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It makes sense [Normandy crash scene support thread]


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#1126
M Hedonist

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Seival, stop avoiding my arguments and answer this one already:

Sauruz wrote...

More importantly, why would they rebuild the Mass Relays in all of the endings? They could as well develop more efficient FTL drives.
Behold as I break new ground in this thread and use actual evidence: Interview with Patrick Weekes

Galactic civilization will rebuild. The mass relays were not necessary for interstellar flight. Remember, what does it say in the Codex about the speed of ships? That's right, 12 lightyears per (day? hour? minute?). And that's only the cruising speed, not the maximum speed.

People have never needed to research basic FTL improvements before because they have mass relays. With the relays gone, new technology will increase that speed. Additionally, the element zero cores of the dead/controlled Reapers can be used to improve FTL drives. Starflight will continue using conventional FTL.

Patrick Weekes disagrees with you, Seival.

My argument actually uses evidence. You cannot say that you disagree with evidence. And you cannot say that your dumb FAQ answers this one. Because it doesn't.

Modifié par Sauruz, 15 juin 2012 - 12:44 .


#1127
estebanus

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Sauruz wrote...

Seival, stop avoiding my arguments and answer this one already:

Sauruz wrote...

More importantly, why would they rebuild the Mass Relays in all of the endings? They could as well develop more efficient FTL drives.
Behold as I break new ground in this thread and use actual evidence: Interview with Patrick Weekes

Galactic civilization will rebuild. The mass relays were not necessary for interstellar flight. Remember, what does it say in the Codex about the speed of ships? That's right, 12 lightyears per (day? hour? minute?). And that's only the cruising speed, not the maximum speed.

People have never needed to research basic FTL improvements before because they have mass relays. With the relays gone, new technology will increase that speed. Additionally, the element zero cores of the dead/controlled Reapers can be used to improve FTL drives. Starflight will continue using conventional FTL.

Patrick Weekes disagrees with you, Seival.

My argument actually uses evidence. You cannot say that you disagree with evidence. And you cannot say that your dumb FAQ answers this one. Because it doesn't.



he's not going to answer because he doesn't know the answer. Simple as that. He also isn't answering my question about the breath scene.

#1128
Pottumuusi

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Sauruz wrote...

I've seen conspiracy theories that are less convoluted than this mess.



9/11 Truthers would cry in shame if they saw this and David Icke would be proud.

#1129
Seival

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Sauruz wrote...

Seival, stop avoiding my arguments and answer this one already:

Sauruz wrote...

More importantly, why would they rebuild the Mass Relays in all of the endings? They could as well develop more efficient FTL drives.
Behold as I break new ground in this thread and use actual evidence: Interview with Patrick Weekes

Galactic civilization will rebuild. The mass relays were not necessary for interstellar flight. Remember, what does it say in the Codex about the speed of ships? That's right, 12 lightyears per (day? hour? minute?). And that's only the cruising speed, not the maximum speed.

People have never needed to research basic FTL improvements before because they have mass relays. With the relays gone, new technology will increase that speed. Additionally, the element zero cores of the dead/controlled Reapers can be used to improve FTL drives. Starflight will continue using conventional FTL.

Patrick Weekes disagrees with you, Seival.

My argument actually uses evidence. You cannot say that you disagree with evidence. And you cannot say that your dumb FAQ answers this one. Because it doesn't.


Ok, I'll answer that in a separate post, but I think it will be better to avoid fragmented descussion. Or you will just blame me again in "not answering some particular questions".

So... First of all, ME3 final was "supposed to be" something about "Dark Energy can consume stars or even entire systems, and Reapers actually tried to stop this"... But you can see the real endings yourself. The concept is completely different. They might just reserved the whole "Dark Energy thing" for some future ME Universe based games.

Patrick Weekes doesn't describe a scenario of some announeced game. He just shares his vision, which may be changed 100 times before some real work on a new game will be started. So, you don't really have to abandon the idea of the Mass Relays will always be the only way to travel between clusters fast enough.

...As you can see, even evidance can be easily counter-argumented.

