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Nerf Infiltrators...not the Krysae or Reegar...(Proof tactical cloak is broken)


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#401
Master Xanthan

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While the Infiltrator does seems to be better than all of the classes, I'd rather they buff the rest of the classes than nerf the infiltrators. GI (and GE) already got a hunter mode nerf.

#402
BlackoutOmega

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Image IPB

I'm done. I wish this forum never existed because the small minority of the fanbase always see to it that classes and weapons are nerfed when in reality, most people like it. 

#403
Immortal Strife

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The more interaction with Bioware devs the better this forums will be, thanks.

#404
ABjerre

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Thomas Abram wrote...
To me, this isn't a problem; If they're having fun then they're having fun.


Thomas Abram wrote...
Mommy says: If you have nothing nice to say about others, don't say anything at all. This applies to BSN as well. Warning.


/thread

#405
NCRZombie

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Ikilledkillab wrote...

Fact: Tactical cloak is broken:

<Snip>

Please nerf the tactical cloak bioware. We need better balance in multiplayer and that would be the best way to start.


Weren't you one of the first people posting about how great Infiltrator/Krysae was when Rebellion first hit? I really can't help but feel like you're just trying to find a scapegoat now.

http://social.biowar.../index/12343863

Your tone is completely changed when looking at this thread and then looking back on that one.

#406
kevchy

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NCRZombie wrote...

Ikilledkillab wrote...

Fact: Tactical cloak is broken:

<Snip>

Please nerf the tactical cloak bioware. We need better balance in multiplayer and that would be the best way to start.


Weren't you one of the first people posting about how great Infiltrator/Krysae was when Rebellion first hit? I really can't help but feel like you're just trying to find a scapegoat now.

http://social.biowar.../index/12343863

Your tone is completely changed when looking at this thread and then looking back on that one.

All the more not to take this fellow too seriously. It is so easy to spot his contradictions in his posts that its not even funny....it's easy to understand why people are calling him a "troll".

#407
Immortal Strife

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I love the Infiltrator class, snipping and cloak are epic together and I sincerely would be heartbroken if the infiltrator's effectiveness was reduced greatly. I'm not opposed to slight changes to Tactical Cloak though. The most dominant set-ups do come from this class, and I would absolutely understand if Bioware wanted to reign in a little power.

Modifié par Immortal Strife, 14 juin 2012 - 06:26 .


#408
Buckapocka

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NCRZombie wrote...

Ikilledkillab wrote...

Fact: Tactical cloak is broken:

<Snip>

Please nerf the tactical cloak bioware. We need better balance in multiplayer and that would be the best way to start.


Weren't you one of the first people posting about how great Infiltrator/Krysae was when Rebellion first hit? I really can't help but feel like you're just trying to find a scapegoat now.

http://social.biowar.../index/12343863

Your tone is completely changed when looking at this thread and then looking back on that one.


Shame on ikilledkilla brah!

#409
Xx_Belzak_xX

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I think Bioware should nerf this thread. And the OP.

#410
DarkerCompanion

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Thomas Abram wrote...
As far as nerfing/buffing this/that I'm not in the loop for that kind of thing so take my posts with a grain of salt.


I propose promoting Thomas Abram to co-balance coordinator. I expect massive buffs and nerfs all around! Incisor damage cut by 75%! Claymore clip capacity increased to 10!

It would be a WHOLE new game! Image IPB

#411
ABjerre

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NCRZombie wrote...
Weren't you one of the first people posting about how great Infiltrator/Krysae was when Rebellion first hit? I really can't help but feel like you're just trying to find a scapegoat now.

http://social.biowar.../index/12343863

Your tone is completely changed when looking at this thread and then looking back on that one.


Aha Hahahahahaha hahahahaha hahahaa Aaaaahhaahahahahahahahaah! This post completely made my day, thank you very much. The apprecation post was made 14 days ago; this thread 11 days ago. I wonder what happened in those 3 days that made him go from being in love with it to starting a crusade agaisnt it...

"Screenshot or it didn't happen" :

Image IPB

Modifié par ABjerre, 14 juin 2012 - 06:39 .


#412
Jebel Krong

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Fact: tactical cloak is not broken. Fact: krysae is not a sniper rifle.

/thread.

#413
Quixal

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I enjoy playing infiltrators as much as the next class but I could see an argument for a bit of a nerf. That said, I think maybe 10% or so taken from their cloaked damage bonus would do the job and the elaborate ideas presented in the past few weeks are overkill.

