It really has some great graphics and I kinda hope that it will come out with next gen consoles now, because there's no way I'm buying an Ubisoft game on PC (unless they avoid their DRM nonsense).
Modifié par milena87, 05 juin 2012 - 09:57 .
Modifié par milena87, 05 juin 2012 - 09:57 .
Filament wrote...
Looks fantastic. The face animation is really good. Don't really respect a guy who causes a giant pile-up and hurts or kills who knows how many to get to his target though. Not to mention stealing, etc. Premise doesn't sound very appealing.
Rockworm503 wrote...
Filament wrote...
Looks fantastic. The face animation is really good. Don't really respect a guy who causes a giant pile-up and hurts or kills who knows how many to get to his target though. Not to mention stealing, etc. Premise doesn't sound very appealing.
Must've missed the part where he opens a car door to get a guy out of the cross fire.
Doesn't make up for him causing all of it but it seems like this is the players choice. If you want to be so compassionate about pixels I'll be genuinely surprised you like any games.
Modifié par naughty99, 05 juin 2012 - 10:09 .
Guest_EternalAmbiguity_*
Rockworm503 wrote...
Filament wrote...
Looks fantastic. The face animation is really good. Don't really respect a guy who causes a giant pile-up and hurts or kills who knows how many to get to his target though. Not to mention stealing, etc. Premise doesn't sound very appealing.
Must've missed the part where he opens a car door to get a guy out of the cross fire.
Doesn't make up for him causing all of it but it seems like this is the players choice. If you want to be so compassionate about pixels I'll be genuinely surprised you like any games.
EternalAmbiguity wrote...
Rockworm503 wrote...
Filament wrote...
Looks fantastic. The face animation is really good. Don't really respect a guy who causes a giant pile-up and hurts or kills who knows how many to get to his target though. Not to mention stealing, etc. Premise doesn't sound very appealing.
Must've missed the part where he opens a car door to get a guy out of the cross fire.
Doesn't make up for him causing all of it but it seems like this is the players choice. If you want to be so compassionate about pixels I'll be genuinely surprised you like any games.
Are you really going to jump on his/her case for not wanting to kill two dozen innocents in a game? Are you really?
And, Filament, I read somewhere that he's painted as an anti-hero, so it makes some sense.
Guest_EternalAmbiguity_*
EternalAmbiguity wrote...
The thing is though, we don't WANT it to be "just a game." That's why people throw around terms like "realism" and "immersion."
There's no fun in killing legions of NPCs if there's no guilt or genuine suffering to go with it.Rockworm503 wrote...
What you want the guilt that goes with people dying?EternalAmbiguity wrote...
The thing is though, we don't WANT it to be "just a game." That's why people throw around terms like "realism" and "immersion."
There's immersion and there's insane.
Guest_EternalAmbiguity_*
Rockworm503 wrote...
What you want the guilt that goes with people dying?
There's immersion and there's insane.
I never get immersed in a game I always know I"m playing one.
Nothing will ever change that for me because I'm always looking at it through my eyes and controlling with a controller.
Immersion is beyond me.
And realism should never replace fun... EVER.
Modifié par EternalAmbiguity, 05 juin 2012 - 10:35 .
GodWood wrote...
There's no fun in killing legions of NPCs if there's no guilt or genuine suffering to go with it.Rockworm503 wrote...
What you want the guilt that goes with people dying?EternalAmbiguity wrote...
The thing is though, we don't WANT it to be "just a game." That's why people throw around terms like "realism" and "immersion."
There's immersion and there's insane.I'm not crazy
And one day, when I figure out how to, I'll have a custom pic and then I'll be a real forumite.EternalAmbiguity wrote...
Edit: woah, Godwood, you've got like a real pic now, you got rid of that stock one. Nice.
I too, at least since after GTA 3.GodWood wrote...
There's no fun in killing legions of NPCs if there's no guilt or genuine suffering to go with it.Rockworm503 wrote...
What you want the guilt that goes with people dying?EternalAmbiguity wrote...
The thing is though, we don't WANT it to be "just a game." That's why people throw around terms like "realism" and "immersion."
There's immersion and there's insane.I'm not crazy
Guest_EternalAmbiguity_*
GodWood wrote...
And one day, when I figure out how to, I'll have a custom pic and then I'll be a real forumite.
EternalAmbiguity wrote...
Well, bo's got his guide here:GodWood wrote...
And one day, when I figure out how to, I'll have a custom pic and then I'll be a real forumite.
http://social.biowar...2113/blog/4817/
Cheers.
Modifié par Vez04, 05 juin 2012 - 11:31 .
Guest_Catch This Fade_*
Crowd amount isn't what was giving it away for me. The reflective lighting of the street signs on the ground outside seemed to be of very high quality. Also the particle effects of the flames aren't possible on any console game I've ever seen. That's what really gives it away.naughty99 wrote...
jreezy wrote...
So you looked at the video and couldn't tell that it was obviously PC footage?naughty99 wrote...
Looks fantastic - hope it's available for PC
There were certainly a lot of actors on the screen at once, which you typically don't see in a console game due to CPU limitations, but the posted video was 720p and the textures were low res, etc. I don't think they've announced yet what platforms will be available for this game.
Modifié par jreezy, 05 juin 2012 - 11:43 .
Guest_Catch This Fade_*
Agreed. 360 needs as many good games as it can get to balance out its abysmal first-party support.LPPrince wrote...
Wish it came out on next gen consoles, but if not, I'll get it for 360.
That is if it releases on that platform, which it better.
Guest_Erik Lehnsherr_*
LPPrince wrote...
Watch Dogs Kinect!
Use the Kinect Sensor to watch things!
/I have a Kinect