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The Next DLC


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#326
BlackoutOmega

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 I like it.

One thing though, the Raloi would be a no seeing as we've never even seen them, and that they are not only in protective suits, (basically another quarian) but they isolated themselves to their homeworld when the reapers invaded, and destroyed almost all of their adanced technology, hoping the reapers would see them as a pre-spaceflight civilization.

Modifié par BlackoutOmega, 06 juin 2012 - 06:55 .


#327
Iezza

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Yet again, solutions. Many must be off world, and the reapers will find them, add 2 and 2 and attack, forcing them to fight back

#328
MearasNZ

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EEEEDITED... double post.  Sheesh.

Image IPB

Modifié par MearasNZ, 06 juin 2012 - 10:28 .


#329
MearasNZ

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Great ideas!  It's obvious you have put a lot of time and thought into it.  +1 from me  Image IPB

#330
Iezza

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Yay!

#331
NinthGeorgesw

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The Raloi are interesting, because literally the only things we know about them are that they are avian, and have to stay in suits. I've seen some concepts of them drawn by other fans, and they look so different from how I imagine them looking. I just find it funny that everyone has different ideas about them.

#332
ClockworkSpectre

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Get rid of human infiltrators, or one of them and add asari/turian/drell infiltrator(s). Whether a playable prothean is added or not I don't really care, same for Raloi, though I think rolai makes no sense. A big HELL YES to the new enemies, especially the merc bands. The turian infiltrator abilities don't make any sense, why would they have sabotage, they are known as soldiers mostly not technicians/engineers. A turian infiltrator would definitely need cloak due to their sh*ty agility. I like the idea for the one new gun, but I doubt they would put a built in scope on it. For another gun, maybe a new Heavy pistol since we haven't got a new one of those yet.

#333
Iezza

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Suggestion. Ex mercenary classes in place of raloi.

#334
Shawn8803

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I've had an idea like this also. I like how you put it all together though. I'd definately get behind this. We need some new enemy variety.

#335
Mysterious Stranger 0.0

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No Protheans

#336
Nom-nom Nommer

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Mercs as enemies doesn't make sense because you never fight them in ME3 and they ally with you very early on.

Mercs as playable toons makes more sense to me. I could see Blood pack bringing Krogan adepts Vorcha soldiers. Eclipse would bring Asari Sentinals and Vanguards and Blue Suns could bring Turian infiltrators and Batarian engineers.

Also add Eden Prime and Omega as warfronts.

#337
BaconBitz.KB

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Lol.. OP has complete conversation with himself

#338
Chris Brock

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What's a raloi

#339
NobleVigilante

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Chris Brock wrote...

What's a raloi


Avian alien, you never see one.

#340
Ravenmyste

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i would love to see rachni in the game as well as elcro and hanar

#341
SquishyAsari

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 Good god this is epic, I would even pay MSP for this.

#342
ardias89

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I was actually quiet surprised we didnt fight selfish mercenaries in the game who the Reapers had promise to spare if they did what they were told to do (they doesnt have to be selfish perhaps they do it to save a family member of something).

#343
NobleVigilante

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ardias89 wrote...

I was actually quiet surprised we didnt fight selfish mercenaries in the game who the Reapers had promise to spare if they did what they were told to do (they doesnt have to be selfish perhaps they do it to save a family member of something).

 
A mercenary get's paid to do a job and they will finish it, remember mass effect 2 Archangel's mission.

#344
ardias89

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NobleVigilante wrote...

ardias89 wrote...

I was actually quiet surprised we didnt fight selfish mercenaries in the game who the Reapers had promise to spare if they did what they were told to do (they doesnt have to be selfish perhaps they do it to save a family member of something).

 
A mercenary get's paid to do a job and they will finish it, remember mass effect 2 Archangel's mission.


Doesnt mean some of them have standards ;).
I know they get paid but doesnt mean that the Reapers could have convinced all of them with money. Our dear Samara was a mercenarie if i remeber correct.

#345
Chris Brock

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NobleVigilante wrote...

Chris Brock wrote...

What's a raloi


Avian alien, you never see one.

ok

#346
NobleVigilante

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ardias89 wrote...

NobleVigilante wrote...

ardias89 wrote...

I was actually quiet surprised we didnt fight selfish mercenaries in the game who the Reapers had promise to spare if they did what they were told to do (they doesnt have to be selfish perhaps they do it to save a family member of something).

 
A mercenary get's paid to do a job and they will finish it, remember mass effect 2 Archangel's mission.


Doesnt mean some of them have standards ;).
I know they get paid but doesnt mean that the Reapers could have convinced all of them with money. Our dear Samara was a mercenarie if i remeber correct.


Reaper's job's are to kill everyone no point indoctrinating mencenaries with no real power or authority.

#347
HashimSharif

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i want my implosion grenades

#348
Chris Brock

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NobleVigilante wrote...

Chris Brock wrote...

What's a raloi


Avian alien, you never see one.

Why don't they show up in the codex

#349
Chris Brock

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I think they should add maps like the area u kill sarren in the first game
or what's left of the collectors base even Eden prime and afterlife

#350
WaffleCrab

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Iezza wrote...

Look. I'm all for criticsm as long as its constructive. But this is my idea. And an idea as exstensive as that deserves its own thread pal.


if you cant handle people posting their own ideas, dont post threads like this then ^_^