masseffect420 wrote...
Ok, no I always hated Tim!
I dislike TIM for a very specific reason. He doesn't belong in the setting and universe that was established in ME. I suppose if he had been sitting in a chair fondling a big, fat white cat on his lap it would have been too obvious, but that's the impression I came away with.
I also disliked how they repurposed Cerberus in ME2 and ME3.
IoCaster posted:
I'm curious about how and why Cerberus/TIM became such a big focus in both ME2 & ME3. Do you know if that was a part of the original outline for the trilogy and intended from the very beginning?
Juc66 posted:
Wasn't intended from the beginning. Cerberus was originally just a throw-away bad guy group that we could use to give shepard an excuse to go to uncharted worlds and do various things. It kinda just evolved from that.
Cerberus is transformed from a "throw-away bad guy group" (ME) to an organization (ME2) with the resources to fund space stations, ships, advanced research outposts on numerous planets, the Lazarus project and a larger, updated version of the Normandy. In ME3 they're portrayed as a galactic powerhouse capable of fielding a private army of huskified soldiers and a fleet of warships and fighters. As if that wasn't enough they also threw in disco Kai Leng and his squad of spastic space ninjas.
My opinion is that the shift in tone, style and focus from ME to the sequels sent the story on an upward trajectory of increasing absurdity. They had to dumb down the story, Council, Alliance, Shepard and just about the whole galactic community so that they could shoehorn in TIM and the newly revised Cerberus. Now I had
fun playing the games and that's a crucial component, but IMO the inclusion of TIM and Cerberus derailed the original story arc that was started in ME. It was almost inevitable that ME3 wouldn't be able to stitch all of the disparate pieces of plot together into a coherent narrative so it's not really surprising that some fans prefer to rely on head canon or IT to make sense of it all.