That is simply a marvellous piece of design - you can use the evidence you've collected for your innocence in an intelligent matter (stats play a part in dialog choices), and your social skills are crucial to get through getting the entire court on your side.
And then they destroy it all by forcing you to fight after all. Even though you win the trial, you have to fight a lobotomized goon. Damn, I was pissed when I found out.
As does DA in the Landsmeet, except that in this game the entire matter is forced - you can't bring all evidence against Loghain (at least I have only been able to bring up 2 matters before he butts in), you can't persuade Ceorlic to join you (even though he is disgusted to learn about Howe when you return to talk to Sighard), and something I've found in this my 2nd playthrough - if you attack Loghain, you get to fight him and all his goons. Even if you kill every single one of them, you STILL have to engage Loghain in a duel.
This is utter silly, IMO. The Landsmeet has learnt what kind of man Loghain is, and they even help you fight him and his goons (at least both Eamon and Alfstanna joined me in the fight against Loghain). But when the chantry woman says "stop this bloodshed!" they don't arrest Loghain, despite the fact that it's proven he
- sold people into slavery
- committed regicide by "omission" (fleeing the battlefield at Ostagar), and usurping the throne by more or less deposing his daughter
- worked with Howe, a man that has tortured one noble's family (and I daresay if you play human noble you have a story of your own to add to it!)
- poisoned Arl Eamon to remove opposition
AND
- tried to kill the entire Landsmeet when the voting turned out to against him
The Landsmeet knows that this man is a traitor of the worst sort, and STILL you have to fight him in a duel.
It's like "this man has tried to kill us, we know; and yes, he tried to stage a coup at the Landsmeet. But you will still have to prove his guilt by defeating him in single combat".
I mean, seriously??
And of course, there's the matter that you can't settle the Alistair/Loghain matter properly, because YOU have to answer a question that Alistair in fact asks Riordan - and both answers are utterly feeble.
This playthrough probably ends at the Landsmeet. I immensely enjoy DA up to where I have finished the Alienage, after that it's a railroaded rollercoaster that ends far too abrupt for my liking.
Modifié par fkirenicus, 11 décembre 2009 - 10:14 .





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