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Do we want Bioware to remove our match scores?


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135 réponses à ce sujet

#101
Guest_Nyoka_*

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PensCeltsFan wrote...

I like the score, helps me evaluate my own preformance, if i got a small score (and not playing with a team of biotics) i step up my game to help the team.

A 25 revives medal helps the team way more than a 75 kills medal you got from hiding in a corner shooting troopers. Guess which one gets more points.

A healing turret doesn't get medals, points, anything. I guess it doesn't help the team at all, then.

Helping the team has nothing to do with score. Killing the most enemies at the expense of teamwork has everything to do with it.

#102
A Wild Snorlax

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I'd probably quit playing if they removed the scoreboard. I allready don't have unlocks to play for, if there was no score there'd be little left.

#103
LoboFH

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No, terrible idea.

Score shows your own performance. We need more stats, not less: Revive scores, objectives score, assist points, headshots, etc, etc, etc.

Both in individual match and global.

#104
Dilandau3000

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Highlighting phantoms with tactical scan is a bloody public service and should be awarded about 2 billion points. Same if they have area scan and their scan of the Atlas revealed the two phantoms walking behind it.

I'm dead serious. Image IPB

I am in favour of hiding the score during the game (or making that an option for the host), and tracking more stats like deaths, revives, objectives.

The one thing about objectives though... it's easy to blaim the novaguard if they're not in the hack circle, but sometimes a player outside the circle distracting enemies is more useful than a player inside the circle contributing to the revive carousel.

Modifié par Dilandau3000, 24 juin 2012 - 02:10 .


#105
Gavrilo

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i dont care for score

#106
PensCeltsFan

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Nyoka wrote...

A 25 revives medal helps the team way more than a 75 kills medal you got from hiding in a corner shooting troopers. Guess which one gets more points.

A healing turret doesn't get medals, points, anything. I guess it doesn't help the team at all, then.

Helping the team has nothing to do with score. Killing the most enemies at the expense of teamwork has everything to do with it.


If im always revivng, getting assists and doing objectives, im going to have a high score, you dont stop getting points after you hit the gold medal. And killing does help the team, afterall you have to kill all enemies to complete the wave.

#107
xXdmndmnXx

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PossibleCabbage wrote...

I think encouraging people to compete in a cooperative game is weird and unnatural.


Removing it would make sure there're less whiners on the forums. :whistle:

#108
Mizzie466

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Score is not a perfect measure of contribution but I'd rather have some measure rather than nothing at all. When you see 2 players at 100k and 2 players at barely 10k then you have some idea about what's going on and who it is. You don't necessarily see that with your own eyes while inside of the game. If there's no score at all then the accusations would go wild about who's contributing and who isn't, along with the debate of effectiveness of classes.

Sure enough it promotes risky behavior, but so do medals. I try crazy moves all the time just to get those grab medals, to some extent revive medals, and switch out of effective weapons just to get all the biotic/tech/weapon medals. Even so, you probably don't want to scrap medals, right? The same logic applies to scores.

It's all about pushing your boundaries and see if you can do better. You always finish last? After some weeks you might consistently finish 1st or 2nd. That's some measure of progress. It's not perfect, but better than nothing, and perhaps even better than N7.

So you finish last but you think it's totally fine because you're sure you contributed? That's totally fine isn't it? And if some people kick you just because you finished last and they don't care about your contribution, then do you actually want to continue playing with them? I sure do not.

#109
N172

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I already suggested to remove the individual player scores/medals and replace them with a score/medals earned as whole team some time ago, so I fully support this.
It will prevent several kinds of bad behaviour.

The only way to know if someone is a valuable teammate is to play with them and see for yourself anyway, the scoreboard is nonsense.

#110
KiraTsukasa

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Whenever I play infiltrator, I always get fourth. I know you're thinking "Oh teh noes, OP infiltrator getting last!?" but it's actually quite simple. Every body is always trying to run through the match to get credits as fast as possible (whereas I prefer to take my time and make sure every thing is covered and we don't have any weaknesses). When people rush, they get careless, they don't watch their backs (or anyone else's), and they ultimately get killed. I look where they set up then, taking a page from Thane's book, I go to the darkest corner with the best view. Those guys never saw that guardian or marauder or pyro come up behind them. They also did not get killed by them. My score at the end (on silver) will show that I scored 15-20k while third place got easily double that. The scoreboard doesn't reflect how many times I saved their bacon, so I'm the "sucky infiltrator" and "a noob."

Yes, remove the scoreboard. Perhaps with no scoreboard, people will actually start playing as a team in a team game.

#111
saecula

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I would like to see the medals replaced with actual numbers. And extra stats like total deaths, total damage done, how many combos done (with the person setting up and the person detonating getting equal credit), stuff like that, how many objectives done (eg. activate/deactivate/pizza carry/time spent in hacking circle, etc). Total damage taken would also be interesting to see.

I imagine the top scorer would get less bragging rights if it also showed an inordinate number of deaths, damage taken, zero effort done towards objectives, or less damage overall than a support class.

