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Beyond: Two Souls (Quantic Dream)


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#476
Seboist

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Liamv2 wrote...

Here are all the ones I noticed in beyond. (In my specific playthrough some could happen with other choices)

Image IPB


Looks similar to Bioware bingo.

#477
Cainhurst Crow

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Lol. David cage making a video game.

#478
Ravensword

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The Night Mammoth wrote...

Seival wrote...

spirosz wrote...

So we're in agreement that both are high quality games then?


I never told GTA5 has low quality. I told that Beyond: Two Souls has better quality, than GTA5. But they are both AAA games. AAA games can't have low quality, but they can have different popularity that directly affects the number of copies sold.

You still haven't explained why GTA 5 is of lesser quality than Beyond.


He just said that it is of lower quality than B:TS, and that's all that really matters. Not enough mo-capping, facial mo-capping, DDR QTEs, not a closed world, not enough linearity.

#479
Mr.House

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I thought because there is no naked Ellen Page?

#480
A Crusty Knight Of Colour

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spirosz wrote...

AresKeith wrote...

Angrywolves wrote...
I wish Cage would just do rpgs.


No you don't

...? 

He already does. B:TS has outlined the direction RPGs need to go to become better transcedent vehicles for roleplaying and storytelling. Hence, it is not just an RPG, it is an exemplary RPG.

#481
Ravensword

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Mr.House wrote...

I thought because there is no naked Ellen Page?


I guess? Why does it have to be a naked Ellen Page? Is it b/c she was in B:TS that he now likes her, or has he always liked her?

#482
spirosz

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CrustyBot wrote...

spirosz wrote...

AresKeith wrote...

Angrywolves wrote...
I wish Cage would just do rpgs.


No you don't

...? 

He already does. B:TS has outlined the direction RPGs need to go to become better transcedent vehicles for roleplaying and storytelling. Hence, it is not just an RPG, it is an exemplary RPG.




Image IPB

Modifié par spirosz, 17 janvier 2014 - 05:57 .


#483
Liamv2

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General TSAR wrote...

Liamv2 wrote...

Here are all the ones I noticed in beyond. (In my specific playthrough some could happen with other choices)

Image IPB

You can go ahead and circle "almost raped" (at least three times), "scene stolen from a movie" (the Chinese Underwater Ghost Base from a James Bond flick), and "slap fight" with that one Chinese dude who was slap happy when you were escaping from the giant Final Fantasy boss.


Ah I forgot those ones.

#484
Seival

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dreamgazer wrote...

Image IPB

Image IPB

Image IPB

http://img.scoop.it/...F0xjctABnaLJIm9

Image IPB

Image IPB

Image IPB

Yeah, they totally didn't get the word out there.


Give me the numbers, not pictures. Pictures mean absolutely nothing, when we are talking about advertisements efficiency.

#485
Cainhurst Crow

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You certainly are quite the glutinous little troll, aren't you seival?

#486
A Crusty Knight Of Colour

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"Tribeca film festival teasers, constant E3 coverage, a talk at the BAFTA annual games lecture and a 60 second TV advert doesn't prove that Beyond: Two Souls was advertised because I believe that it's low sales are a direct result of bad advertising and nothing to do with the quality of the game itself. Which, by the way, is Beyond: Amazing.

Also, the sales for Beyond: Two Souls are really good, despite being less than half the sales of Heavy Rain and having mainstream actors like Page and Dafoe as part of the cast."

FWIW, Heavy Rain's development budget was around $20 million while it's marketing budget was $30 million. Beyond: Two Souls had a similar development budget, so you can estimate that it's marketing budget was similar too.

#487
TheChris92

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I'd consider Page & Dafoe to be underrated - They've both done some exceptionally good stuff and have a large following, sort of cult-like, of fans. Antichrist is among Dafoe's best performances and Page was great in Juno and Hard Candy. What turns me off by Beyond Two Souls isn't the acting, but the writing and the fact that it barely succeeds at being a so-called 'interactive experience'. It's about as interactive as pressing pause and play on a TV remote while watching a film.

Modifié par TheChris92, 17 janvier 2014 - 11:42 .


#488
Dominus

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What turns me off by Beyond Two Souls is the writing and the fact that it barely succeeds as being a so-called interactive experience. It's about as interactive as pressing pause and play on a TV remote while watching a film.

