In regard about some guide buld that told us to maximize some attributes more than other attributes for min maxing the character, just let see the basic Warrior class perk.
The minimum attribute requirement for Warrior is 25 at level 12. Which means a Warrior don't need more than 25 Strength up to level 12
http://dragonage.wik...lents_(Origins)
The game is designed that we increase other attributes before reaching level 12, and by that making our character balanced. There are so much complains about the player need to use poultices too much, or need a healer ASAP, it is because they build their warrior other than what they suppose to be before level 12.
There are a lot of misleading guides telling "put everything in Strength for Two Handed Weapon Warrior" or "put everything in Dexterity for Sword and Shield Warrior", there the result is new players having dificulty before reaching level 12, and rant, and rage...
A Warrior only need 25 Strength up to level 12 and using all basic Warrior talent perk, no need to much fancy on weapon talents early on. Weapon talents need certain requirement, thus misleading a player into thinking they must pursue them all ASAP. When they purse that early, they can't use it anyway, because lack in other supporting attributes
Warrior talent perk vs Attributes
Débuté par
Guest_Nizaris1_*
, juin 04 2012 05:36
#1
Guest_Nizaris1_*
Posté 04 juin 2012 - 05:36
Guest_Nizaris1_*
#2
Posté 04 juin 2012 - 06:41
Min-maxing isn't about doing what the game designers thought you'd be doing. It's about making the most powerful character. The first levels aren't actually that tough as a pure strength 2h warrior for example because your damage is good, and at medium to high levels you're just steamrolling everything, laughing as you realize your low dex, con and wil scores mean nothing at all.
Dragon Age Origins is an awesome game, but its mechanics weren't cooked quite long enough. You can't base your argument on the strength requirement for Deathblow. It literally just means you need 25 strength and says nothing about how much strength the most powerful character would have.
Dragon Age Origins is an awesome game, but its mechanics weren't cooked quite long enough. You can't base your argument on the strength requirement for Deathblow. It literally just means you need 25 strength and says nothing about how much strength the most powerful character would have.
#3
Guest_Nizaris1_*
Posté 04 juin 2012 - 07:17
Guest_Nizaris1_*
what i mean is up to level 12 doesn't need more than 25, but after that just increase any attribute the player want.
It is because, a Warrior should using warrior talent perk as a warrior, that is what a warrior is designed for.
after level 12, when the warrior is balanced in attributes, then go with whatever you want. The character is balanced now, and should have no major problem such as relying too much on health pots or a healer and cannot activate special attack or sustains because of stamina too low
It is because, a Warrior should using warrior talent perk as a warrior, that is what a warrior is designed for.
after level 12, when the warrior is balanced in attributes, then go with whatever you want. The character is balanced now, and should have no major problem such as relying too much on health pots or a healer and cannot activate special attack or sustains because of stamina too low
Modifié par Nizaris1, 04 juin 2012 - 07:18 .
#4
Posté 04 juin 2012 - 11:06
I get what you're saying. I prefer going pure strength and don't seem to have too much trouble with that even without DLC items. But I can understand why you might want to take something else for the first levels, and it won't ruin your character in the long run. It's not the kind of thinking that goes behind min-maxing though.
If you do have DLC items, by the way, you get a head start and will have plenty of stamina and survivability right away. Plus you can use the top tier 2h axe already in Lothering.
If you do have DLC items, by the way, you get a head start and will have plenty of stamina and survivability right away. Plus you can use the top tier 2h axe already in Lothering.
#5
Guest_Nizaris1_*
Posté 05 juin 2012 - 02:16
Guest_Nizaris1_*
Well, some players do have trouble, the safest way is to play warrior as it is designed to be, then rock and roll to the end :-)
#6
Posté 11 juin 2012 - 07:00
There are a lot more perks to warrior than just the class tree, given that both the 2h and sword and board line is unique to the warrior class making them "perks" as well.
Most weapon talent trees have attribute reqs and the passives given by the weapon trees really determine how good your character is. (While warrior talents lean towards tanking, the passives and sustains in the Sword and Shield are way more oriented towards tanking)
Also, I don't get it, what's your point here?
If I choose to prioritize dex and strength as sword and board, while completely ignoring the other attribute categories, are you going to say that is wrong?
Because if you are, you're no better than the guides you claim to detest.
Most weapon talent trees have attribute reqs and the passives given by the weapon trees really determine how good your character is. (While warrior talents lean towards tanking, the passives and sustains in the Sword and Shield are way more oriented towards tanking)
Also, I don't get it, what's your point here?
If I choose to prioritize dex and strength as sword and board, while completely ignoring the other attribute categories, are you going to say that is wrong?
Because if you are, you're no better than the guides you claim to detest.
Modifié par actionhero112, 11 juin 2012 - 07:02 .
#7
Guest_Nizaris1_*
Posté 12 juin 2012 - 03:22
Guest_Nizaris1_*
Well, i do play like what i suggested in the first post, and my two handed weapon warrior kill Flemeth when my character at level 15 without any Wade armors and without DLC weapons/armors, i don't even doing Sacred Ash yet. And my warrior is (as i remember) Strength 34, Dexterity 25, Willpower 25, Magic 15, Cunning 20, Constitution 25...wearing Templar Armor and Yusaris, not even have second specialization...My party member are Alistair, Wayne and Leliana. Alistair just wearing Steel Heavy Chainmail and a sword from Lothering Chantry reward with Templar Shield.