Modifié par Seival, 15 juin 2012 - 01:11 .


#1130
M Hedonist

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Seival wrote...

Sauruz wrote...

Seival, stop avoiding my arguments and answer this one already:

Sauruz wrote...

More importantly, why would they rebuild the Mass Relays in all of the endings? They could as well develop more efficient FTL drives.
Behold as I break new ground in this thread and use actual evidence: Interview with Patrick Weekes

Galactic civilization will rebuild. The mass relays were not necessary for interstellar flight. Remember, what does it say in the Codex about the speed of ships? That's right, 12 lightyears per (day? hour? minute?). And that's only the cruising speed, not the maximum speed.

People have never needed to research basic FTL improvements before because they have mass relays. With the relays gone, new technology will increase that speed. Additionally, the element zero cores of the dead/controlled Reapers can be used to improve FTL drives. Starflight will continue using conventional FTL.

Patrick Weekes disagrees with you, Seival.

My argument actually uses evidence. You cannot say that you disagree with evidence. And you cannot say that your dumb FAQ answers this one. Because it doesn't.


Ok, I'll answer that in a separate post, but I think it will be better to avoid fragmented descussion. Or you will just blame me again in "not answering some particular questions".

So... First of all, ME3 final was "supposed to be" something about "Dark Energy can consume stars or even entire systems, and Reapers actually tried to stop this"... But you can see the real endings yourself. The concept is completely different. They might just reserved the whole "Dark Energy thing" for some future ME Universe based games.

Patrick Weekes doesn't describe a scenario of some announeced game. He just shares his vision, which may be changed 100 times before some real work on a new game will be started. So, you don't really have to abandon the idea of the Mass Relays will always be the only way to travel between clusters fast enough.

...As you can see, even evidance can be easily counter-argumented.

Image IPB
Check the date. That interview is from PAX. After the game was released.

Modifié par Sauruz, 15 juin 2012 - 01:31 .


#1131
Memnon

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Evidence has to be countered with more evidence, not wild theories and suppositions pulled from your fourth point of contact ...

Modifié par Stornskar, 15 juin 2012 - 02:01 .


#1132
Erield

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New, un-addressed question.

If this is supposed to be a test jump of New Relays, to show Hope For the Future--why don't we see them go through the Relay jump? We just saw the Relays explode; if we're supposed to infer that they've been reconstructed and rebuilt, why don't we see that?

#1133
Seival

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Sauruz wrote...

Seival wrote...

Sauruz wrote...

Seival, stop avoiding my arguments and answer this one already:

Sauruz wrote...

More importantly, why would they rebuild the Mass Relays in all of the endings? They could as well develop more efficient FTL drives.
Behold as I break new ground in this thread and use actual evidence: Interview with Patrick Weekes

Galactic civilization will rebuild. The mass relays were not necessary for interstellar flight. Remember, what does it say in the Codex about the speed of ships? That's right, 12 lightyears per (day? hour? minute?). And that's only the cruising speed, not the maximum speed.

People have never needed to research basic FTL improvements before because they have mass relays. With the relays gone, new technology will increase that speed. Additionally, the element zero cores of the dead/controlled Reapers can be used to improve FTL drives. Starflight will continue using conventional FTL.

Patrick Weekes disagrees with you, Seival.

My argument actually uses evidence. You cannot say that you disagree with evidence. And you cannot say that your dumb FAQ answers this one. Because it doesn't.


Ok, I'll answer that in a separate post, but I think it will be better to avoid fragmented descussion. Or you will just blame me again in "not answering some particular questions".

So... First of all, ME3 final was "supposed to be" something about "Dark Energy can consume stars or even entire systems, and Reapers actually tried to stop this"... But you can see the real endings yourself. The concept is completely different. They might just reserved the whole "Dark Energy thing" for some future ME Universe based games.

Patrick Weekes doesn't describe a scenario of some announeced game. He just shares his vision, which may be changed 100 times before some real work on a new game will be started. So, you don't really have to abandon the idea of the Mass Relays will always be the only way to travel between clusters fast enough.

...As you can see, even evidance can be easily counter-argumented.


