Aller au contenu

Photo

cave grotto wip


  • Veuillez vous connecter pour répondre
81 réponses à ce sujet

#51
NWN_baba yaga

NWN_baba yaga
  • Members
  • 1 232 messages
I´m realy thinking about a raise/lower feature for the natural pitcrossers before I go back to the last 2 or 3 grotto tiles lol. Because the possibilities are strong in this one...

Posted Image

Posted Image

Modifié par NWN_baba yaga, 26 juin 2012 - 09:21 .

  • rjshae aime ceci

#52
s e n

s e n
  • Members
  • 408 messages
bullshitnotincluded.com/wp-content/uploads/2011/11/benStillerDoIt.jpg

#53
s e n

s e n
  • Members
  • 408 messages
thatd be really amazing to see! very transitional indeed :P you should also extend the crosser to work on chasm wall edges!! maybe with 2 crossers and the chance to paint narrow paths up and down the chasm walls

another idea i got for cave style tileset is crosser/terrain, that would allow to mix 2 or more tunnels in the same tiles, but at different heights, so one runs below another, for example, and with a raise lower or different crosser/terrain type give the different tunnels the chance to meet in very dark crossroads

#54
Zwerkules

Zwerkules
  • Members
  • 1 321 messages
I'm really glad you're working on a cave tileset, Baba Yaga, because your spider caves is one of the best tilesets I've seen. One thing that makes it so good is that it is focused on being a spider caves tileset, but unfortunately that also makes it of limited use, because it only works for spider caves, not for others.
This new caves tileset however can be used a lot more often than the spider caves. Everybody needs a caves tileset now and then.
Keep up the good work!

Modifié par Zwerkules, 27 juin 2012 - 05:40 .


#55
NWN_baba yaga

NWN_baba yaga
  • Members
  • 1 232 messages
sen:
Lots of good ideas. The chasmledge crosser was a long time plan for the forest cliffs too... There they already work and here you go:

Posted Image

Posted Image

The underdark version will be different but i know the technical way and started with them before thinking to rework the lake/grotto so they will make it in 101% in after a first release. The 2 tunnelsystem sounds interesting too and I realy  need to make a list of all the cool things you all suggested so far. Thanks all again :)

zwerkules:
The Spider caves (which I realy love myself) becomes an independant subset to these caves. It is so much bigger in already available content and scope "thanks to sen and the neverroofers" where I have an easy play with set and itp work.

Modifié par NWN_baba yaga, 27 juin 2012 - 07:02 .

  • rjshae aime ceci

#56
lordofworms

lordofworms
  • Members
  • 252 messages
I love your work Baba Yaga! where the %$#@ is that forest tileset!? with the walkable cliff edges?! I must have missed the link on the vault! ;)


its amazing when you think that inside all these terrific artists ( such as yourself!!)  computer is a veritable mountain of unclaimed unseen WIP's and half-projects that I bet *any* one of us wouldn't mind taking as is!! with no complaints!

*well until we start using it and beg bleed and borrow you to expand of it further! hahaha*:devil::devil::devil:

#57
Zwerkules

Zwerkules
  • Members
  • 1 321 messages

NWN_baba yaga wrote...

The Spider caves (which I realy love myself) becomes an independant subset to these caves. It is so much bigger in already available content and scope "thanks to sen and the neverroofers" where I have an easy play with set and itp work.


I got a question for you, Baba: Will there be holes in the cave floor like in the spider caves and those niches in the cave walls? They are one thing that makes the spider caves tileset so good.

#58
NWN_baba yaga

NWN_baba yaga
  • Members
  • 1 232 messages
Unfinished business is a real problem for me. That forest is like i said a big beta build that had endless beginnings. I think the first started back in 2006 and always evolved into something different? Means practicaly i have to many folders called "forest_"lol! Whatever...I learned to focus on smaller projects and release it as to hold back and build massive beta builds of no real use:D.

I havent decided yet how i will use the spidercaves for this one zwerkules. Sure we need a few things to make a connection but how far i´ll take it... who knows;) But I consider it.