In particular I think the way score is given for kills should be changed. A person should get credit for a kill only if they contribute 90% or more of the damage done to a target (whether they get the kill shot or not), otherwise they just get an assist. So yeah, if all 4 people do ~25% damage to an Atlas, then they all get assist credit and nobody gets the kill. Combos should credit both the setter-upperer and the detonator. Revives should earn more points. Objectives should earn more points.

I would like to have the manifest track the total number of matches played, won, lost, for each level.

That's not too much to ask, is it?

#112
AmicusHumaniGeneris

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No. She score is still something to judge players' performance in a rough way (at least when playing the same type of characters). Not the least, it's a good way to judge your own performance and to compare your efficiency with different builds (made for the same purpose). Also, competition in a cooperative game can be a good thing. With no internal competition, you will never get good players or cooperation, as people just do a minimum of effort for no reward. Removing scores would likely serve to remove more players than those put off the game because of the existence of scores.

#113
xtorma

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I think most everyone enjoys the scoreboard at the end of the game, unless they are on the bottom of it.

#114
DragonRacer

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PossibleCabbage wrote...

I think encouraging people to compete in a cooperative game is weird and unnatural.


This. It gives people more propensity to be jerkwads. Example: look at all the people who post screenshots of their scores, looking to show off their e-peens and brag about carrying people.

It's a co-op game. Nobody cares except for the uber-competive types. The medals are fine and cool, but I would be fine seeing the scores go away. Maybe people would actually focus more on objectives, reviving others, and being team players rather than seeing how high they can get their score so they can come on the forums and bash those very teammates they just won a match with.

/bitternessImage IPB

#115
nuyo

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jaydubs67 wrote...

No. Score may not be that great for figuring out who's contributing the most, but it's useful for figuring out leachers and terribads. Also for figuring out when my own build is lacking.


this ^^^^^^

#116
COLZ7R

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Bad idea, the nerfers would have a far harder time figuring out what was "op" so there would only be a couple of threads a day about it and what are they supposed to do with there time?

#117
Typhoniel

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I have fun watching the numbers pop up when I kill an Atlas and I want to know how well I performed, so it should stay it does not hurt anyone and I like to have a little competition with my friends. It would be boring when we just would kill stuff and do not get any results out of it.

#118
xtorma

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Typhoniel wrote...

I have fun watching the numbers pop up when I kill an Atlas and I want to know how well I performed, so it should stay it does not hurt anyone and I like to have a little competition with my friends. It would be boring when we just would kill stuff and do not get any results out of it.


wouldn't the credits be the result?

#119
budzai

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sareth_65536 wrote...

I'll stop playing if they remove it
There are easy matches sometimes. I have nothing else to do except trying to outscore the others. Even if I die, others can easely 'trio' the entire wave without problems

The problem is stupid players


no the problems is players like you...
you can save the hole team and the match for the others and be the last or you can be just spam biotic combos and be the first while others win the match for you...

so it is just a piece of joke

#120
SkreeMalicious

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scoreboard is a very good way of seeing which players are 'on', versus which are New, Still Learning, Tired, High, Lazy, Mostly-Afk, Just-Bad, and Freshly-Joined.

I say 'on' because it doesnt mean you are playing nice, but it doesnt necessarily mean you are doing anything stupid, it just means you are effective at doing damage.

#121
Kingofkod

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Hyunsai wrote...

No, because you can't spot leechers with a team score.


Not sure if you're responding to me or not but you'd be able to spot them by the end of the match when they show the individual score.  There's really no need for it during the match since it's not like you can kick people midmatch anyway.

#122
shadowkinz

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As someone who likes to, and consistently does, top frag, i wouldn't mind this. They could have like one collaborative score. They could also leave medals so people still have a sense of individual accomplishment. I don't think there is a "score epidemic" though to warrant putting the time into changing it.

#123
BattleSoldier

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Exact number of kills and deaths (or pin-downs) same as BF3...
This will make u more competitive!

#124
Dilandau3000

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BattleSoldier wrote...

Exact number of kills and deaths (or pin-downs) same as BF3...
This will make u more competitive!

Number of kills will just encourage people to ignore enemies that take a long time to kill.  I must admit even I'm guilty on occasion of ignoring the atlas and sniping all the mooks around it when I think I'm close to the 75 kills medal.

Even the score system doesn't prevent this entirely. With a Black Widow, three shots can kill three guardians, which is about equivalent XP to an Atlas, which takes far more than three shots to kill.

Modifié par Dilandau3000, 24 juin 2012 - 04:08 .


#125
BattleSoldier

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Dilandau3000 wrote...

BattleSoldier wrote...

Exact number of kills and deaths (or pin-downs) same as BF3...
This will make u more competitive!

Number of kills will just encourage people to ignore enemies that take a long time to kill.  I must admit even I'm guilty on occasion of ignoring the atlas and sniping all the mooks around it when I think I'm close to the 75 kills medal.

Even the score system doesn't prevent this entirely. With a Black Widow, three shots can kill three guardians, which is about equivalent XP to an Atlas, which takes far more than three shots to kill.


Well, there can be one more stat about the number of boss kills!