i just wish there were more of them .what you guys/gals think?
Modifié par MOTpoetryION, 11 décembre 2009 - 09:59 .
Modifié par MOTpoetryION, 11 décembre 2009 - 09:59 .
Modifié par ToJKa1, 11 décembre 2009 - 10:34 .
And Zelda's not an RPG. And that's the thing. You're pretty much wishing for Dragon Age to be a different genre than what it is.MOTpoetryION wrote...
imo it was one of the best things about the game.it kind of took me back to the zelda days.
Korva wrote...
I don't know. I enjoyed the bridge puzzle but, like the fire-puzzle with Kitty, it just seemed too out of place and weird to "make sense" from an immersion standpoint. That is usually my problem with puzzles. If they "fit into the world" better I'd like more of them, sure. But no puzzles for the sake of having puzzles.
I really wish riddles could be integrated better into games though. It's basically cheating to have a riddle with your options for response being in the form of a multiple-choice list, because that always makes them ridiculously easy. This is a really good sort of place to have a text-entry box so you have to write in the correct answer, instead of pick from a list, of which the correct one is blatantly obvious.Emryc wrote...
More riddles. I am glad that there were riddles in the first place. At least Bioware still cares for tradition or a 'company signature'.