Liamv2 wrote...
Here are all the ones I noticed in beyond. (In my specific playthrough some could happen with other choices)
Looks similar to Bioware bingo.
Liamv2 wrote...
Here are all the ones I noticed in beyond. (In my specific playthrough some could happen with other choices)
The Night Mammoth wrote...
You still haven't explained why GTA 5 is of lesser quality than Beyond.Seival wrote...
spirosz wrote...
So we're in agreement that both are high quality games then?
I never told GTA5 has low quality. I told that Beyond: Two Souls has better quality, than GTA5. But they are both AAA games. AAA games can't have low quality, but they can have different popularity that directly affects the number of copies sold.
...?spirosz wrote...
AresKeith wrote...
Angrywolves wrote...
I wish Cage would just do rpgs.
No you don't
Mr.House wrote...
I thought because there is no naked Ellen Page?
CrustyBot wrote...
...?spirosz wrote...
AresKeith wrote...
Angrywolves wrote...
I wish Cage would just do rpgs.
No you don't
He already does. B:TS has outlined the direction RPGs need to go to becomebettertranscedent vehicles for roleplaying and storytelling. Hence, it is not just an RPG, it is an exemplary RPG.
Modifié par spirosz, 17 janvier 2014 - 05:57 .
General TSAR wrote...
.You can go ahead and circle "almost raped" (at least three times), "scene stolen from a movie" (the Chinese Underwater Ghost Base from a James Bond flick), and "slap fight" with that one Chinese dude who was slap happy when you were escaping from the giant Final Fantasy boss.Liamv2 wrote...
Here are all the ones I noticed in beyond. (In my specific playthrough some could happen with other choices)
dreamgazer wrote...
http://img.scoop.it/...F0xjctABnaLJIm9
Yeah, they totally didn't get the word out there.
Modifié par TheChris92, 17 janvier 2014 - 11:42 .
Yeah. The way it was described early on in previews had interesting C&C Opportunities. The demos(and following playthroughs) weren't nearly as impressive, outside of realistic animations and such. Well, I'll go back to holding my copy of Heavy Rain like a teddy bear and move on.What turns me off by Beyond Two Souls is the writing and the fact that it barely succeeds as being a so-called interactive experience. It's about as interactive as pressing pause and play on a TV remote while watching a film.
Seival wrote...
dreamgazer wrote...
<SNIP>
Yeah, they totally didn't get the word out there.
Give me the numbers, not pictures. Pictures mean absolutely nothing, when we are talking about advertisements efficiency.
Guest_Catch This Fade_*
And your word means less than that. So I think it's a safer bet to just take the various pictures, some for big publications and at big venues, for being decent enough advertisement to a lot more gamers out there than the 1 million copies sold. You know you brought up an interesting point, one of GTA V's biggest videos has 29,000,000+ views. About the same amount of views as copies sold. With the various Beyond videos on YouTube and the internet in general it's very safe to assume that, again, more than 1 million people knew about Beyond for a long time. So the only logical conclusion is that, so far, only 1 million were interested in buying the game. But what you're most likely failing to understand is the fact that it is not a failure in avertisement if the same amount of people who see your game don't buy it. It's a failure in not being interesting enough for someone to take a chance.Seival wrote...
Give me the numbers, not pictures. Pictures mean absolutely nothing, when we are talking about advertisements efficiency.
Modifié par J. Reezy, 17 janvier 2014 - 02:38 .
J. Reezy wrote...
And your word means less than that. So I think it's a safer bet to just take the various pictures, some for big publications and at big venues, for being decent enough advertisement to a lot more gamers out there than the 1 million copies sold. You know you brought up an interesting point, one of GTA V's biggest videos has 29,000,000+ views. About the same amount of views as copies sold. With the various Beyond videos on YouTube and the internet in general it's very safe to assume that, again, more than 1 million people knew about Beyond for a long time. So the only logical conclusion is that, so far, only 1 million were interested in buying the game. But what you're most likely failing to understand is the fact that it is not a failure in avertisement if the same amount of people who see your game don't buy it. It's a failure in not being interesting enough for someone to take a chance.Seival wrote...
