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Dragon Age sales figures for November (console only). Not doing well on console.


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#101
astrallite

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MerinTB wrote...
My friends, that's nearly double.  And I think we've seen some anecdotal evidence that might suggest MW2 sales on the PC were not that good (relatively to the consoles) and so I think DAO has to be a significant portion of the increase between the two months, no?


Relative to the consoles yes, but it sold 840k on the PC platform on launch week. If that didn't have a huge impact on PC sales I'm not sure what would. As of November 20 MW2 already surpassed 1.5 million on the PC. It should be in the 2M+ mark by now.

Modifié par astrallite, 12 décembre 2009 - 10:46 .


#102
Killian Kalthorne

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Who cares? Really, why should we as players care how much a game sells? This is for EA and Bioware to worry about. Not us.

#103
kevinwastaken

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Those are good numbers, especially for a fantasy RPG. I doubt BW is complaining, even if EA is drooling at the mouth to get some CoD kinda sales. They think Bad Company 2 and Medal of Honor 13 is the waaaave of the future.

#104
Basileus777

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Killian Kalthorne wrote...

Who cares? Really, why should we as players care how much a game sells? This is for EA and Bioware to worry about. Not us.


WIth EA bleeding money, laying off personel and closing studios, Bioware/RPG fans should certainly care how well it sells. The likelihood of getting similar games in the future is dependant on DA's sales.

These numbers are fine though.  We'll likely see a sequel.

#105
Killian Kalthorne

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If EA closes Bioware, I'm betting the head honchos have enough capital to copy and paste the studio and be their own company again. If Feargus Urqhart could do it with the transition of Black Isle to Obsidian, I'm betting Ray and Greg could do it as well and easier since they would have more money.

#106
screwoffreg

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Baldurs Gate II sold only about 2,000,000 for it's entire lifetime and I think that is still regarded as a success for a PC RPG.  Mass Effect was around the same numbers, I think.
 
You have to check your expectations folks.  RPGS, PC or Console, are never going to sell as well as FPS or MMO's. Even Final Fantasy VII, the best selling JRPG in the US I think, took 13 years to sell 10,000,000 copies and that is considered HUGE.  Diablo II, the best selling PC RPG, sold 4 million copies and they are making a huge, expensive sequel to that.  So if Dragon Age comes in at around 2,000,000, then that would be pretty good in comparison I think. 

Modifié par screwoffreg, 12 décembre 2009 - 11:15 .


#107
Gecon

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That surprises me.

Console gamers dont want story focussed RPGs, I guess.

#108
Vizkos

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If you ask me, most console gamers are casual people who want instant action such as Call of Duty, and not an in depth game like Dragon Age or Mass Effect. PC gamers tend to be the more die hard fans of a game or genre, after all the RPG was born off of the PC.



Honestly though, its nice to know that Bioware actually cares about the PC, because PC keeps getting shafted by the big releases this year, such as MW2 and AC2.

#109
TheNecroFiend

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Cryo84 wrote...

If you're expecting PC sales to outnumber combined console sales then you are still living in 1998.


This. And for those stating that console gamers are incapable of enjoying a game like DA and the sales numbers are a reflection of that. Just remember your words when you see the PC sales and compare them to the console sales numbers.

#110
Kalamity_Jones

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You'd be surprised how many console users are hardcore gamers too. If my PC was gaming capable and didn't cost me an arm and a leg to get it up to date, I would play on PC way more, but the console is just one price and it can run anything that comes out for it without needing to buy better software after awhile, so for a lot of people its about money more then genre of games that come out for the platform. I prefer RPG's more then anything else really.. you can even forsake action in a game completely (Oddworld FTW) and I'll love it. But sadly, the stereotype is pretty true in the sense of where hardcore and casual gamers lie =/

#111
thegreateski

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It's in the top ten.



It sucks.

#112
EggShen76

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I'm always surprised about the argument that consoles are "old" and therefore their graphics suffer so horribly. While it may be true that they can't run a brand new PC-made-game-that-was-ported-to-the-console as well as a top of the line PC can (and who has a top of the line PC???), as developers get more and more familiar with the consoles, the graphics on console games continue to improve throughout the console lifecycle. Compare a game released at the beginning of the PS3's lifecycle and one released at the end. The difference will be very noticeable.

NWN2 is the last game I'll be playing on a computer. Pretty much for exactly the same reasons listed by an earlier poster. I'm a hardcore roleplayer, but I'm not a hardcore computer nerd. It is not easy for me to get the most out of my system, nor do I know how to build one from scratch on the cheap by getting individual components from Newegg. Crashing drives me insane, incompatible hardware crap, crashes, etc. have finally turned me off.

Additionally, my PS3 is hooked up to a 52" high-def TV screen. I think my video card has outputs for hooking it up to a TV, but I need my PC at a desk, since I use it for work related things.