#414
Pitznik

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ABjerre wrote...

NCRZombie wrote...
Weren't you one of the first people posting about how great Infiltrator/Krysae was when Rebellion first hit? I really can't help but feel like you're just trying to find a scapegoat now.

http://social.biowar.../index/12343863

Your tone is completely changed when looking at this thread and then looking back on that one.


Aha Hahahahahaha hahahahaha hahahaa Aaaaahhaahahahahahahahaah! This post completely made my day, thank you very much. The apprecation post was made 14 days ago; this thread 11 days ago. I wonder what happened in those 3 days that made him go from being in love with it to starting a crusade agaisnt it...

"Screenshot or it didn't happen" :

Image IPB



Why, it's very simple. He just realized that it is not him who's good, but Krysae does it for him. If something comes too easy, satisfaction is gone. I would say that makes him MORE credible, not less.

#415
richcz3

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XxTaLoNxX wrote...

I agree that the problems with the new guns doesn't actually mean the new guns are OP.
They are JUST OP in the hands of an Infiltrator. Which means that something is wrong with the class. Not the guns.

Seemingly, people who play Infiltrators almost exclusively, simply don't get that point.

#416
robarcool

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deadpixel92 wrote...

@Ikilledkillab so me thinking you aren't right makes me a casual player and that is fact?, oh dude you don't even know what to say now do you? im very sure im a skilled player at this game and the people i play with can vouch for that, but i don't care about that when im playing, i play as a team and with the goal of having fun, this is a co op game, is not PVP, don't care if you are the best player in the world which im sure you are not, i care if you are a nice person to play with and clearly you are not. Do not think you are better than casual players because you THINK you are skilled at this game. Show some respect.

I can vouch for dead.

#417
robarcool

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Ikilledkillab wrote...

This is how I propose the nerf occurs....

In light of all the recent threads on this, it is quite clear that a huge number of ME3 multiplayer recognize the OP nature of infiltrators and want them nerfed for better game balance. Here is the easiest way to do it....


1) Damage bonus in tree 4 is 20% (any weapon)
2) Damage bonus in tree 6 is 20% (any weapon)
3) If Cooldown doesn't scale with weapon weight add 1 second to it. CD is 4 seconds instead of 3.

Now you might say the damage bonus doesn't impact shotgun infiltrators since they get the same 40% as before but in reality it does. If you are using a shotty there was never any reason to put points in anything higher than tree 4 in tactical cloak which allows you to save 11 points for other powers. Now you have to go to level 6 to get the full bonus.

This is the best thing to do as it doesn't over-nerf the class, it just leads to better balance.

This is how I propose about it:
It does not occur

#418
xtorma

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Ikilledkillab wrote...

neteng101 wrote...

Ikilledkillab wrote...

I could care less about the Krysae. The AJ is my go to class 90% of the time and 100% of the time with a Carnifex 10. I go the suicidal double bubble route and that playstyle never gets old. I want better balance from teammates, however.


See now you're being truthful with us.  You don't want real balance - you're just not so happy when others are killing more than you are.  Its a co-op game...  but nothing stopping people who can't play nice with teammates, from going solo.  Can't see why anyone would want to play with selfish me-me-me type teammates, regardless of whatever class they might play.

Bottom line, you want to nerf another class, just so you can feel better at your own playstyle.

So now we have the true story...  it comes out after all.  Btw - I love playing the AJ too (you can even look around in past posts I've made and likely find some references to that)...  but I don't care what my teammates play really, its a team game so it doesn't matter who gets the kill first.


As stated multiple tmes and by others in here....the OP infy class attracts poor players. Its the infys that cause wipes on gold the majority of my pub matches in RRG games.

It attacts noobs/silver level players into gold, when they aen't gold ready yet. That is the problem. Other than that I could care less how much/little fun you have or how fast/slow you obtain your credits. Its none of my business.


This post is just...........

#419
Master Xanthan

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xtorma wrote...

Ikilledkillab wrote...

neteng101 wrote...

Ikilledkillab wrote...

I could care less about the Krysae. The AJ is my go to class 90% of the time and 100% of the time with a Carnifex 10. I go the suicidal double bubble route and that playstyle never gets old. I want better balance from teammates, however.


See now you're being truthful with us.  You don't want real balance - you're just not so happy when others are killing more than you are.  Its a co-op game...  but nothing stopping people who can't play nice with teammates, from going solo.  Can't see why anyone would want to play with selfish me-me-me type teammates, regardless of whatever class they might play.

