your top 4 missions in me 3 and WHY
#26
Posté 05 juin 2012 - 07:59
Tuchunka - Pure epic FTW! When Wrex called me his sister, and the whole "the name Shepard will mean hero" speach - I think that was the real high point of the game. Then seeing the Thresher Maw take down a reaper! And finally Mordin's death, was so well done. It was really beautiful.
Rannoch - Uniting the geth and the quarians was the other high point of the game. Watching the fleet take down that reaper as you dodge its laser - that's how a boss battle is done. And then Legion's sacrifice was so moving. Seeing the way Tali reacts to it - again, beautiful.
I'm not sure about the 4th one. Maybe Jack's mission. I like Jack, and seeing how she'd grown, seeing her with her kids, was so cute. Plus she has some great banter lines.
Worst - anything with Cerberus. The attack on the citadel was annoying once you got to Kai Leng. Again, Shepard is a moron. The guy lands on your hover car, as you are passing underneath bridge after bridge. Just pull up and squish him like the bug he is! Turn him into a bloody smear on the windshield. Or better yet, instead of letting your half dead buddy fight him, how about you step in there and slice his head off with that fancy new omniblade of yours. Idiot.
Cerberus base - cool to see the room finally, some neat trivia points along the way, and the renegade interrupt was awesome at the end, but where did the reaper come from, and could TIM shut up already?
London - So I've been going along, everything's fine, never had any issues that I couldn't handle in a reload. Then HOLY CRAP! The mission to protect the missiles - who thought it was a good idea to have a swarm of banshees, marauders, brutes, and (i think) a harvester (or two?) right there at the end? It's like we've been swimming in the kiddie pool and someone suddenly drops us in the middle of the pacific during a hurricane.
Everything else - not really memorable. Didn't love it, didn't hate it (with the exception of the end of course).
#27
Guest_Nyoka_*
Posté 05 juin 2012 - 08:34
Guest_Nyoka_*
Tuchanka
Jack
Grunt
...can't pick another one really. So I'll just say speaking with Samantha.
#28
Posté 05 juin 2012 - 09:11
daecath wrote...
and the whole "the name Shepard will mean hero" speach
Best line of the game, period. It was super hard not to be moved by that particular moment.
#29
Guest_wiggles_*
Posté 05 juin 2012 - 09:16
Guest_wiggles_*
#30
Posté 05 juin 2012 - 09:25
Rannoch. Aside from Legion's "death" - which, as future software engineer I found to be rather stupid - that was an AMAZINGLY done sequence. And I was lucky enough not to get the invisible rock bug, so that scene was poignant and clever rather than narmy.
Mars, including the pre-mission stuff on the ship and followup. My Shepard was in a relationship with Liara, and the reunion was great. As a Vanguard, I didn't have too many problems with the final chase, and I loved seeing Shepard dealing with distrust from squad mates, obviously distraught by the events of earth.
The citadel attack. Shepard definitely carried the idiot ball here, and pretty hardcore. However, excusing Shepard's temporary stupidity with air cars and assassins in melee with dying drell, it was ABSOLUTELY epic. Shooting Udina? SO AWESOME. Saying goodbye to Thane? I had to stop playing for a good ten minutes because I was crying so hard after that. Watching Bailey try to retake C-Sec? Heartbreaking.
Besides those... I loved Samara's mission for a bunch of reasons. Miranda's was well done, as well. I loved the Cerberus Base assault, even if it felt a little bit like an ass-pull to get there. Blowing a fighter jet through a wall? Pure awesome.
I wasn't a fan of Jacob's or Jack's. Seeing Jack all grown up was awesome, as was running into David Archer, but gameplay-wise it was pretty boring. Jacob's I found boring from both a mechanic perspective - really, turrets? - and a character one, since my Shepard wasn't in a relationship with him and considered him a friend it was a lot of conversations with him going "I'm happy" and me going "I'm happy for you" over and over again like were guilty or something. And his wife's obnoxious, too. Hmph.
#31
Posté 05 juin 2012 - 09:29
#32
Posté 05 juin 2012 - 09:43
#33
Posté 05 juin 2012 - 09:44
#34
Posté 05 juin 2012 - 09:47
#35
Posté 05 juin 2012 - 09:48
2) Tunchanka
3) Grissom Academy
4) Mars
#36
Posté 05 juin 2012 - 09:51
2)Citadel, Thane vs. Kai Leng
3)Tuchanka, Mordin's song
4)Mars, Ashly injured
#37
Posté 05 juin 2012 - 09:53
Stamina Rose wrote...
1) Palaven
2) Tunchanka
3) Grissom Academy
4) Mars
Wait you went to Palaven? I only ended up on one of it moons (because it was easier to render than an actual home world)
#38
Posté 05 juin 2012 - 09:53
wiggles89 wrote...
I can't even think of four missions from the game that were any good.
In which case, I pity you.
#39
Posté 05 juin 2012 - 09:57
2) Rannoch... awesome mission, which, while it had a number of flaws and leaps of logic, fulfilled the promise of player choice-consequence just as well as Tuchanka
3) Palaven's moon... really well done mission... palaven burning in the background was an awesome sight
4) Grissom Academy... great to see jack again, the combat was tough and fun, and it had a great reference to project overlord too
Modifié par xxSanitysuxx, 05 juin 2012 - 09:59 .
#40
Posté 05 juin 2012 - 10:28
2) Priority: Rannoch is not quite on par with Tuchanka, but it's still a fantastic mission all the same. Both are in a completely different league to the rest of the "important" missions in the game, such as Thessia.