I guess I've always felt the difference between console games and computer games was simply that console games didn't use to have a hard-drive, thus limiting the RPG to the less sophisticated JRPG genre. With the ability to hook up and mouse and keyboard to new-age consoles, and since they come equipped with fat hard drives, I have full faith that most good RPG's will be finding their way onto consoles in the future. Well, I hope so anyway, since I'm done upgrading a gaming computer year after year.

The argument that people won't buy peripherals to play a game is completely blown out of the water by the success of games like Guitar Hero and Rock Star. If people will shell out for a drum-set and guitar, I can definitely see people shelling out for a much more multi-functional keyboard and mouse in order to play a AAA RPG.

Anyway, just my 2 cents towards the strange "console gamers are a different breed with short attention spans" argument. It has nothing to do with the consoles, and more to do with people in general. The fact that getting games to run smoothly on computers requires a hell of a lot more patience than getting games to run on consoles might artificially skew the numbers a bit. : )

Modifié par EggShen76, 13 décembre 2009 - 02:21 .


#113
Solistus1

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FWIW, I have advised everyone I know that plays RPGs two things:



1) you HAVE to get Dragon Age, and



2) if you can at all help it, you should get it for PC instead of console.



Controller issues aside, a game this open to mods *needs* to be on PC to be enjoyed to its fullest. I think of it like this: with the console version, you pay full retail for the privilege of playing the official campaign, as is, with the DA engine, as is. For the same price on PC, you get all that PLUS more or less full access to anything the engine is capable of along with a dev toolkit to facilitate new community game mods and content packs. Already we see patches lagging behind on console compared to PC, and you can forget about the many useful community mods that are here already and the many more sure to come on 360 or PS3. The only people I would recommend a console copy of Dragon Age to are people without a computer capable of running Dragon Age.

#114
EggShen76

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Part of my mythical dream future includes toolkits getting released for consoles as well. LOL. A man can dream. It does hurt to miss out on player-made content with a console.

#115
fairandbalancedfan

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O.K. let me clarify a few things. Those numbers are for North America. Let me post the real worlwide numbers from VGchartz.



Xbox 360: 0.75 Million



PS3: 0.36 Million



Combined console sales of a million.

#116
fairandbalancedfan

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Prosthetics511 wrote...
 Mass Effect.


I am sure that is the reason 2.10 million copies were sold in Xbox 360 alone.

#117
krystalevenstar

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ourlorderic wrote...

It was a bad month to launch what with the release of Assassin's Creed II, COD and left 4 dead 2. This is a brand new franchise and the month it was released it was against 3 sequels to some very big franchises. It will sell more as the months go on and when we get DA2 it will have great sales.


This. I'm glad it made it into the top ten with the stiff competition it was up against

#118
Guest_Lohe_*

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Solistus1 wrote...

FWIW, I have advised everyone I know that plays RPGs two things:

1) you HAVE to get Dragon Age, and

2) if you can at all help it, you should get it for PC instead of console.

Controller issues aside, a game this open to mods *needs* to be on PC to be enjoyed to its fullest. I think of it like this: with the console version, you pay full retail for the privilege of playing the official campaign, as is, with the DA engine, as is. For the same price on PC, you get all that PLUS more or less full access to anything the engine is capable of along with a dev toolkit to facilitate new community game mods and content packs. Already we see patches lagging behind on console compared to PC, and you can forget about the many useful community mods that are here already and the many more sure to come on 360 or PS3. The only people I would recommend a console copy of Dragon Age to are people without a computer capable of running Dragon Age.


The console version plays quite good beside some problems with the camera (no zoom option, thats a big mistake!) Its more action-orientated and also a good game there. Because of its action-orientated gameplay the only lack is the missing camera options to keep oversight in combat at all. The combat itself is great and fluid (after you found out, that toggling Pause with LT is not recommended). I wouldnt tend to give it 5/10 as others, but a good 8/10 overall.  Modding surely is a nice feature, but can break a game install easily. I went through it at Oblivion and even if there are indeed GREAT mods out there, I dont have the feeling to fight again through such a thing. Its all depends on the players choice - as usual :)

I really dont know, how exactly the PC version runs - so I wont say anything about this one, but Im sure the PC version is worth its 9/10 or 10/10. Just to say it ;)

Modifié par Lohe, 13 décembre 2009 - 03:45 .


#119
Fredescu

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fairandbalancedfan wrote...

O.K. let me clarify a few things. Those numbers are for North America. Let me post the real worlwide numbers from VGchartz.

Real numbers and VGchartz do not belong in the same sentence.

#120
addiction21

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Fredescu wrote...

fairandbalancedfan wrote...

O.K. let me clarify a few things. Those numbers are for North America. Let me post the real worlwide numbers from VGchartz.

