge and higher vulnerability behind certain covers. As such I doubt they would steer away from that and one of those things listed would have to be replaced.

Also I highly doubt they would ever make grenades auto refill though cryo grenade is a pretty good idea. Mass freezing on weaker targets, slows on larger targets and potentially making them "fragile" so they take extra damage from all sources.

I do approve of a varren too though I don't know how that is considered "tech" what so ever but pff id let it slide. The heal from organic death would probably be a lot less since that could practically make it immortal as long as you get a kill every few seconds or less.

#7
Nitrocuban

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Should be called "Krogan Rocket Scientist"

#8
PaperAlien

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Take out energy drain and add Summon Klixen. You know, to help the varen maul people. Also, Cryo Grenade should freeze all affected targets regardless of armour/shields/barriers, at the cost of being a grenade that does no damage.

#9
Indenter

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I thought all krogan just wanna see the world burn.

Not enough explosions IMO.

Cryo nade could be an interesting ability though.

#10
BAOBAB_AOTEAROA

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balanced and krogan.
Perfect.

Modifié par BAOBAB_AOTEAROA, 03 juin 2012 - 12:21 .


#11
Flying Spaghetti Monster

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Yeah, the Krogan need an own engineer. Especially since they don't kidnap Quarians for those purposes anymore.

#12
stysiaq

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I support acid grenades. I want to give those damn Ravagers taste of their own medicine, and I think that Krogan Engineers have the brains to invent it.

#13
Mozts

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I think Defense Matrix fits well here. Not sure, but its like Barrier and Fortification right?

Anyway, I like it. Would be nice to have Krogan Enginner using the "casual outfit" for krogans, like Fortack does.

#14
shepdog77

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relevant to this thread topic
www.youtube.com/watch

#15
Taritu

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Krogans got to nuclear weapons. They clearly had a scientific/technological caste at one point. And as the techies/scientists said in ME2 "without us they'd be hitting each other with sticks."

#16
Karstedt

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Instead of grenades, the Krogineer should have a bomb that he carries into combat... no refills. Can be thrown short distances like a satchel charge.

1: 3000 damage, 8m radius, capacity 1.
2: +20% damage
3: +20% damage
4: +30% damage vs +1 capacity
5: +50% armor vs +50% shield/barrier
6: +100% damage vs Omni tool generates 1 new bomb every 2 minutes.

#17
soulstriker09

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...and when two are in the same team their varren will always fight each other o:

#18
Fortack

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Nightmare137 wrote...

Sounds pretty good but thus far they've always given krogan an "armor" damage reduction move because of their lack of a dodge and higher vulnerability behind certain covers. As such I doubt they would steer away from that and one of those things listed would have to be replaced.


Energy Drain is quite good for survivability and it has a 10 s 40% damage reduction evo plus it can instantly regen shields when used against shields/barriers/synthetics. I think it kinda fits the class too > a Krogan who has to use his power(s) smartly to get good DR instead of a "free" tanking power such as Tech Armor, Barrier or Fortification. More DR can be achieved with the Rage bonus and their pets should reduce damage taken through CC. Obviously it is hard to tell if it works like this, but imo it looks solid on paper.

shepdog77 wrote...

relevant to this thread topic
www.youtube.com/watch



Haha, yeah Fortack knows he's cool ;)

His dialogue is better imho when Wreave is clan leader, but Wrex is cooler and only fools would kill him in ME1 B)

#19
Nightmare137

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Fortack wrote...

Nightmare137 wrote...

Sounds pretty good but thus far they've always given krogan an "armor" damage reduction move because of their lack of a dodge and higher vulnerability behind certain covers. As such I doubt they would steer away from that and one of those things listed would have to be replaced.


Energy Drain is quite good for survivability and it has a 10 s 40% damage reduction evo plus it can instantly regen shields when used against shields/barriers/synthetics. I think it kinda fits the class too > a Krogan who has to use his power(s) smartly to get good DR instead of a "free" tanking power such as Tech Armor, Barrier or Fortification. More DR can be achieved with the Rage bonus and their pets should reduce damage taken through CC. Obviously it is hard to tell if it works like this, but imo it looks solid on paper.


