The one thing I really can't stand about DA:O archery...
#1
Posté 12 décembre 2009 - 12:38
Seriously, I stun the bad guy with Dirty Fighting, and so he's not even able to defend, and my arrow is touching his chest, but when it leaves the bow, it goes flying over his head - because I'm just an Elf, after all, who grew up with a bow in his hand...
Maybe Dirty Fighting should give a large penalty to defense? Or maybe there should be an attack bonus against anyone that's stunned? Let me guess, that breaks game balance because then players who are stunned are in big trouble, especially when surrounded.. *sigh* Guess we can't have it all..
#2
Posté 14 décembre 2009 - 03:14
#3
Posté 14 décembre 2009 - 03:34
#4
Posté 14 décembre 2009 - 03:37
#5
Posté 14 décembre 2009 - 03:49
Back on topic, mages make good archers, they don't miss. I know Morrigan was hitting for around 50 when I had her with the ice staff and all the +ice damage gear. Also did you have combat archery (the talent that negates penalties for using a bow at close range)?
#6
Posté 14 décembre 2009 - 04:02
Honestly, that's how it SHOULD be. The concept of the "melee archer" is one of the most absurd things to EVER come out of RPGs.
I DO agree that there's some issues with accuracy in the game, but much of it is gameplay balance (there's no way you should miss a frozen/stunned enemy with a MELEE attack, either). Longbows could also stand a greater maximum range, as well, but keep in mind it doesn't take much to avoid an arrow fired at that distance, either. If bows were as accurate as they could be, the game would need to eliminate the magic homing arrows that follow a target even if they move after the shot was fired (test it for yourself. Watch for a shot to leave an enemy's bow then move your character. If the enemy "rolled" a successful hit, the arrow will turn to follow you).
Incidentally I can think of any number of situations where bows and arrows may be one of the best approaches you can take. The Brood Mother fight especially comes to mind. I practically mopped her up with JUST a combination of Morrigan and Leliana while my P/C and Oghren kept her minions busy (ultimately my P/C killed her by herself firing ice arrows from one corner where the Brood Mother's tentacles couldn't reach).
I especially like a combination of Pinning Shot + Crit Shot/Arrow of Slaying against Emissaries. I HATE dealing with those things with melee (high-level Emissaries can beat the hell out of you before you can close) or even magic attacks....
Or, if you're using a spell like Blizzard or Tempest which can hurt your own party, it's great being able to hammer the enemies inside without risking friendly fire by entering the AoE for a melee attack.
You just have to remember: Bows are RANGED weapons. If the enemy has gotten that close, it's time to switch to your alternate weapon and that's exactly how I use Leliana. I have her pelt them with arrows until they close in to melee range, then it's backstabbing time. I rarely have trouble with accuracy, just get your Dex up.
#7
Posté 14 décembre 2009 - 04:16
#8
Posté 16 décembre 2009 - 06:38
I completely agree about pinning shot, etc, against emissaries, though I just have Wynne use a Glyph of Neutralization on one, and if there's another, I deal with them personally.
Yea, archers up close and personal, especially with longbows, is kind of silly - but having so many talents in archery, and none in melee weapons, I do more damage and crowd control with arrows.
Anyway, here's a screen shot of having the right equipment, buffs and talents that shows how archery can own just about everything... I guess they were right about the Dalish after all (but, just like mages at lower levels, they aren't as powerful until they reach higher levels)
Click the link for full size (159 attack, and that's without using Aim) and 204 defense, 270 vs Missiles, though that's in Defensive Fire mode, which I never use, because I never need it because of all the other buffs - and for fun, had Shale put up Stone Aura, which boosts def some more, but still, you get the point - just wanted to see how high I could get defense
Modifié par Ashkeldir, 16 décembre 2009 - 06:42 .
#9
Posté 18 décembre 2009 - 05:15
#10
Posté 18 décembre 2009 - 07:17
Ashkeldir wrote...
Playing a Dalish Elf who grew up with a bow in his hand, 33 dex, level 9 rogue.. How is it possible for me to miss three shots in a row at a target who is literally at point blank range and stunned!?
Seriously, I stun the bad guy with Dirty Fighting, and so he's not even able to defend, and my arrow is touching his chest, but when it leaves the bow, it goes flying over his head - because I'm just an Elf, after all, who grew up with a bow in his hand...
Maybe Dirty Fighting should give a large penalty to defense? Or maybe there should be an attack bonus against anyone that's stunned? Let me guess, that breaks game balance because then players who are stunned are in big trouble, especially when surrounded.. *sigh* Guess we can't have it all..
Stunning does give a huge penalty to Defence. My Rogue, when Dirty Fighting is used against him, drops from 160+ to 80 and everything hits him.
#11
Posté 18 décembre 2009 - 08:23
#12
Posté 18 décembre 2009 - 08:38
johnbgardner wrote...
You all are under a misconception. Melee archery is the ability to use an arrow as a dagger ala Legolas in the Two Towers.
In DA:O it just alleviates being "interrupted" when drawing, it doesnt equal the "Point Blank" skill of DnD unfortunately.