Check the date. That interview is from PAX. After the game was released.


So? New games in ME Universe are not even announced. They have time and can change the idea for new game many times. They may prefer not to remove Mass Relays from the ME Universe, or already decided not to remove them.

Even official interviews can reveal things that can be changed later. And we are talking about unofficial interview here. So, you shouldn't think that Mass Relays removal was set in stone already. We both really know nothing about this and only time will tell if I was right or not.

#1134
Etereoooo

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IndridColdx wrote...

this is garbage


Agreed.
Tey made a ****d up ending, is it so hard to accept?

#1135
Seival

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Erield wrote...

New, un-addressed question.

If this is supposed to be a test jump of New Relays, to show Hope For the Future--why don't we see them go through the Relay jump? We just saw the Relays explode; if we're supposed to infer that they've been reconstructed and rebuilt, why don't we see that?


You mean why don't we see the process of Relay reconstruction? For the same reason we don't see "how Joker picked up the entire crew from the Earth and managed to jump through the Sol Relay before the explosion" if that what was really happened. The reason was to force us to think about the scene, I suppose. The entire ending forces us to think. Just look at the "Mass Effect 3 Story and Campaign Discussion (Spoilers Allowed)" forum :)

...The scene may be explained in more details in EC, so the truth might be revealed soon. And I'm 100% sure the scene will not be removed.

#1136
Pottumuusi

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Seival wrote...
The entire ending forces us to think.



Yeah, you might want to try that out sometime.

#1137
Erield

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I meant why don't we see them going through the Relay. We see the Normandy go up to and activate a Relay as one of the very first scenes in ME1. We see the Normandy go up to and use a Relay somewhere around 9187597 times throughout the rest of the ME games.

If the point of the scene is to show that the Relays have been rebuilt, why does it cut straight from the Relay exploding to Joker and the Normandy in a blue-shifted FTL phase, without showing them going up to and activating a reconstructed Relay?

#1138
Darth_Trethon

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So it's been well established from page one of this thread and from day one of the release before that that all of the OP's points are garbage.....how did this get to page 46?

OP two bits of advice:

1) Most are naturally predisposed to hate the scene because Shep was abandoned for no given reason. You can try to rationalize that maybe they could somehow know the relays and citadel would blow or that they were ordered by Hacket or some space unicorn freaked them out or whatever....all worthless and they should have still stayed no matter what. No half assed excuse clarification even if given by BioWare would be accepted so insisting on defending this scene will only get you flamed some more.

2) Unlike other poppular theories about the ending yours is not supported by anything clear from within the game, only by wild twists of trying to explain and excuse a piece of garbage. As I mentioned before in other threads.....trying to explain the turd floating in the beer mug is just not going to work....and nobody is going to try to hear any of it because there is no acceptable excuse. This is ME3's turd floating in the beer mug....trying to explain why it's ok to drink it isn't going to work even if it's healthy and protein rich and total innocent and explainable accident and approved by all health departments of the world.....nobody cares because nobody is going to eat crap, get it? Now let it go.

#1139
Seival

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Erield wrote...

I meant why don't we see them going through the Relay. We see the Normandy go up to and activate a Relay as one of the very first scenes in ME1. We see the Normandy go up to and use a Relay somewhere around 9187597 times throughout the rest of the ME games.

If the point of the scene is to show that the Relays have been rebuilt, why does it cut straight from the Relay exploding to Joker and the Normandy in a blue-shifted FTL phase, without showing them going up to and activating a reconstructed Relay?


To force us to make logical conclusions, which are very hard to find. That's what any good story should do, IMO.

#1140
The Night Mammoth

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[quote]Seival wrote...

FAQ[/quote]

I'm in stiches right now. You've made my day with this.

[quote]Q: Why do you think the scene is not some symbolical "Adam and Eve allegory"?
A: I believe that if BioWare really wanted to make a symbolical scene, they could do something like this:
http://social.biowar...ndex/12575608/1[/quote]

This is just hilarious.