Although true energy drain is good for suvivability you need to take a look at the krogaurd. They have both charge which restores shields just like energy drain can and they also have barrier which is a damage reduction. Plus energy drain doesnt have a minimum DR it can give at all times like all the "armor" effects of the other krogan & is an optional choice for the ability.

#20
stysiaq

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I have a skill idea. Not necessarily techy, but related.

Pyjak Toss:
Krogan Engineer throws a Pyjak, damaging enemies and slowing them down.

evolution 1:
15% slow
500 damage
blinds enemies

evolution 2:
Pyjak capacity +1

evolution 3:
+ 20% damage, +5% slow

evolution 4:
Burning pyjak (massive + to damage, adds dot effect)
or
Multiple Pyjaks (toss 2 Pyjaks instead of 1, blinding and slowing additional enemy)

evolution 5:
Homing Pyjak (Pyjak can travel some distance, more if it is not burning, and still hit foes)
or
Boomerang Pyjak (if a Pyjak kills an enemy, another one spawns and runs towards you, replenishing your Pyjak ammo)

evolution 6:
Exploding Pyjak (self explanatory)
or
Pyjak army (additional 2 Pyjaks thrown)

#21
Nightmare137

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Mozts wrote...

I think Defense Matrix fits well here. Not sure, but its like Barrier and Fortification right?

Anyway, I like it. Would be nice to have Krogan Enginner using the "casual outfit" for krogans, like Fortack does.


Looking back through the posts heres I somehow missed this. Yes Defense matrix would be the perfect engineer armor and more then likely would take the place of energy drain on his list seeing as when it's purged it restores shields.

#22
Fortack

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Nightmare137 wrote...

Mozts wrote...

I think Defense Matrix fits well here. Not sure, but its like Barrier and Fortification right?

Anyway, I like it. Would be nice to have Krogan Enginner using the "casual outfit" for krogans, like Fortack does.


Looking back through the posts heres I somehow missed this. Yes Defense matrix would be the perfect engineer armor and more then likely would take the place of energy drain on his list seeing as when it's purged it restores shields.


Def Matrix would be nice too and the purge mechanic gives the Kroganeer something special compared to the his Soldier, Sentinel and Vanguard kin. I like ED a lot, but in ME3 it's a Salarian power and Krogan don't like Salarians except for diner ;) So you (and Mozts) make a good point.

#23
RogueWolfie

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Hmm, summon varren looks suspiciously like summon mabari lol.

#24
Sailears

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Great idea Fortack, a krogan engineer would be a breath of fresh air.

Cryo grenades - fantastic, the only ones we don't yet have.
Energy drain - I'm not sure here. Maybe a new unique power could be better? Maybe overload?
Varren - The only thing I'm not sure about is the varren and where it comes from. I'll leave that to people's imaginaitons, might be a bit too vulgar for this forum! ;P So I may be against this choice of power.

How about an ability similar thing to tactical scan
- Calibrations - rank choices between increase squad weapon damage, or power damage, reducing cooldowns. Basically instead of debuffing the enemies, buffing the squad and their abilities.

#25
mpompeo27

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Nightmare137 wrote...

Sounds pretty good but thus far they've always given krogan an "armor" damage reduction move because of their lack of a dodge and higher vulnerability behind certain covers. As such I doubt they would steer away from that and one of those things listed would have to be replaced.

Also I highly doubt they would ever make grenades auto refill though cryo grenade is a pretty good idea. Mass freezing on weaker targets, slows on larger targets and potentially making them "fragile" so they take extra damage from all sources.

I do approve of a varren too though I don't know how that is considered "tech" what so ever but pff id let it slide. The heal from organic death would probably be a lot less since that could practically make it immortal as long as you get a kill every few seconds or less.


I think the armor here is irrelevant because all the other Krogan characters are in combat classes and are designed to tank. Engineers are not designed for that purpose and the Krogan engineer would still be the tankiest engineer by far.

Love this idea too. Krogan engineer FTW.