Min max character is not important
Min max character is not important
Modifié par Nizaris1, 12 juin 2012 - 03:33 .
#8
Posté 12 juin 2012 - 05:27
But see, even then you can see why people pump str. You have the Templar armor correct? Knight Commanders Plate becomes immediately available to you outside of lothering (frostback with Faryn) As well as one of the easiest 2h weapons to get in the game, the Ageless. 39 str to wield Knight commanders plate.
And because high level gear is pretty everywhere, is it any wonder why people pump their strength/magic to wear it? Not to mention that most people agree that constitution is pretty useless, dodging attacks with dex and not taking damage is better than the pitiful health boost that comes with con.
Plus, when an experienced person plays nightmare, they are going to min max their character, just because it make the game easier. They will generally do more damage, their tank will dodge more attacks and the team will work better together.
More than this however, is that people are going to play the way they want to. If min max doesn't work for them, chances are they won't continue with it. But for the people that min max works for, why try to sell them on another style of play? They're already having fun.
And because high level gear is pretty everywhere, is it any wonder why people pump their strength/magic to wear it? Not to mention that most people agree that constitution is pretty useless, dodging attacks with dex and not taking damage is better than the pitiful health boost that comes with con.
Plus, when an experienced person plays nightmare, they are going to min max their character, just because it make the game easier. They will generally do more damage, their tank will dodge more attacks and the team will work better together.
More than this however, is that people are going to play the way they want to. If min max doesn't work for them, chances are they won't continue with it. But for the people that min max works for, why try to sell them on another style of play? They're already having fun.
Modifié par actionhero112, 12 juin 2012 - 05:37 .
#9
Guest_Nizaris1_*
Posté 12 juin 2012 - 06:51
Guest_Nizaris1_*
Yes of course i CAN buy Knight Commander Armor IF i have the money and IF i pass the assassins there... Don't say like everything is for sure here. The assassins there is one of the toughest and they are the "go away" warning from the developer. not to mention some beasts, bandits, assassins on the road before reaching there from Lothering to Circle Tower and to Orzamar.
Like i already said in many posts, dexterity only for avoiding/parry melee attacks, while the enemies are not just attack with melee. i dare you to save all 6 refugees from darkspawn attack in the Chanter board quest at level 15 and above...(or maybe you just enjoy killing darkspawns and don't care about those refugees at all?)
The enemy level as the character level...you will see differently if you doing the same quests at certain levels The emisery above will spam fire balls and chain lightnings at level 15 (darkspawn mages don't care about micromanaging either, he kill the refugees, darkspawn, you and your companions), if you attack him directly, it cast Stinging Swarm at you...low Constitution = instant death...believe me, i have try it.
Got grabbed by Orge while your companions low stamina and low mana? Low Constitution = instant death
Got chew up by dragon? Low Constitution = instant death
Well, i am having no fun in min max playthrough :-)
Like i already said in many posts, dexterity only for avoiding/parry melee attacks, while the enemies are not just attack with melee. i dare you to save all 6 refugees from darkspawn attack in the Chanter board quest at level 15 and above...(or maybe you just enjoy killing darkspawns and don't care about those refugees at all?)
The enemy level as the character level...you will see differently if you doing the same quests at certain levels The emisery above will spam fire balls and chain lightnings at level 15 (darkspawn mages don't care about micromanaging either, he kill the refugees, darkspawn, you and your companions), if you attack him directly, it cast Stinging Swarm at you...low Constitution = instant death...believe me, i have try it.
Got grabbed by Orge while your companions low stamina and low mana? Low Constitution = instant death
Got chew up by dragon? Low Constitution = instant death
Well, i am having no fun in min max playthrough :-)
Modifié par Nizaris1, 12 juin 2012 - 07:02 .
#10
Posté 13 juin 2012 - 07:07
Well my companions never go low on mana because potions are dirt cheap and easy to make. There's no good reason to ever run out.
I see why you don't want to min-max though. I don't tell myself (or other people) that it's the best or only way to play because that's not true. But that's how I play games. I can't help it. I have loads of fun min-maxing.
I see why you don't want to min-max though. I don't tell myself (or other people) that it's the best or only way to play because that's not true. But that's how I play games. I can't help it. I have loads of fun min-maxing.
#11
Guest_Nizaris1_*
Posté 14 juin 2012 - 04:15
Guest_Nizaris1_*
1 second between chucking mana potion and casting healing spell on companion who is only have 1 second before die...is precious... :-)
#12
Posté 14 juin 2012 - 02:40
You drink them before you run out. You can even set tactics so your companions drink them automatically below a certain percentage.
#13
Guest_Nizaris1_*
Posté 14 juin 2012 - 03:27
Guest_Nizaris1_*
I know...but sometimes...SOMETIMES...**** happens lol
So i think it is better for all characters have enough Constitution, so they are not too dependent on each other. Well, that is my play-style, you can agree or not
I don't like micromanagement too much, as i don't like to pause too much. So when there is a battle, everybody just do everything freely, i only pause and micromanage when needed
So i think it is better for all characters have enough Constitution, so they are not too dependent on each other. Well, that is my play-style, you can agree or not
I don't like micromanagement too much, as i don't like to pause too much. So when there is a battle, everybody just do everything freely, i only pause and micromanage when needed
#14
Posté 15 juin 2012 - 07:49
Oh I think I established that by now, I don't mind different playstyles. But I'm a compulsive min-maxer. I can't help it. Believe me it does work as well ingame as it does on paper





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