#59
gutwrench66kg

gutwrench66kg
  • Members
  • 177 messages
Any updates on either of these absolutely gorgeous sets? :-)

#60
Draygoth28

Draygoth28
  • Members
  • 445 messages
This is simply amazing work. I hope there is a future release planned.

#61
NWN_baba yaga

NWN_baba yaga
  • Members
  • 1 232 messages
Thanks you guys. Would anyone want the unreleased mess of unfinished business but still useable sets that only needs a implementaion into a 2da and itp? The tiles are finished that i did, but not every possible variation were possible.

I cant do any mod work atm, my thoughts are with our planet and what i can do myself to not be such a fool to mother earth... well thats the only thing i have in my mind!

But nevertheless i can upload what i have done, but from there on you are on your own;)

#62
T0r0

T0r0
  • Members
  • 305 messages
Thre planet wants you to keep on making content for NWN. She told me so. ;)

#63
henesua

henesua
  • Members
  • 3 864 messages
upload what you have, and we'll take it from there.

we miss you and hope you find time for both mother earth and NWN, but I agree with your priorities.

#64
NWN_baba yaga

NWN_baba yaga
  • Members
  • 1 232 messages
I stay around as usual and will collect what is "easy" for you guys/ gals to use.

I´ll help when i can but my time for this is over not meant to be a farewell:)

#65
Draygoth28

Draygoth28
  • Members
  • 445 messages
I could see scrags walking out of that lake. This is an amazing tile set for my new Duergar when they are done. May be the best looking underdark tile set I've seen. It is very inspiring...

#66
Rolo Kipp

Rolo Kipp
  • Members
  • 2 791 messages
<packing...>

Baba, you *know* I'd be pleased as punch to add the BY tilesets to the CTP's WIP archive.
Sooner or later I'll get some action on all of those fantastic things I'm saving in Fibber McGee's interdimensional closet...

<...even the rat>

#67
TheOneBlackRider

TheOneBlackRider
  • Members
  • 380 messages
That chasmledge is such a fantastic idea! Don't remember seeing it somewhere else! Please finish it.

#68
Draygoth28

Draygoth28
  • Members
  • 445 messages
Did we get a taker on completing this amazing project?

#69
henesua

henesua
  • Members
  • 3 864 messages
Has Baba uploaded the files?

#70
Draygoth28

Draygoth28
  • Members
  • 445 messages
Not that I know of, just didn't want this thread to get buried and him to forget about it. Great tile set and I hope to someday get my hands on it. : )

#71
DM_Vecna

DM_Vecna
  • Members
  • 280 messages

Is there any chance of getting this into the hands of the public?



#72
NWN_baba yaga

NWN_baba yaga
  • Members
  • 1 232 messages

I never completed the tileset and it is kind of messy in terms of random tiles that dont fit together very well. I used sen cave expansion and build tile by tile so to say. The grotto and pit terrain is fully working but not every possible combination is done. So if you can live with clicking on tiles in order to get the correct tiles alligned i can pakage it together and release it. But i´m working on another cave set.... and dont think i will update this one here again. So you can modify what you want and see if it is usefull. Like i said it works it´s just not fully finished. But it´s a good combination to the spider caves...


  • Zwerkules, kalbaern, henesua et 4 autres aiment ceci

#73
Draygoth28

Draygoth28
  • Members
  • 445 messages
Would love to use it. Now what about this new cave tile set I'm hearing about? :)

#74
NWN_baba yaga

NWN_baba yaga
  • Members
  • 1 232 messages

Everything new that i have done since my last brainstorm of how i design my content for the future is very "pixelated". The results looks like a mix of an ultima 9, silent hill psx old school the witcher 1 game. Everything has a filter 0 applied i use 128*128 textures too (sometimes). So it´s so different to anything else i know for nwn i can upload some images soon so you see what i´m doing exactly. But it´s definately pixelated but yet pretty nice... i also play in 800 resolution to get into that old feeling with the camera mod.


  • henesua aime ceci

#75
Draygoth28

Draygoth28
  • Members
  • 445 messages
Sounds very interesting. Can't wait to see it.