They couldn't have made it more obvious if they tried. Two figures standing alone as the sun rises amid a green and verdant land. Wow, you certainly nailed that symbol, BioWare. Anyone who doesn't see it or doesn't agree that's the purpose is in denial. 

Like you. 

[quote]Q: But the scene was look like happened just after the Cricible's explosion. Color of the shockwave confirms that.
A: Shockwave's color could be some long-term post-effect of Crucuble's explosion. So the scene could take place years or decades after the Battle for the Earth.[/quote]

Complete imagination. Occam's Razor gains a point. 

I'd like you to have a pop at explaining why the wave is traveling behind joker. During a Mass Effect jump, a corridor is created, so why is there not a corridor? 

[quote]Q: Decades? But why Joker is not old then?
A: Humans live till 150 years in ME Universe, remember? 20 or 30 years will not change Joker's face a lot.[/quote]

They're very lucky to reach thate age. 

Specifically, Joker looks literally no different to how he does on the Normandy. 

[quote]Q: Why Javik can be aboard during the scene?
A: He could change his mind about the suicide.[/quote]

That's just laughable. 

Why would he be aboard? He's not a useful member of the crew, he performs no duties and has no expertise. He does not value the Normandy or the people that operate it.

He has literally no reason to be on it. 

Occam's Razor leads two to zero. 

[quote]Q: Why Joker eyes aren't glowing inside the Normandy during the Synthesis ending before the crash?
A: Those eye glows could be visible only in some special conditions (like adept's eye glows when he uses abilities).[/quote]

That's just your imagination. Logic would assume his eyes turn green because the wave overtakes him.

But oh no, not for you, it's just another assumption.

And Occam's Razor scores a hatrick! 

[quote]Q: How could the jumps be even possible? The Relays were destroyed.
A: Relays were clearly not destroyed completely, especially in the Control ending. They could be reconstructible.[/quote]

They are reconstructible. You have to assume they've been reconstructed, which in 20 years seems wonderfully stupid. 

[quote]Q: Jump is possible only between two working Relays, so the Relay on the other side was also reconstruced? How?
A: Yes, Relays were reconstruced on the both sides. Teams from different clusters could coordinate the process via QAC communicators, which were not harmed during the Crucible's explosion.[/quote]

Where's he going then, and why does it fail midway?

[quote]Q: Why making test-jumps at all if the Relays were reconstructed?
A: The Relays could not work properly just after the reconstruction. They will definitely require proper recolibration, which can't be done without test-jumps.[/quote]

It can be done without sending a fully crewed and highly advanced war-ship with pointless passengers in it. 

[quote]Q: Why not use empty and cheap ships, controlled by VIs for such tests?
A: Many of unmanned tests were clearly made before launching a full-staffed ones. [/quote]

Assumption. Occam's Razor roars on with a double double. 

[quote]But fully-staffed tests on different types of ships are also important. And the Normandy with its crew could take part in the very first full-staffed test-jump.[/quote]

Doesn't explain why one: they're using the Normandy, and two: why it's fully crewed by people with no relevant skills. 

[quote]Q: Why fully-staffed tests are so important?
A: First of all, fully-staffed ships have different payload and profile, which affects a lot of ship's flight properties.[/quote]

That's just nonsense, that makes pretty much no sense at all.

Different playload and profile, different flight properties? What the f*ck does any of that even mean?

[quote]Second, living crew members has specific physiology, which differ them from each other and animals. Some tests just have to be made with real people involved.[/quote]

There's no reason to have a ship filled with irrelevant passengers. 


[quote]Q: But why not use some cheap ship with some unimportant people for the very first flight?
A: There are no unimportant people in post-Crucible age.[/quote]

Yes because every single one of those several billion people has an important job to fulfill. 

[quote]Normandy is not just a stealth-frigate. It's very survivable and heavily upgraded ship. [/quote]

A slightly upgraded stealthship. Not very durable at all. Why not send a regular frigate or a cruiser through? Both will take more damage. Why not send a dreadnought through? That way you can fill the entire ship with people of different ages and occupations to run those idiot test you babbled on about. Why not send a regular old freighter with thousands of civilians? 