3) Priority: Geth Dreadnaught is a mission i'm surprised no-one else has mentioned. I thought it was fantastic. The gravity-boot walk at the beginning may have been pointless but it sure was epic, as was crawling into a massive ship infested with geth. The dreadnaughts main arc-cannon added an interesting element to the combat as well. Plus, the dialogue is simply hilarious at times.
4) Priority: Palaven was an incredible mission, despite the misleading title. Huge planet burning above? Check. 2km tall reapers...reaping in the background? Check. Downed turian frigate burning on the surface? Check. Garrus? Check. In short, a great mission that I had hoped would set the bar for the rest of ME3. Sadly, twas not to be.
Modifié par Edolix, 05 juin 2012 - 10:29 .
#41
Posté 05 juin 2012 - 10:42
None of the ME3 missions were that good.
Priority: Tunchanka failed because Cerberus seemed to give up trying to stop the Genophage cure after Sur'Kesh(when did TIM ever just give up on anything or leave anything to chance) and would have been better if Cerberus had tried to stop you before or after the Destroyer was swallowed by Kalros. Seeing as Cerberus had forces on Tunchanka but did nothing to stop the Genophage cure from happening.
#42
Posté 05 juin 2012 - 11:02
I just counted it as a part of the Rannoch arch, which technically it is.Edolix wrote...
3) Priority: Geth Dreadnaught is a mission i'm surprised no-one else has mentioned. I thought it was fantastic. The gravity-boot walk at the beginning may have been pointless but it sure was epic, as was crawling into a massive ship infested with geth. The dreadnaughts main arc-cannon added an interesting element to the combat as well. Plus, the dialogue is simply hilarious at times.
Play the multiplayer map on Tuchanka in that SP N7 "Mission" thing. Cerberus is there. You take over planetary defence canons and drive them off by blowing up their cruiser.varteral6162 wrote...
Priority: Tunchanka failed because Cerberus seemed to give up trying to stop the Genophage cure after Sur'Kesh(when did TIM ever just give up on anything or leave anything to chance) and would have been better if Cerberus had tried to stop you before or after the Destroyer was swallowed by Kalros. Seeing as Cerberus had forces on Tunchanka but did nothing to stop the Genophage cure from happening.
#43
Posté 05 juin 2012 - 11:06
Udina's death felt out of place for me. He's changed since ME2. In some ways I appreciate that, in others it just didn't seem to fit.Phydeaux314 wrote...
Not even shooting Udina? Or hauling Samara's daughter screaming away from her sister as she was preparing to commit suicide, then watching as her mom tried (or succeeded, you monster) to do the same? Or Thane's death? Or...
The Monastry wasn't really anything special. Above average in terms of ME3 missions, below average in terms of overall Mass Effect missions. It was just a resounding meh.
If by Thane's death you mean the fight, the fact that Shepard - and the squad - did nothing the whole time kinda killed that one for me, whilst Thane's final lines were some good dialogue, it doesn't count as a mission to itself.
#44
Posté 05 juin 2012 - 11:15
varteral6162 wrote...
The Suicide mission from ME2 best mission in the entire series.
None of the ME3 missions were that good.
Priority: Tunchanka failed because Cerberus seemed to give up trying to stop the Genophage cure after Sur'Kesh(when did TIM ever just give up on anything or leave anything to chance) and would have been better if Cerberus had tried to stop you before or after the Destroyer was swallowed by Kalros. Seeing as Cerberus had forces on Tunchanka but did nothing to stop the Genophage cure from happening.
Umm... you did play Tuchanka: Bomb, right? That was the mission in which you help Victus defuse the massive bomb on Tuchanka, which Cerberus are trying to detonate... so, no... your argument fails... Priority : Tuchanka is awesome any way you look at it
#45
Posté 05 juin 2012 - 11:21
Priority:Earth... such a huge letdown... it just felt unfinished to me... i loved the music, but thatw as it, everything else was mediocre.... this is not even counting the ending
Elcor Extraction... when i acquired this mission in the journal, i was giddy with excitement at the possibities... what a travesty
Only really loathed these two, most of the others were mediocre to good, not horrible
#46
Posté 05 juin 2012 - 11:54
- Tuchanka Part 2
- Rannoch Part 1
- Rannoch Part 2
#47
Posté 25 juin 2012 - 05:56
2) Despite Legion's death confusing me I loved the entire Rannoch arc. This felt just as good as Tuchanka for me.
3) Mars was great. Reunite with Liara and my VS having trust issues.
4) Palaven felt intense and Garrus joining me again was the best.
I honestly felt that despite its many flaws this game was still great. Here's hoping the EC makes the ending decent.
#48
Posté 25 juin 2012 - 06:12
2. Palaven: the atmosphere here was great. Genuinely felt like I was on a battlefield. Some amazing visuals here.
3. Tuchanka: enough said.
4. Attack on the Citadel / Cerberus base: confrontation with VS, getting to sit on TIM's chair and killing Udina + Kai Leng.
Honourable mention: Thessia.
#49
Posté 25 juin 2012 - 06:34
Talking to EDI (I know not a mission, but I was really digging the new EDI.)
Cerberus base video logs - having Tali tell me..."You are real. Real...and mine." Followed shortly later by "He needs to die," (regarding TIM)
I pretty much loved everything in ME3 up to getting hit by Harbinger's beam, (minus the tedious planet scanning of course.)
#50
Posté 25 juin 2012 - 06:38
2. Rannoch
3. Citadel Cerberus Attack
4. Final Earth mission up until the Harbinger beam





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