Real numbers and VGchartz do not belong in the same sentence.


Logic and fact do not belong on these forums.

#121
MerinTB

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astrallite wrote...

MerinTB wrote...
My friends, that's nearly double.  And I think we've seen some anecdotal evidence that might suggest MW2 sales on the PC were not that good (relatively to the consoles) and so I think DAO has to be a significant portion of the increase between the two months, no?


Relative to the consoles yes, but it sold 840k on the PC platform on launch week. If that didn't have a huge impact on PC sales I'm not sure what would. As of November 20 MW2 already surpassed 1.5 million on the PC. It should be in the 2M+ mark by now.


MW2 probably took it's lion's share of that total, certainly, but a huge PC total is still evidence, though not conclusive, that DAO did very well.

EDIT -
also, this:

http://www.gamasutra...php?story=26067

PC

North America: 1. Dragon Age: Origins (EA Games), 2. Call of
Duty: Modern Warfare 2 (Activision), 3. Dragon Age: Origins --
Collector's Edition (EA Games), 4. The Sims 3 (EA Games), 5. EverQuest
II: The Complete Collection (Sony).



Japan: 1. Ragnarok Online RWC2009 Memorial Package (E Frontier),
2. SimCity 4 Deluxe (EA Games), 3. Final Fantasy XI: The Vanadiel
Collection 2 (Square Enix), 4. Monster Hunter Online Season 6.0 Premium
Package (Capcom), 5. The Sims 3 (EA Games).



UK: 1. Call of Duty: Modern Warfare 2 (Activision), 2. Football
Manager 2010 (Sega), 3. Dragon Age: Origins (EA Games), 4. The Sims 3
(EA Games), 5. Fallout 3: Game of the Year Edition (Bethesda).



Dragon Age: Origins continues to lead the PC sales charts in North
America, while Call of Duty: Modern Warfare 2 comes up short in spite
of its overwhelming popularity on consoles.



The Collector's Edition of Dragon Age slips to third place this week,
while The Sims 3 leads over Sony's MMORPG content compilation EverQuest
II: The Complete Collection.


So... if MW2 is doing as well as you say on the PC, then unless Gamasutra's sources and numbers are wrong, the DAO is probably over 1 million sales on the PC.

Either your numbers are wrong, Gamasutra (and the evidence of most direct download numbers) is wrong, or DAO sold about 1 million in it's first month on the PC.

I'm not holding my breath for the latter - so I'm asking where you got the 840,000 PC sales of MW2 on launch week?

Modifié par MerinTB, 13 décembre 2009 - 06:28 .


#122
spernus

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Vg chartz overestimated DA:O.  :P The numbers are definitively wrong for the US market,but it's still a slightly accurate guess as to how it's performing.

It must be getting close to 1 million copies sold on console,no doubt.With Christmas quickly approaching,it should see a boost in the next 2-3 weeks.It will probably be around 1.5-2 million copies sold in january.

#123
screwoffreg

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Like I said earlier folks, we have to be realistic with our expecations.  The best selling PC RPG OF ALL TIME sold 4,000,000 copies.  Red Projekt, the makers of the Witcher, were thrilled when their game sold 600,000 in THREE months.  If Dragon Age sells a million or more before years end, then that will certainly be great.  Let's just not get too ahead of ourselves!  RPG's are a niche.  A profitable one, yes, a but a niche nonetheless.<3

Anyway, make sure you buy Mass Effect 2 as well and keep supporting Bioware so we can get a sequel to this great game!

Modifié par screwoffreg, 13 décembre 2009 - 09:32 .


#124
The Console Version is good

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I think Bioware should have have stayed independent but that's all I have to say about that.

#125
GreenSoda

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screwoffreg wrote...

Like I said earlier folks, we have to be realistic with our expecations.  The best selling PC RPG OF ALL TIME sold 4,000,000 copies.  Red Projekt, the makers of the Witcher, were thrilled when their game sold 600,000 in THREE months.  If Dragon Age sells a million or more before years end, then that will certainly be great.  Let's just not get too ahead of ourselves!  RPG's are a niche.  A profitable one, yes, a but a niche nonetheless.<3

Anyway, make sure you buy Mass Effect 2 as well and keep supporting Bioware so we can get a sequel to this great game!

1. The Witcher was probably a lot cheaper than DA (production cost was around 8 million euros)
2. Project Red wasn't exactly "thrilled" about TW's sales (they wanted to sell 1 million units by xmas -they got the 600k you mentioned)
3. Back when they reached the 1 million mark (almost a year later) a Project Red dev stated that they'll probably break even on TW soon.

...so yeah I'm hoping DA:O will do better in the long run. 2 million across all platforms -before there are major cutbacks on retail prices- would be swell.

Modifié par GreenSoda, 13 décembre 2009 - 11:47 .