Bottom line, you want to nerf another class, just so you can feel better at your own playstyle.

So now we have the true story...  it comes out after all.  Btw - I love playing the AJ too (you can even look around in past posts I've made and likely find some references to that)...  but I don't care what my teammates play really, its a team game so it doesn't matter who gets the kill first.


As stated multiple tmes and by others in here....the OP infy class attracts poor players. Its the infys that cause wipes on gold the majority of my pub matches in RRG games.

It attacts noobs/silver level players into gold, when they aen't gold ready yet. That is the problem. Other than that I could care less how much/little fun you have or how fast/slow you obtain your credits. Its none of my business.


This post is just...........


Yeah seriously. If the OP doesn't care about fun then he should just stop playing, its a game.

#420
richcz3

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Master Xanthan wrote...

While the Infiltrator does seems to be better than all of the classes, I'd rather they buff the rest of the classes than nerf the infiltrators. GI (and GE) already got a hunter mode nerf.

Buffing everything runs a greater risk of breaking everything else. Then the arguments of Buffed Too Much or Not Buffed Enough would ensue. The only realistic and practical way is to resolve TC. Bring it to a level that elimiates Nerf these Weapons squads.

#421
Master Xanthan

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richcz3 wrote...

Master Xanthan wrote...

While the Infiltrator does seems to be better than all of the classes, I'd rather they buff the rest of the classes than nerf the infiltrators. GI (and GE) already got a hunter mode nerf.

Buffing everything runs a greater risk of breaking everything else. Then the arguments of Buffed Too Much or Not Buffed Enough would ensue. The only realistic and practical way is to resolve TC. Bring it to a level that elimiates Nerf these Weapons squads.


I suppose that's true, but then nerfing tactical cloak also brings about the risk of nerfing tactical cloak too much and the class becomes useless. It also runs the risks of "have we nerfed TC enough?" 

#422
Immortal Strife

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Master Xanthan wrote...

richcz3 wrote...

Master Xanthan wrote...

While the Infiltrator does seems to be better than all of the classes, I'd rather they buff the rest of the classes than nerf the infiltrators. GI (and GE) already got a hunter mode nerf.

Buffing everything runs a greater risk of breaking everything else. Then the arguments of Buffed Too Much or Not Buffed Enough would ensue. The only realistic and practical way is to resolve TC. Bring it to a level that elimiates Nerf these Weapons squads.


I suppose that's true, but then nerfing tactical cloak also brings about the risk of nerfing tactical cloak too much and the class becomes useless. It also runs the risks of "have we nerfed TC enough?" 

A TC nerf will also result in sniper buff theads.

#423
BlackoutOmega

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Ikilledkillab wrote...

robarcool wrote...

Thomas Abram wrote...

Ikilledkillab wrote...

As stated multiple tmes and by others in here....the OP infy class attracts poor players. Its the infys that cause wipes on gold the majority of my pub matches in RRG games.

It attacts noobs/silver level players into gold, when they aen't gold ready yet. That is the problem. Other than that I could care less how much/little fun you have or how fast/slow you obtain your credits. Its none of my business.


To me, this isn't a problem; If they're having fun then they're having fun. As mentioned you don't care about others enjoying their experience so I  recommend you make some friends and create private games to get the full experience out of the multiplayer experience!

So it's oficial. No one cares what OP says about infilteators!:lol:


There are only 30 threads right now about nerfing infiltrators. Are you blind? Lots of people have come out of the woodwork. The rest have probably given up on this game due to this issue. I've actually been playing more MW3 and Black Ops lately. The DLC was disappointing.


Stop whining. If you don't like it, go play something else and stop ruining the game for others.

#424
WaffleCrab

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Ikilledkillab wrote...

Fact: Tactical cloak is broken:
I think everyone should play the way i want them to.

^fixed that for you

Evidence 1: Reload glitch. You don't have to reload the weapon, you start a reload and cloak and it cancels the reload but your weapon is reloaded.

Adrenaline rush has this as an instant(the moment you pop it = full clip, no matter what you were doing, you wount even stop shooting if you previously were)

Evidence 2: No matter how heavy your weapons are, if you cloak, fire a power (e.g. proxy mine) then shoot at an enemy your cooldown speed is always three seconds.