Yeah. The way it was described early on in previews had interesting C&C Opportunities. The demos(and following playthroughs) weren't nearly as impressive, outside of realistic animations and such. Well, I'll go back to holding my copy of Heavy Rain like a teddy bear and move on.

#489
wolfsite

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Seival wrote...

dreamgazer wrote...

<SNIP>

Yeah, they totally didn't get the word out there.


Give me the numbers, not pictures. Pictures mean absolutely nothing, when we are talking about advertisements efficiency.


I did a search, from what I have seen Quantic/Sony have not released official numbers for the advertising campaign.  However I did find a number of unique TV commercials for multiple regions, print ads, Magazine ads, paid articles, and a lot of pre-release buzz wich indicates they pushed the game rather heavily.  But again with many of the people doing editorials at press events they were again unsure if it was a game or a movie.


I'll just wait over here so you can tell me I did everything wrong since it goes against your opinion that has no facts to back it up.

#490
Ozzy

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Thank you, ladies and gents, for an entertaining read. Mental gymnastics are the best kind for sure.

#491
Guest_Catch This Fade_*

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Seival wrote...
Give me the numbers, not pictures. Pictures mean absolutely nothing, when we are talking about advertisements efficiency.

And your word means less than that. So I think it's a safer bet to just take the various pictures, some for big publications and at big venues, for being decent enough advertisement to a lot more gamers out there than the 1 million copies sold. You know you brought up an interesting point, one of GTA V's biggest videos has 29,000,000+ views. About the same amount of views as copies sold. With the various Beyond videos on YouTube and the internet in general it's very safe to assume that, again, more than 1 million people knew about Beyond for a long time. So the only logical conclusion is that, so far, only 1 million were interested in buying the game. But what you're most likely failing to understand is the fact that it is not a failure in avertisement if the same amount of people who see your game don't buy it. It's a failure in not being interesting enough for someone to take a chance.

Modifié par J. Reezy, 17 janvier 2014 - 02:38 .


#492
spirosz

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J. Reezy wrote...

Seival wrote...
Give me the numbers, not pictures. Pictures mean absolutely nothing, when we are talking about advertisements efficiency.

And your word means less than that. So I think it's a safer bet to just take the various pictures, some for big publications and at big venues, for being decent enough advertisement to a lot more gamers out there than the 1 million copies sold. You know you brought up an interesting point, one of GTA V's biggest videos has 29,000,000+ views. About the same amount of views as copies sold. With the various Beyond videos on YouTube and the internet in general it's very safe to assume that, again, more than 1 million people knew about Beyond for a long time. So the only logical conclusion is that, so far, only 1 million were interested in buying the game. But what you're most likely failing to understand is the fact that it is not a failure in avertisement if the same amount of people who see your game don't buy it. It's a failure in not being interesting enough for someone to take a chance.


:lol:

#493
AresKeith

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Seival wrote...

dreamgazer wrote...

Image IPB

Image IPB

Image IPB

http://img.scoop.it/...F0xjctABnaLJIm9

Image IPB

Image IPB

Image IPB

Yeah, they totally didn't get the word out there.


Give me the numbers, not pictures. Pictures mean absolutely nothing, when we are talking about advertisements efficiency.


Your denial is showing again

#494
Seival

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J. Reezy wrote...

Seival wrote...
Give me the numbers, not pictures. Pictures mean absolutely nothing, when we are talking about advertisements efficiency.

And your word means less than that. So I think it's a safer bet to just take the various pictures, some for big publications and at big venues, for being decent enough advertisement to a lot more gamers out there than the 1 million copies sold. You know you brought up an interesting point, one of GTA V's biggest videos has 29,000,000+ views. About the same amount of views as copies sold. With the various Beyond videos on YouTube and the internet in general it's very safe to assume that, again, more than 1 million people knew about Beyond for a long time. So the only logical conclusion is that, so far, only 1 million were interested in buying the game. But what you're most likely failing to understand is the fact that it is not a failure in avertisement if the same amount of people who see your game don't buy it. It's a failure in not being interesting enough for someone to take a chance.


Number of users who didn't watch the advertisement video on YouTube indicates only the number of people who didn't watch the video and don't even know about its existance. What partially indicates number of people, who were aware of the game but wasn't interested in it - is number of dislikes in the video. The numbers of interested people compared to not-interested people can be approximately determined by numbers of likes of the promotional video compared to dislikes of the promotional video.

