Why do people hate the ending so much again?
#1
Posté 03 juin 2012 - 10:47
We only need to know about how Shepard defeated the Reapers not how he is going to pay his mortgage after the mission or who he is going to nail in his beach home. The reapers are dead, the story is over. Shepard did his job. Now we have a great sci fi universe that will no doubt have more games, books and even movies based off it. I for one welcome new stories based in ME universe.
#2
Posté 03 juin 2012 - 10:48
RECON64BIT7 wrote...
The only real issue I have is the star child coming out of no where. However, this is such a little problem and in no way is the game automatically bad to me because of it. People are calling "ME3 biggest let down of the year" All because of the ending? Which wasn't even that bad to me. Yeah the story of the other party members ended abruptly but they are not important, only Shepard is important.
We only need to know about how Shepard defeated the Reapers not how he is going to pay his mortgage after the mission or who he is going to nail in his beach home. The reapers are dead, the story is over. Shepard did his job. Now we have a great sci fi universe that will no doubt have more games, books and even movies based off it. I for one welcome new stories based in ME universe.
Cause it sucks balls.
#3
Posté 03 juin 2012 - 10:50
#4
Posté 03 juin 2012 - 10:50
#5
Posté 03 juin 2012 - 10:52
#6
Posté 03 juin 2012 - 10:52
#7
Posté 03 juin 2012 - 10:53
RavenEyry wrote...
Bioware destroyed the Mass Effect universe as we know it in the end. I don't want new stories in this universe as much as I don't want a Star Trek prequel set before warp drive was invented.
How? If you chose the right ending then the reapers are no more and the universe is left relatively the same as it was before if you consider the inconsistencies of the star child.
#8
Posté 03 juin 2012 - 10:53
For shame.RECON64BIT7 wrote...
Yeah the story of the other party members ended abruptly but they are not important, only Shepard is important.
#9
Posté 03 juin 2012 - 10:54
Mass Relays were central to everything. No relays means the universe is left very much not relatively the same.RECON64BIT7 wrote...
RavenEyry wrote...
Bioware destroyed the Mass Effect universe as we know it in the end. I don't want new stories in this universe as much as I don't want a Star Trek prequel set before warp drive was invented.
How? If you chose the right ending then the reapers are no more and the universe is left relatively the same as it was before if you consider the inconsistencies of the star child.
#10
Posté 03 juin 2012 - 10:56
That is not enough; there is really no satisfaction in completing the game. And...I could go on for hours about the problems in the endings.
Modifié par KDD-0063, 03 juin 2012 - 10:56 .
#11
Posté 03 juin 2012 - 10:59
RECON64BIT7 wrote...
The only real issue I have is the star child coming out of no where. However, this is such a little problem and in no way is the game automatically bad to me because of it. People are calling "ME3 biggest let down of the year" All because of the ending? Which wasn't even that bad to me. Yeah the story of the other party members ended abruptly but they are not important, only Shepard is important.
We only need to know about how Shepard defeated the Reapers not how he is going to pay his mortgage after the mission or who he is going to nail in his beach home. The reapers are dead, the story is over. Shepard did his job. Now we have a great sci fi universe that will no doubt have more games, books and even movies based off it. I for one welcome new stories based in ME universe.
No closure. Lots of plot holes. If this was the second game and there was one more in the series it wouldn't be so bad. Kinda annoying, but there would be more after this.
This is the end of 100 hours of gameplay. Most people are invested in the characters and just want even a slide show to see what happens after the fact.
If thats all we get with the closure dlc i will be happy. And have the slide show be affected by your choices. Like if made peace between the quarians and geth, show them rebuilding together, if its only the quarians show that. If you made the crogan fertile again show that and them rebuilding. If not then show wrex still in the rubble but with maybe one kid or something.
#12
Posté 03 juin 2012 - 11:00
RavenEyry wrote...
Mass Relays were central to everything. No relays means the universe is left very much not relatively the same.RECON64BIT7 wrote...
RavenEyry wrote...
Bioware destroyed the Mass Effect universe as we know it in the end. I don't want new stories in this universe as much as I don't want a Star Trek prequel set before warp drive was invented.
How? If you chose the right ending then the reapers are no more and the universe is left relatively the same as it was before if you consider the inconsistencies of the star child.
You're telling me that millenia year old galactic civilizations can't figure out a way to make a comeback. I imagine that the next tales could be set in a rebirth of the ME universe, the return of extrasolar space travel.
Modifié par RECON64BIT7, 03 juin 2012 - 11:01 .