Op is dumb, for not realizing it also penalizes infiltrators as it is, if they are using a light weapon instead of a heavy weapon, henche forsing them to do that. so stfu please.

Evidence 3: Even though the sixth option of tactical cloak allows you to fire a power and remain cloaked the cloak damage bonus applies even if you fire a proxy mine and then a couple of shots. Instead of breaking your cloak and losing the cloak bonus. your proxy mine and the few rounds you put out get the damage buff.


it is a flat 2 second buff no matter what you do, U mad bro? do a adrenaline rush build correctly and your popping a new AR every 6-7 seconds of which you are 4+ seconds in the AR(70% damage and instant 100% of base shields amount recovered) i am surprised the OP isnt crying about AR.

Evidence 4: The Geth Infiltrator gets a 80% cloak damage donus for sniper rifles, a 25% hunter mode bonus and a 22.5 Netowrke Ai bonus, that means your weapon does  227.5% damage. That is a huge bonus. Even the salarian infiltrator maxes out at over 200%.



learn your facts you silly silly person. the damage buffs are as follow. Base is 90% max with out a 40% sniper buff at lv6. leaving it at 130% and 25% from the hunter mode. and 22.5% from networkd = total comes to 177.5% you go over 200% only if you use equipments and a lv5 mod. dont you think they should deserve it?

Now lets do a small comparison with AR here. you get only 70% damage, thats a given. then you get the 27,5% damage bonus giving you only 97,5%. but here is where the difference comes in. If an inf uses a widow, they can pull of 2 shots in the damage buff time if they are good. a good soldier can pull off 3-4 shots with a claymore if they are good. and gain 500 shields for free in the process. 

soldier can be out of cover more often while pulling this off. while the inf. needs to take cover every now and then when he gets shot since he cant regen shields in cloak. Also. if he does not decloak/fire off a weapon within 0,5sec. hes CD already jumps to 4 seconds. so lets assume he does. a soldier spends roughly 45 seconds of a minute in damage buff, when he uses it actively. a sniper on a good day, spends 20-25 seconds with a buff, out of a minute. and out of that time 5-10 seconds in a state where he cant recover shields. Now here is the worst part. if you truly are using a heavy weapon, say a weapon that gets your CD rate to +95% or worse. spend 1½ seconds in the cloak and your CD jumps to almost 6 seconds. spend 3 seconds and your looking at an 8 second cooldown rate. The skill does not need a nerf. but the skill itself encourages the practise of fast sniping, THAT IS THE ****ING DEFINITION OF THE class!!!! ELIMINATION! ACTIVATE/DEACTIVATE OBJECTIVES!


Evidence 5: In most normal settings, infiltrators top the leaderboard. This is due to the class being overpowered and broken. That is also why it is so heavily played.


only the good ones top them, i see soldiers and adepts top the score board more often than an infiltrator if there is one of those classes in the game with an inf. sometimes even a sentinel.

Pleae fix the reload exploit/glitch, please fix the cloak allowing users to get damage bonuses on a power and weapons and please remove the extra 40% sniping bonus in tree 6. The 40% damage buff in tree 4 should be moved to tree 6.  A 40% damage buff, the ability to cloak and revive teammates, hide from enemies and perform objectives is more than enough for that power.

Please nerf the tactical cloak bioware. We need better balance in multiplayer and that would be the best way to start.



Reviving a team mate = decloaks so not
really much of a benefit, especially if your the last man in the team,
or the only one within 20 meters from the to be revived team mate. And
if you remove the damage buff the cloak isnt that usefull anymore,
considering how situational it would turn.

Please stop %20http://edge.ebaumsworld.com/picture/Rizzor/beatingadeadhorse.gif%20%20http://southperry.net/images/Beating-a-dead-horse.gif%20

people have cried about this for ages, and for all the same stupid reasons you are. The tac cloak by far does not need a nerf. also asking for a nerf in a coop game has to be among the top 5 most stupid things you can do on the internet. Are you going to ask the creators of Cluedo to nerf some of the clue cards in the game since they might be easier to figure out than the others? Are you going to ask the referee to penalize your own team mate in a football match if he has better shoes than you have? 

FFS

Edit: Also lets not forget that infs are a fragile class, especially the geth.

Modifié par WaffleCrab, 14 juin 2012 - 07:23 .


#425
SkreeMalicious

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op got told by Bioware to stuff it basically lol, click the bioware logo under the thread title in main forum and it will show bioware replies to this thread. hehehe