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The Next DLC


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#101
Rasputin17

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NobleVigilante wrote...

NinthGeorgesw wrote...

Rasputin17 wrote...

I think you have some good ideas but the classes you suggest are just horrible. Almost everyone has lift Grenade. We want new powers not the worst of the ones we already have. What are you thinking?


Prothean Adept
DC-Slam-Biotic Rage (a buff type skill similar but different from bloodlust)


Drell Infiltraitor
Shadow Strike-Reave-Mark of Assassin ( reduces the damage the enemy can do along with other things.  Infiltrator cant use Biotics


Geth Soldier
Rocket Launcher- Defense Matrix-Hunter Mode Soldiers can't use Tech


Male Quarian Sentinel
Carbon Copy (improved decoy)- Defense Drone- Throw Carbon Copy is a rip-off of Decoy, how is it different


Turian Engineer  No unique powers as the buff doesn't make sense
A buff that adds ability to do tech bursts and such while it last- A Turret that hovers around the player shooting at foes- Cryo Blast


Human Spectre Vanguard How is this different from Human Vanguard. Also there are only 2 Human spectres
Still working on this one.




Vorcha Soldier uses tech.



Exactly that guy just wants to put other peoples ideas down because he can't think of any on his own. Hes the exact type of nerd loser I am just not going to deal with anymore. Virgins are just sad, pathetic and mean people.



#102
Iezza

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Rasputin17 wrote...

NinthGeorgesw wrote...

Rasputin17 wrote...

I think you have some good ideas but the classes you suggest are just horrible. Almost everyone has lift Grenade. We want new powers not the worst of the ones we already have. What are you thinking?


Prothean Adept
DC-Slam-Biotic Rage (a buff type skill similar but different from bloodlust)


Drell Infiltraitor
Shadow Strike-Reave-Mark of Assassin ( reduces the damage the enemy can do along with other things.  Infiltrator cant use Biotics


Geth Soldier
Rocket Launcher- Defense Matrix-Hunter Mode Soldiers can't use Tech


Male Quarian Sentinel
Carbon Copy (improved decoy)- Defense Drone- Throw Carbon Copy is a rip-off of Decoy, how is it different


Turian Engineer  No unique powers as the buff doesn't make sense
A buff that adds ability to do tech bursts and such while it last- A Turret that hovers around the player shooting at foes- Cryo Blast


Human Spectre Vanguard How is this different from Human Vanguard. Also there are only 2 Human spectres
Still working on this one.




Another pathetic virgin who just wants to bash. This place is so ****ing pathetic. You don't even know what carbon copy is. Yet you say its a rip off.


My Turian Engineer does make sense you are just pretending it does not and you ignore my new turret idea.

The rest you bash based on the usual loser nerd argument. Oh it does not make sense in this made up imaginary world. Just because you can't come up with any ideas on your own does not mean you have to be such a jerk. Your just the typical forum member who just constantly wants to bash people because in the real world they are pathetic impotent losers who get bashed all the time. So, you come on here and try and build your self esteem by bashing others.



wow. he was giving constructive criticsm. and pointing out flaws, to help you improve. while you bash him and me. 

#103
NinthGeorgesw

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AxeloftheKey wrote...

You should make the Geth Sentinel use Defense Matrix instead of Tech Armor.
Because it's cool.


I second that

#104
Iezza

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Alright, litte vote here people!

Defence matrix. orrrrrr Geth Shield boost


:D

#105
HashimSharif

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M-0 Sharpshooter. A Hanar Assault Rifle created for their Drell operatives. Designed to paint enemies allowing any following bullets after the target is painted to arc towards them. The auto-aim lasts but a few seconds but it is usually enough to kep their somewhat fragile drell alive whilst drawing their enemies out of cover.

#106
HashimSharif

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geth soilder
defence matrix
overload
carnage

#107
Rasputin17

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hahahah he does not even know what the powers are and he thinks I need his insight? It was not constructive at all. He just wanted to come up with a reason why every class would not work, using the most pathetic argument in the book. Oh, they won;t work because I have never seen it before.

I don't need your input NinthGeorgesw. I came up with new classes before the last DLC and many of the new classes use skills that are very similar. Except ex cerberus. Thats enough for me.

#108
Doc-Jek

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I like the new enemies, but the new playable characters all look pretty awful:

Prothean Adept - I'm actually okay with this one... It actually adds something new, and could be good...

Raloi Soldier - Basically just an alternative to Turian soldier. Nothing new added, nor an incentive to actually use it.

Raloi Engineer - This would be cool if you came up with a unique idea for the turret... The other powers the Engineer has are pretty sub-par, so it would need to be a turret at par with the Geth turret, utility wise.

Geth Sentinel - Lacks the Geth signature hunter mode, and tech armor is pretty terrible... Not sure why anyone would use this class over engineers...

Turian Infiltrator - First of all, I don't think you can really even consider adding an infiltrator without cloak unless you give it another power of similar theme... And sabotage is certainly no replacement for cloak. I don't see why anyone would use this class, ever.

Prothean Vanguard - Cerberus vanguard with grenades instead of lash... Seems like a crappy trade to me.

#109
NinthGeorgesw

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At Doc-Jek.

Slam and Smash aren't the same power, so Prothean would play differently from Ex-Cerberus

#110
Doc-Jek

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Oh, my bad... Ignore that one, I misread.

#111
Iezza

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Doc-Jek wrote...