#13
Posté 03 juin 2012 - 11:05
Modifié par VibrantYacht, 03 juin 2012 - 11:06 .
#14
Posté 03 juin 2012 - 11:06
danby wrote...
RECON64BIT7 wrote...
The only real issue I have is the star child coming out of no where. However, this is such a little problem and in no way is the game automatically bad to me because of it. People are calling "ME3 biggest let down of the year" All because of the ending? Which wasn't even that bad to me. Yeah the story of the other party members ended abruptly but they are not important, only Shepard is important.
We only need to know about how Shepard defeated the Reapers not how he is going to pay his mortgage after the mission or who he is going to nail in his beach home. The reapers are dead, the story is over. Shepard did his job. Now we have a great sci fi universe that will no doubt have more games, books and even movies based off it. I for one welcome new stories based in ME universe.
No closure. Lots of plot holes. If this was the second game and there was one more in the series it wouldn't be so bad. Kinda annoying, but there would be more after this.
This is the end of 100 hours of gameplay. Most people are invested in the characters and just want even a slide show to see what happens after the fact.
If thats all we get with the closure dlc i will be happy. And have the slide show be affected by your choices. Like if made peace between the quarians and geth, show them rebuilding together, if its only the quarians show that. If you made the crogan fertile again show that and them rebuilding. If not then show wrex still in the rubble but with maybe one kid or something.
I see what you mean, there could have been more organization and polish to the ending, it does seemed rushed. But, in no way is the game a complete and total let down. I mean we are getting free DLC over this I'm sure Bioware will do a great job in settling all of this.
#15
Posté 03 juin 2012 - 11:10
#16
Posté 03 juin 2012 - 11:12
1 the relays
2 Joker running from the battle so BW can have there Adam and Eve moment
3 The Cheap and force death of shepard and there being no way to survive it. taking away the control and choice on how to end your Shephards story.
4 No Epilogue and no way of knowing what happens to any of the people you have come to care about over 5 years.
5 EMS means nothing as all the endings are the same so there is no reason to try unless you just want a big score at the end if so go play space invaders. (it has a better ending)
Modifié par christrek1982, 03 juin 2012 - 11:15 .
#17
Posté 03 juin 2012 - 11:14
KrAzY WiSh wrote...
Another reason that hasnt been mentioned so far in this thread is that the entire final mission - Priority Earth is kinda lame and is easily the worst main mission in the entire series.
Are you serious? I thought it was better than the suicide mission, which what it basically was without the squad prompts.
#18
Posté 03 juin 2012 - 11:16
christrek1982 wrote...
No Epilogue and no way of knowing what happens to any of the people you have come to care about over 5 years.
To be fair though you get a general idea of what everyone will do before the ending of the game and none of them are interesting but that's just me.
#19
Posté 03 juin 2012 - 11:17
Nightwriter wrote...
For shame.RECON64BIT7 wrote...
Yeah the story of the other party members ended abruptly but they are not important, only Shepard is important.
Indeed.
Why are you playing Mass Effect again?
#20
Posté 03 juin 2012 - 11:18
#21
Posté 03 juin 2012 - 11:19
2. Star gazer being not only cheezzy scene but also the fact the background was not even made by bioware.
3. A message that made no sense.
#22
Posté 03 juin 2012 - 11:20
RECON64BIT7 wrote...
KrAzY WiSh wrote...
Another reason that hasnt been mentioned so far in this thread is that the entire final mission - Priority Earth is kinda lame and is easily the worst main mission in the entire series.
Are you serious? I thought it was better than the suicide mission, which what it basically was without the squad prompts.
Bland repetitive environments for thirty minutes with no tension or build-up isn't exactly how I'd define a satisfying conclusion to ninety hours of top-notch story telling.
But that's just me.
#23
Posté 03 juin 2012 - 11:21
#24
Posté 03 juin 2012 - 11:23
RECON64BIT7 wrote...
KrAzY WiSh wrote...
Another reason that hasnt been mentioned so far in this thread is that the entire final mission - Priority Earth is kinda lame and is easily the worst main mission in the entire series.
Are you serious? I thought it was better than the suicide mission, which what it basically was without the squad prompts.
No actually, I was just having a laugh mate. Priority Earth is the best ending mission ever and no one really dislikes the ending, everyone is just kicking up a fuss in order to get all the free DLC...
#25
Posté 03 juin 2012 - 11:24
No. Just, just no.
"Are you serious? I thought it was better than the suicide mission, which what it basically was without the squad prompts."
There are no words....





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