Current numbers of Beyond copies sold is mostly the consequence of its poor advertisement... You have to give me the real numbers regarding the game's advertisement to prove your point of view.

Modifié par Seival, 17 janvier 2014 - 05:49 .


#495
AresKeith

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Seival wrote...

Number of users who didn't watch the advertisement video on YouTube indicates only the number of people who didn't watch the video and don't even know about its existance. What partially indicates number of people, who were aware of the game but wasn't interested in it - is number of dislikes in the video. The numbers of interested people compared to not-interested people can be approximately determined by numbers of likes of the promotional video compared to dislikes of the promotional video.

Current numbers of Beyond copies sold is mostly the consequence of its poor advertisement... You have to give me the real numbers regarding the game's advertisement to prove your point of view.


>implying that Youtube views are the most accurate way to determine this

And your still playing into denial that the game had poor advertisement because people weren't interested in the game as you are

GET OVER IT

#496
Guest_Catch This Fade_*

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Seival wrote...
Number of users who didn't watch the advertisement video on YouTube indicates only the number of people who didn't watch the video and don't even know about its existance.

Lolno

What partially indicates number of people, who were aware of the game but wasn't interested in it - is number of dislikes in the video.

Says who? You? Lolno

The numbers of interested people compared to not-interested people can be approximately determined by numbers of likes of the promotional video compared to dislikes of the promotional video.

Lolno

Current numbers of Beyond copies sold is mostly the consequence of its poor advertisement... You have to give me the real numbers regarding the game's advertisement to prove your point of view.

That's cute. You think I care enough about your twisted point of view to want to prove anything to you.

And what have you done? How have you done anything to prove your points? Many people here have passed along sufficient enough info for you to get the picture. You keep using Denial no Jutsu because a lot of it doesn't line up with your exaggerated opinion. 

#497
Billy-the-Squid

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Seival wrote...

J. Reezy wrote...

Seival wrote...
Give me the numbers, not pictures. Pictures mean absolutely nothing, when we are talking about advertisements efficiency.

And your word means less than that. So I think it's a safer bet to just take the various pictures, some for big publications and at big venues, for being decent enough advertisement to a lot more gamers out there than the 1 million copies sold. You know you brought up an interesting point, one of GTA V's biggest videos has 29,000,000+ views. About the same amount of views as copies sold. With the various Beyond videos on YouTube and the internet in general it's very safe to assume that, again, more than 1 million people knew about Beyond for a long time. So the only logical conclusion is that, so far, only 1 million were interested in buying the game. But what you're most likely failing to understand is the fact that it is not a failure in avertisement if the same amount of people who see your game don't buy it. It's a failure in not being interesting enough for someone to take a chance.


Number of users who didn't watch the advertisement video on YouTube indicates only the number of people who didn't watch the video and don't even know about its existance. What partially indicates number of people, who were aware of the game but wasn't interested in it - is number of dislikes in the video. The numbers of interested people compared to not-interested people can be approximately determined by numbers of likes of the promotional video compared to dislikes of the promotional video.

Current numbers of Beyond copies sold is mostly the consequence of its poor advertisement... You have to give me the real numbers regarding the game's advertisement to prove your point of view.


Image IPB

#498
spirosz

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Give me evidence that they had poor advertisement.

#499
AresKeith

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spirosz wrote...

Give me evidence that they had poor advertisement.


Not enough people buying and praising the game is proof enough for Seival

Modifié par AresKeith, 17 janvier 2014 - 06:30 .


#500
The Hierophant

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Seival wrote...

Current numbers of Beyond copies sold is mostly the consequence of its poor advertisement... You have to give me the real numbers regarding the game's advertisement to prove your point of view.


But It's only your word that the advertisement campaign did poorly. On top of all the magazine covers, and articles people posted there's also the viewings at the Tribeca Film Festival, and last years E3.

Considering that B:TS is an interactive film game which is a niche genre on top of being a PS3 exclusive the sales are not bad, when you compare it to God of War 3 an exclusive from a well established franchise, which sold around 3 mil since it dropped in 2010.

I think the burden of proof is on you because there's no telling how many people became aware of the title's existence from the numerous advertisements, magazine and internet articles aswell as it's E3 showing, but opted out of buying it due to gaining knowledge of it's gameplay mechanics from the various sources.

Modifié par The Hierophant, 17 janvier 2014 - 06:39 .