"Revival DLC"
New enemies
Add collectors.
They would be akin to the geth ( by the fact that they have 2 mid level units (assasin, guardian) (hunter, pyro) instead of the typical 1 for reapers ( Marauderer) and 3 for Cerberus( Centurian, engineer, Gauardian)
and they're units would be balance:
Unit list
Collectors:
Collector
Abominations.
Assasin
Guardian
Harbinger
Scions
Praetorians
All should act like ME2, but wiht a bit more health( you do have 4 people to take them down)
Mercenaries:what i would like to see for these is a Massive arsenal fo troops(unlike the standard 7 for most / going up to (9)) So you would have a set number of each unit type and then random numbers of those come, and seeing as most models will come from ME2. should be easy enough
So here's the basic groups.
Mercenary: The standard mercenary, usually equipped with an assault rifle or a shotgun.
Eclipse Commando
Eclipse Engineer
Blood Pack Pyro
Blood Pack Trooper
Blood Pack Warrior
Blue Suns Centurion
Blue Suns Legionnaire
Blue Suns Pyro
Blue Suns Trooper
Boss type units:
Blue Suns Commander
Senior Engineer
Eclipse Operative
Eclipse Commando
Blood pack Bezerker(new unit, needed for BP boss)
Mercenary Anti-Tank: Some mercenaries carry assault rifles that have the ability to fire rockets by switching fire mode,
Eclipse Heavy
Blue Suns Heavy
Blood Pack Boom-Squad
Mercenary Adept: Very occasionally, a biotic can be found amongst mercenary bands.
Eclipse Commando
Eclipse Vanguard
Eclipse Adept(new model)
Mechs:
YMIR mech
LOKI mech
FENRIS Mech
Order of battle:
Early waves 1-3 begin with typical cannon Fodder, Blue Suns and Eclipse Mercs.
Wave 4 introduces Blood Pack mercs exclusively.
Wave 5 Blue Suns and Eclipse return Exclusively. This time they Bring some Loki Mechs with them. For Silver and Gold YMIR Heavies should also begin to appear.
Wave 6: Blood Pack returns exclusively with help from mechs and now Varren.
Wave 7: Eclipse and Blue Suns return exclusively with Mechs and now Blue Suns and Eclipse bring in their high-level Commanders to lead battle.
Wave 8: Blood Pack return led by one or more Krogan Warlord(s).
Wave 9: All three Factions are now working in unison led by one or more of their respectable Commanders at once depending on difficulty.
Wave 10: Same as wave 9 except Mechs return.
Wave 11: Same as wave 10.
All in all, only 2 new models will be needed. For 2 new factions, thats all!
New playable characters:
New races
Prothean
Yes, it wouldnt be completely cannon. But there may be more protheans to be found. Make this more interesting? Ultra Rare classes are prothean.
Raloi
http://fc05.devianta...tup-d4vxo4l.png
"The raloi are an avian species originating on the planet Turvess, who made first contact with the asari in 2184 after launching their first space telescope and discovering the asari cruiser Azedes in their system. Little is known about the biology of the raloi except that they are avian in appearance. Due to an outbreak of an alien flu virus among the raloi during the ceremonies held to welcome them to the galactic community, the raloi have to wear environmental suits while in contact with other alien species.
As reported by Cerberus Daily News, in 2185 the Citadel Council formally welcomed the raloi to the galactic community. Sold-out Council-sponsored shuttles arrived at Turvess bearing intrigued visitors and gifts of good will during the welcoming ceremonies. At one point the krogan representatives of the Council delegation were ejected from the proceedings after introducing a violent sport called Kowla, which resulted in multiple deaths and injuries. After the conclusion of the ceremonies, a raloi delegation was dispatched to the Citadel for a three-month stay to learn about intergalactic law, history, alien biology and culture, and mass effect physics.
During the Reaper invasion of the galaxy, the raloi delegation withdrew from the Citadel, unwilling and unable to fight the Reapers. The species isolates themselves on Turvess and destroyed any satellites and observation equipment in orbit around their planet, in hopes that the Reapers would see them as a pre-spaceflight civilization and spare their planet."
Very agile like drell. medium health, medium shields. Racial bonuses to assault rifle and SMG's
classes:
Prothean Adept
Dark Chanell
Lift Grenade
Pull
Raloi Soldier
Marksman
Carnage
Frag Grenade
Raloi Engineer
Turret
Drone
Incinerate
Geth Sentinel
Geth Shield Boost
Overload
Lift grenade
Turian Infiltrator
Proximity mine
Sticky grenade
Sabotage.(or cloak)
(you dont need a cloak.)
Prothean Vanguard
Biotic charge
Slam
Lift Grenade
New weapons:
M-58 Persecutor
CONCEPT ART AS FOLLOWED MADE BY TANGSTER, ALL CREDIT TO HIM
http://i163.photobuc.../TangME3LMG.jpg
Light machine gun with 100 round clip, long reload and fairly good accuracy.
Gun ideas needed, concept art is great, Assault rifle category off limits ATM
and compare that gun to the harrier, the concept was made before the harrier. Eh ehe bioware.
So yes. My names commander shepard, and this is the worst written thread on the citadel
Modifié par Iezza, 03 juin 2012 - 09:17 .





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