I was very intrigued by the chasmledge shown above. this could fill a nice gap.
cave grotto wip
#76
Posté 13 juillet 2014 - 02:50
#77
Posté 13 juillet 2014 - 10:13
The chasmledge crosser was for the "old forest"... (i dont think i still got the files but i know how to do it and tell you) and the caves. I´m sorry for the delay but i´m such a lazy robot when something doesnt fit in my "actual" mindset....
So what i did with the crosser was (if i recall) i just did "features" for the chasm/cliff sections. So you had to add the correct features to the chasm to create the trail and thats it. This way i didnt have to mess with the "rules" because i hate them and voila within 5 minutes you have a nice new terrain calles chasm ledge without messing around with "how does that crosser works between these 2 terrains and alligns correctly....".
Anyway, i will prepare that cave tomorow. TOday is football and germany is winning ![]()
- shadguy aime ceci
#78
Posté 14 juillet 2014 - 09:44
Congratulations for Germany, Baba! ![]()
#79
Posté 14 juillet 2014 - 01:34
Bit OT with the soccer stuff but argentina was very good. I thought they would win the match but... i used BLACK MAGIC and see.... we won the damn worldcup HAHAHAHAHAHAHAHAAHHAHAHAHAHAAHHAHAHAHAHA
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hehe. Ok so much for my joy and now back to thick swampy forest in my hut and do modding!
- KlatchainCoffee aime ceci
#80
Posté 14 juillet 2014 - 05:31
Makes me feel better about the US only losing by one goal also. ![]()
- NWN_baba yaga aime ceci
#81
Posté 14 juillet 2014 - 06:05
If the US Team really wanted to win the world cup they would have bought it. They just didn't want it enough.
Meanwhile I am excitedly anticipating screenshots of your latest project, Baba.
- NWN_baba yaga aime ceci
#82
Posté 14 juillet 2014 - 06:40
@henesua
will be fun for sure. Took me a while to get the look not to pixelated (well it is but you can see every detail that is neccesary) and yet keeps this "just a game" feeling alive. Environment screens will follow very soon. I just want to make sure that my new rain will fit in too. I found a way to make the raindrops splash on solid walkmeshs. And i dont notice a drop in fps so this is all very simple and adds alot to the rain forest feeling... soon
I choosed this way also because it is less time consuming. I can use real pictures and work very fast getting them to the texture look i need. On the other side i have a whole variety of FX and dynamix lighting that i can use + fog etc. so everything is somewhat a special kind of an old bastard polished up pretty good ![]()
- Rolo Kipp aime ceci





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