[quote]And the Normandy's usual crew is very skilled and well-trained to act effectively in different extremal situations. Normandy and its crew is a perfect choice for such a dangerous task.[/quote]

Still doesn't explain why Javik, James, Liara, Garrus, Ashley, and Tali are on board, who fulfill no relevant jobs on the ship. 

[quote]Q: But why not keep performing unmanned flights till some acceptible level before launching full-staffed test?
A: As I said, there definitely were such unmanned flights. But the full-staffed tests are different. If everything was good during 100 unmanned flights, it doesn't guarantee that there will be no accidents in the very first full-staffed one.[/quote]

There's no reason to believe accidents will suddenly happen when you put people through it. 

[quote]Q: Why not replace usual Normandy's crew with some engineers? They will definitely do better.
A: Actually they will not. Test-flight (especially the very first one) needs a team that can act effectively in extremal situations, not scientists. Military crew is much more preferable.[/quote]

Well that's wrong, but sure. 

Why is Garrus there? He doesn't operate the ship. Neither does Liara. All they can do is stand and watch the actual crew do some stuff. 

I mean, you have a massive armada of ships with the best of the best in that number, Geth, Asari, Turians, but they choose the Normandy and some people with irrelevant skills there just because. 

Sauraz had a good analogy. What we're describing is putting experienced pilots in the fighter planes to test them. What you're describing is putting people who have survived a plane crash to fly it, despite have no relevant skills. It's moronic. 

[quote]Q: Then why not use some other millitary crew on the same ship?
A: Do you really believe that Liara or James will prefer to miss such an important task? Or that Dr. Chakwas will abandon her "children"?[/quote]

Yes, because they have no reason to. 

[quote]Q: Ok, so they did it! And crashed on some unknown world... So they all died in the end?
A: The jump is possible only between two working Relays. Which means that there are enough men, resources and ships on the other side of the jump. Which means that help will come soon enough. Normandy and its crew will be saved.[/quote]

They have no way of knowing where they are. 

[quote]Q: Why do you think BioWare really meant the test-flight? What was the purpose of the scene?
A: First of all, scene could prove that the Relays were reconstructible. [/quote]

That doesn't need proof. 

[quote]And galactic civilization will not be doomed to be separated forever, or for a very long time. [/quote]

See, this was their intention: to have people separated for a very long time. 

[quote]Second the scene could mean that the Relays are the only way to travel between clusters fast enough.[/quote]

That's already the case. 

[quote]Even if galactic civilization will get rid of the Reaper tech, it will eventually lead to inventing their own mass relays. So, basically, the scene might be a proof that Mass Relays will always be a part of games, based on ME universe.[/quote]

Then destroying them has literally no meaning. 

[quote]Q: Why didn't Shepard exit the Normandy after crash in case of 4000 EMS Destroy ending?
A: She could have some other important tasks on the Earth for example. Or she is just inside the Normandy, and planned to exit later.
[/quote]

Everything fell apart after the first question, but really?

You basically just contradicted yourself by saying Shepard wouldn't be on the ship, but the Normandy crew is valued and would volunteer. Why not Shepard? 

And that second point is just f*ck tastically stupid. Completely invalid as any form of explanation. 

Time for the hammer blow. 

With too low EMS, Earth is destroyed, but the Normandy survives. Explain. 

Modifié par The Night Mammoth, 15 juin 2012 - 03:41 .


#1141
Erield

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Seival wrote...

To force us to make logical conclusions, which are very hard to find. That's what any good story should do, IMO.


I would like to present to you the following definitions of words.

logic: sensible rational thought and argument rather than ideas that are influenced by emotion or whim
sensible: having or demonstrating sound reason and judgment
sound: Thorough; complete
reason: a cause that explains a particular phenomenon

How does not showing us a Rebuilt Relay allow us to logically conclude that they have been rebuilt?

I will give you an example.  I am holding something in one of my hands behind my back.  What is it, and which hand is it in?  The only clue I will give you is that after my hand opens, it might fall on the ground.

#1142
The Night Mammoth

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Seival wrote...

Erield wrote...