#13
Posté 18 décembre 2009 - 09:05
#14
Posté 18 décembre 2009 - 09:28
Ashkeldir wrote...
The one thing I really can't stand about DA:O archery...
Just wait until the Arrow of Slaying bugs rears its ugly head at you. You'll be cursing as the bug literally kills your party.
#15
Posté 18 décembre 2009 - 11:01
Kesshi wrote...
Ashkeldir wrote...
The one thing I really can't stand about DA:O archery...
Just wait until the Arrow of Slaying bugs rears its ugly head at you. You'll be cursing as the bug literally kills your party.
What bug is that?
I think that is a very powerful ailibity. I have an archer and that's one the funniest skills. The only thing i dislike about this is that besides that skill the dmg is pretty low overall. (or maybe i'm doing something wrong)
#16
Posté 18 décembre 2009 - 01:39
#17
Posté 18 décembre 2009 - 02:28
Damage can be low but the activity is low risk so it should be. I wish bows could get runes added to them just like swords do but the ability to have fire/ice arrows and their ilk offsets that a bit.
#18
Posté 18 décembre 2009 - 02:30
Ambaryerno wrote...
Honestly, that's how it SHOULD be. The concept of the "melee archer" is one of the most absurd things to EVER come out of RPGs..
I can deal with it since I can deal with 100's of other silly concepts in games but I really have no idea how anyone thinks this can work.
#19
Posté 18 décembre 2009 - 02:59
Ashkeldir wrote...
Playing a Dalish Elf who grew up with a bow in his hand, 33 dex, level 9 rogue.. How is it possible for me to miss three shots in a row at a target who is literally at point blank range and stunned!?
Seriously, I stun the bad guy with Dirty Fighting, and so he's not even able to defend, and my arrow is touching his chest, but when it leaves the bow, it goes flying over his head - because I'm just an Elf, after all, who grew up with a bow in his hand...
Maybe Dirty Fighting should give a large penalty to defense? Or maybe there should be an attack bonus against anyone that's stunned? Let me guess, that breaks game balance because then players who are stunned are in big trouble, especially when surrounded.. *sigh* Guess we can't have it all..
sorry but you're doing it wrong then.
I'm on my 4th play...only one of them did I respec Leliana into DW..which DID make her a beast....but the other 3 plays she was archery and she's a monster with it...and I have yet to play through as a rogue...and she's really the ONLY choice to bring along if you want to open chests if you're not a rogue yourself unless you use a respec mod to respec Zevran when you get him (and up till that point you STILL have to use her if you're not a rogue)..because Zevran is quite worthless vanilla when it comes to openning things.....which is funny as he states when you talk to him that he can pick locks..when in reality he can't.
#20
Posté 18 décembre 2009 - 04:27
I like playing a Rogue, I like using a bow as my main weapon, but it means I struggle to have fun in my RPG's until mods/cheats come along.
Modifié par humorguy, 18 décembre 2009 - 04:28 .
#21
Posté 18 décembre 2009 - 06:56
humorguy wrote...
Let's face it - in practically evry RPG ever made, archery is second cousin, Rogue is second cousin,
Archery is a second cousin because it makes so little sense in most RPG settings. Really, with a long bow, if you aren't out on grasslands at range a longbow is a disaster. You are dragging that huge bow through a dungeon/cave/castle whatever? Really? You are firing it into a swirling melee? Good plan. You are trying to fire it while someone with a sword hacks at you? Ugh. At least DOA has the decency to give you "free" basic arrows and you don't have to try and drag along enough arrow (100's you'd need) wandering through the Deep Roads.
I'll say this, if you want archery DOA is light years ahead of Oblviion where it is utterly worthless.
#22
Posté 19 décembre 2009 - 12:11
Mages do more damage, have more control. 2h warriors, dual weild rogues & warriors put out sigNIFICANTLY more damage than my archer does.
That being said, i love my archer. I pumped nothing but dex so with master archer & defensive firing & duelist keen defense I am practically unhittable (tank revenants no problem). I can 1 shot any white enemy with arrow of slaying. My crit% can go pretty high with the right gear & shale & leiliana's song of courage, and I benefit from all the +% crit damage. Overall it has been quite a challenging but fun playthrough experience.
#23
Posté 19 décembre 2009 - 12:17
Modifié par Nokturnal Lex, 19 décembre 2009 - 12:18 .
#24
Posté 19 décembre 2009 - 12:26
#25
Posté 19 décembre 2009 - 04:50
Catt128 wrote...
Kesshi wrote...
Just wait until the Arrow of Slaying bugs rears its ugly head at you. You'll be cursing as the bug literally kills your party.
What bug is that?
I think that is a very powerful ailibity. I have an archer and that's one the funniest skills. The only thing i dislike about this is that besides that skill the dmg is pretty low overall. (or maybe i'm doing something wrong)
The Arrow of Slaying bug is where you fire an Arrow of Slaying, you use the energy, watch the arrow strike the target, the arrow will be penetrating the target, but do zero damage. You will receive no message. No blocked, no immune, no miss, no "0" message, just a wasted cooldown. I've noticed this happening on Reverants more than any other mob.





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