Sauruz wrote...
But you're saying the Normandy crash scene is supposed to show that the sacrifices can be undone. What would be the point of showing sacrifices if they're gonna show seconds later that those sacrifices are pointless in the long run?Seival wrote...
I think that narrative purpose of destroying the relays was to show that any kind of victory will not come cheap. Even through each ending already has it's own cost. And even through all losses prior to the dialogue with the Catalist.
You literally have no idea about narrative and plot structure. Even an amateur can see the flaws presented in this narrative you're making the ending sequence out to be. It's embarrasing, just like whenever you go on about how great DEMs are. Nobody with any grasp on literature and writing shares that kind of opinion because it's common knowledge that DEMs are mostly terrible plot devices and rightly so.
You don't know that some of sacrifices can be undone before you watch the ending completely for the first time. You will be convinced that they are permanent sacrifices, so it will be harder for you to make the final decision.
I literally tell you that BioWare writers are genius. Show me at least one player who could predict the ending. Show me at least one player who was not stunned by the ending at least for a couple of days. Show me at least one role-player who had no hard time choosing the ending... Silence is your answer...





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