I meant why don't we see them going through the Relay. We see the Normandy go up to and activate a Relay as one of the very first scenes in ME1. We see the Normandy go up to and use a Relay somewhere around 9187597 times throughout the rest of the ME games.

If the point of the scene is to show that the Relays have been rebuilt, why does it cut straight from the Relay exploding to Joker and the Normandy in a blue-shifted FTL phase, without showing them going up to and activating a reconstructed Relay?


To force us to make logical conclusions, which are very hard to find. That's what any good story should do, IMO.


Good stories don't force the audience to make their own conclusions, and I'd hardly say your idiot theory is 'logical'. It's entirely made up of ever more ridiculous assumptions, and so isn't even really a theory, it's just nonsense. 

Modifié par The Night Mammoth, 15 juin 2012 - 03:42 .


#1143
Darth_Trethon

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Erield wrote...

Seival wrote...

To force us to make logical conclusions, which are very hard to find. That's what any good story should do, IMO.


I would like to present to you the following definitions of words.

logic: sensible rational thought and argument rather than ideas that are influenced by emotion or whim
sensible: having or demonstrating sound reason and judgment
sound: Thorough; complete
reason: a cause that explains a particular phenomenon

How does not showing us a Rebuilt Relay allow us to logically conclude that they have been rebuilt?

I will give you an example.  I am holding something in one of my hands behind my back.  What is it, and which hand is it in?  The only clue I will give you is that after my hand opens, it might fall on the ground.

I hope you realize you are only arguing with trolls here. The whole logic bit screams trololololo

#1144
Erield

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I know I am, Darth_Trethon. But it's my time to waste! I've had enough laughs over this thread that I don't mind picking up the torch and taking it at the troll, biding my time until spiderman comes along to rescue me.

#1145
M Hedonist

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Seival wrote...

So? New games in ME Universe are not even announced. They have time and can change the idea for new game many times. They may prefer not to remove Mass Relays from the ME Universe, or already decided not to remove them.

Even official interviews can reveal things that can be changed later. And we are talking about unofficial interview here. So, you shouldn't think that Mass Relays removal was set in stone already. We both really know nothing about this and only time will tell if I was right or not.

I think we've got a serious case of Insane Troll Logic on our hands.
How do new games have anything to do with this? They aren't talking about new games. They're talking about the ending of this game. You know, the one we're talking about right now?
- You are saying that Mass Relays will be rebuilt. You're claiming that's what the devs wanted to show us with this scene.
- Patrick Weekes is saying that Mass Relays won't be rebuilt and that people will have to use FTL drives. That's what the devs actually want us to believe. If they wanted us to believe that Mass Relays will be rebuilt, Patrick Weekes would have said so.
Case closed. Until further notice, your theory has been disproved.
And don't try dismissing that interview as "unofficial". Patrick Weekes himself has commented on that interview. It won't get any more official than that.

My spidey senses are tingling. Anybody else feel that?

Modifié par Sauruz, 15 juin 2012 - 04:08 .


#1146
Seival

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Erield wrote...

Seival wrote...

To force us to make logical conclusions, which are very hard to find. That's what any good story should do, IMO.


I would like to present to you the following definitions of words.

logic: sensible rational thought and argument rather than ideas that are influenced by emotion or whim
sensible: having or demonstrating sound reason and judgment
sound: Thorough; complete
reason: a cause that explains a particular phenomenon

How does not showing us a Rebuilt Relay allow us to logically conclude that they have been rebuilt?

I will give you an example.  I am holding something in one of my hands behind my back.  What is it, and which hand is it in?  The only clue I will give you is that after my hand opens, it might fall on the ground.


How does showing us Rebuilt Relay will make the logical conclusion hard to find? What you are suggesting will not require any logical analysis, it will just show us a fact.

I came to logical conclusions that were shown in OP. And it was not easy, believe me. Some time ago I also wanted the scene to be removed. But later I started to ask myself: why? And the answer was sudden and obvious: I just didn't want to try to understand it. And then I tried...

Modifié par Seival, 15 juin 2012 - 04:20 .