Give me the numbers, not pictures. Pictures mean absolutely nothing, when we are talking about advertisements efficiency.
Seival wrote...
dreamgazer wrote...
http://img.scoop.it/...F0xjctABnaLJIm9
Yeah, they totally didn't get the word out there.
Give me the numbers, not pictures. Pictures mean absolutely nothing, when we are talking about advertisements efficiency.
J. Reezy wrote...
And your word means less than that. So I think it's a safer bet to just take the various pictures, some for big publications and at big venues, for being decent enough advertisement to a lot more gamers out there than the 1 million copies sold. You know you brought up an interesting point, one of GTA V's biggest videos has 29,000,000+ views. About the same amount of views as copies sold. With the various Beyond videos on YouTube and the internet in general it's very safe to assume that, again, more than 1 million people knew about Beyond for a long time. So the only logical conclusion is that, so far, only 1 million were interested in buying the game. But what you're most likely failing to understand is the fact that it is not a failure in avertisement if the same amount of people who see your game don't buy it. It's a failure in not being interesting enough for someone to take a chance.Seival wrote...
Give me the numbers, not pictures. Pictures mean absolutely nothing, when we are talking about advertisements efficiency.
Modifié par Seival, 17 janvier 2014 - 05:49 .
Seival wrote...
Number of users who didn't watch the advertisement video on YouTube indicates only the number of people who didn't watch the video and don't even know about its existance. What partially indicates number of people, who were aware of the game but wasn't interested in it - is number of dislikes in the video. The numbers of interested people compared to not-interested people can be approximately determined by numbers of likes of the promotional video compared to dislikes of the promotional video.
Current numbers of Beyond copies sold is mostly the consequence of its poor advertisement... You have to give me the real numbers regarding the game's advertisement to prove your point of view.
Guest_Catch This Fade_*
LolnoSeival wrote...
Number of users who didn't watch the advertisement video on YouTube indicates only the number of people who didn't watch the video and don't even know about its existance.
Says who? You? LolnoWhat partially indicates number of people, who were aware of the game but wasn't interested in it - is number of dislikes in the video.
LolnoThe numbers of interested people compared to not-interested people can be approximately determined by numbers of likes of the promotional video compared to dislikes of the promotional video.
That's cute. You think I care enough about your twisted point of view to want to prove anything to you.Current numbers of Beyond copies sold is mostly the consequence of its poor advertisement... You have to give me the real numbers regarding the game's advertisement to prove your point of view.
Seival wrote...
J. Reezy wrote...
And your word means less than that. So I think it's a safer bet to just take the various pictures, some for big publications and at big venues, for being decent enough advertisement to a lot more gamers out there than the 1 million copies sold. You know you brought up an interesting point, one of GTA V's biggest videos has 29,000,000+ views. About the same amount of views as copies sold. With the various Beyond videos on YouTube and the internet in general it's very safe to assume that, again, more than 1 million people knew about Beyond for a long time. So the only logical conclusion is that, so far, only 1 million were interested in buying the game. But what you're most likely failing to understand is the fact that it is not a failure in avertisement if the same amount of people who see your game don't buy it. It's a failure in not being interesting enough for someone to take a chance.Seival wrote...
Give me the numbers, not pictures. Pictures mean absolutely nothing, when we are talking about advertisements efficiency.
Number of users who didn't watch the advertisement video on YouTube indicates only the number of people who didn't watch the video and don't even know about its existance. What partially indicates number of people, who were aware of the game but wasn't interested in it - is number of dislikes in the video. The numbers of interested people compared to not-interested people can be approximately determined by numbers of likes of the promotional video compared to dislikes of the promotional video.
Current numbers of Beyond copies sold is mostly the consequence of its poor advertisement... You have to give me the real numbers regarding the game's advertisement to prove your point of view.
spirosz wrote...
Give me evidence that they had poor advertisement.
Modifié par AresKeith, 17 janvier 2014 - 06:30 .
Seival wrote...
Current numbers of Beyond copies sold is mostly the consequence of its poor advertisement... You have to give me the real numbers regarding the game's advertisement to prove your point of view.
Modifié par The Hierophant, 17 janvier 2014 - 06:39 .