I like the new enemies, but the new playable characters all look pretty awful:

Prothean Adept - I'm actually okay with this one... It actually adds something new, and could be good...

Raloi Soldier - Basically just an alternative to Turian soldier. Nothing new added, nor an incentive to actually use it.

Raloi Engineer - This would be cool if you came up with a unique idea for the turret... The other powers the Engineer has are pretty sub-par, so it would need to be a turret at par with the Geth turret, utility wise.

Geth Sentinel - Lacks the Geth signature hunter mode, and tech armor is pretty terrible... Not sure why anyone would use this class over engineers...

Turian Infiltrator - First of all, I don't think you can really even consider adding an infiltrator without cloak unless you give it another power of similar theme... And sabotage is certainly no replacement for cloak. I don't see why anyone would use this class, ever.

Prothean Vanguard - Cerberus vanguard with grenades instead of lash... Seems like a crappy trade to me.


Thanks for your feedback.

i;ll have to check, but i thought i said "SLAM" not "SMASH" 
Different move.

If you have any suggestions for the classes that i could make, please say.

#112
ScaredPeach

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How about this?

Introduce mercenaries in stranded objection waves, EX: Your fighting the Reaper faction: and for an objective wave you compete against Blue Sun Commandos to get data from a computer while both of you fight reapers.

#113
HashimSharif

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turian infiltrator
tactical cloak
marksman
proximity mine

or

drell infiltrator

tactical cloak
decoy/marksmen
implosion grenade if you know what i mean Iezza

#114
ThatDamnSalarian

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I disagree about adding Raloi classes. And for the Prothean's I would have a different skillset:

Prothean Adept:

-Dark Channel
-Slam
-Lift Grenades

Prothean Vanguard:

-Dark Channel
-Nova
-Pull

(Due to having biotic charge, Nova AND dark channel, would make Human Vanguard obselete and make Prothean Vanguard OP imo. Nova and Dark channel is a great combo, but due to loss of shields with no way to replenish quickly, vanguards have increased shields and movement bonus's).

Agree about everything else though. Well thought out!

#115
Iezza

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Whats the point of marksman on a sniper class? Thats for high RoF weapons.

#116
ScaredPeach

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Isnt Drell Infiltrator kinda redundant?
I'm sure I couldn't stop a Drell Adept from infiltrating something.

#117
Iezza

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ThatDamnSalarian wrote...

I disagree about adding Raloi classes. And for the Prothean's I would have a different skillset:

Prothean Adept:

-Dark Channel
-Slam
-Lift Grenades

Prothean Vanguard:

-Dark Channel
-Nova
-Pull

(Due to having biotic charge, Nova AND dark channel, would make Human Vanguard obselete and make Prothean Vanguard OP imo. Nova and Dark channel is a great combo, but due to loss of shields with no way to replenish quickly, vanguards have increased shields and movement bonus's).

Agree about everything else though. Well thought out!


i;m quite happy currently about the prothean classes, but if enoug hmomentum for this idea is made i will swap.

But, what do you suggest to replace Raloi?

#118
HashimSharif

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i don't know maybe for raptor or adrenaline rush

#119
HashimSharif

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you know it for accuracy as well

#120
xSNPx ZoDiaC

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Some Geth character ideas...


Geth Destroyer(soldier)
1)Geth assualt turret(no shield healing like geth turret)
2)Geth combat Drone
3)Seige pulse cannon(geth version of carnage)

*slighter more health then Geth engineer/infiltrator less than human. More shields then krogans. Low mobility, Heavy melee charge

Geth Destroyer(sentinel)
1.)Geth shield boost(similiar to legion's power from ME2)
2.)Sabotage
3.)Siege pulse Cannon

#121
FergGref

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I'd like to see some maps on Earth or the moon.

#122
ThatDamnSalarian

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Iezza wrote...

ThatDamnSalarian wrote...

I disagree about adding Raloi classes. And for the Prothean's I would have a different skillset:

Prothean Adept:

-Dark Channel
-Slam
-Lift Grenades

Prothean Vanguard:

-Dark Channel
-Nova
-Pull

(Due to having biotic charge, Nova AND dark channel, would make Human Vanguard obselete and make Prothean Vanguard OP imo. Nova and Dark channel is a great combo, but due to loss of shields with no way to replenish quickly, vanguards have increased shields and movement bonus's).

Agree about everything else though. Well thought out!


i;m quite happy currently about the prothean classes, but if enoug hmomentum for this idea is made i will swap.

But, what do you suggest to replace Raloi?


Hmm.. 

Geth Soldier:

Defense Matrix
Hunter Mode
Arc Grenade

Salarian Sentinel:

Tech Armor
Energy Drain
Proximity Mine?

Not sure about a new Engineer.

#123
Doc-Jek

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I'd like to see Drell infiltrators with something similar to hunter mode, but with increased speed/agility instead of damage and vision. Perhaps:

Tactical cloak
Agility
Incinerate

Agility would increase movement speed, melee damage, the speed in which users can evade, and perhaps increase reload speed. The downside could be decreased accuracy, rate of fire or power use.

#124
NinthGeorgesw

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HashimSharif wrote...

turian infiltrator
tactical cloak
marksman
proximity mine


I'm not quite sure how the Cloak and Marksman would work together. I probably haven't used Marksman enough, so can you explain.

Modifié par NinthGeorgesw, 03 juin 2012 - 09:20 .


#125
Iezza

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Well. I think the Raloi would be viable..

I mean cmon, the reapers are like God. They can find them.