#1147
M Hedonist

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Seival wrote...

How does showing us Rebuilt Relay will make the logical conclusion hard to find? What you are suggesting will not require any logical analysis, it will just show us a fact.

If they wanted to show us that Relays will be rebuilt, why would Patrick Weekes say something different?
Are you just going to ignore the fact that the devs are saying things that contradict your theory?

Spidey senses... tingling...

#1148
The Angry One

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Sauruz wrote...

Seival wrote...

How does showing us Rebuilt Relay will make the logical conclusion hard to find? What you are suggesting will not require any logical analysis, it will just show us a fact.

If they wanted to show us that Relays will be rebuilt, why would Patrick Weekes say something different?
Are you just going to ignore the fact that the devs are saying things that contradict your theory?

Spidey senses... tingling...


Seival may be off in la la land with his theories, but Patrick Weekes didn't write the endings, and he's just trying last minute damage control to salve frustrations in the wake of Mac Walters' ultra nihilism.

His statement is naive and doesn't fit with the universe. He makes the relays sound completely expendable. Also, the "cruising speed" remark makes no sense. If 12ly/day is the "cruising speed" then why are they constantly outrun by Reaper ships going at 30ly/day? Why not speed up? And 30ly/day has to be the Reaper limit because... why would the Reapers have a cruising speed? They're not limited by fuel or discharging cores.

Even if ships could go faster, how long are you going to redline your engines before you break them? Where are you going to fix them? This is going to be a Fallout society at best, replacements will be at a premium, people will be shooting each other over salvage.

Modifié par The Angry One, 15 juin 2012 - 04:34 .


#1149
Memnon

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Seival wrote...

To force us to make logical conclusions, which are very hard to find. That's what any good story should do, IMO.


This is lunacy - not all "good stories" should force us to figure out the endings. When done well, it can be useful - Inception did this well, but the concept of what was and wasn't real was an underlying topic throughout the movie. LotR does not need to make you think about the endings - it is good vs. evil, good triumphs in the end, period. And people love it.  Are you saying that Star Wars should have ended when the attack on Yavin began, leaving us to figure out whether or not Han comes back, Luke learns to trust the Force, etc. I really can't believe this ...

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Seival

Seival
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Sauruz wrote...

Seival wrote...

So? New games in ME Universe are not even announced. They have time and can change the idea for new game many times. They may prefer not to remove Mass Relays from the ME Universe, or already decided not to remove them.

Even official interviews can reveal things that can be changed later. And we are talking about unofficial interview here. So, you shouldn't think that Mass Relays removal was set in stone already. We both really know nothing about this and only time will tell if I was right or not.

I think we've got a serious case of Insane Troll Logic on our hands.
How do new games have anything to do with this? They aren't talking about new games. They're talking about the ending of this game. You know, the one we're talking about right now?
- You are saying that Mass Relays will be rebuilt. You're claiming that's what the devs wanted to show us with this scene.
- Patrick Weekes is saying that Mass Relays won't be rebuilt and that people will have to use FTL drives. That's what the devs actually want us to believe. If they wanted us to believe that Mass Relays will be rebuilt, Patrick Weekes would have said so.
Case closed. Until further notice, your theory has been disproved.
And don't try dismissing that interview as "unofficial". Patrick Weekes himself has commented on that interview. It won't get any more official than that.

My spidey senses are tingling. Anybody else feel that?


ME3 doesn't state that Mass Relays were destroyed forever. We have no way to see if Mass Relays were really destroyed forever, till some new game in ME Universe will be announced/released and the story of this new game will take place after ME3 events.

Sorry, but even if Patrick Weekes himself will suddenly appear in this thread and states that I'm wrong, I will continue to argue... You clearly don't know how the gamedev industry works. Even some official announcements can be trusted absolutely. And you are talking about unofficial interview with some thoughts, that might be just speculations about a future game's scenario that noone even started to write. Concepts may be changed many times, before they will be finalized during the development process.

...The theory isn't disproved or approved till new story in ME Universe. A story that will take place after ME3 events.

Modifié par Seival, 15 juin 2012 - 04:49 .