Spycicle wrote...
I loved it too. Still, since I always tend to conserve ammo I used the industrial-saw-thing more often, the contact beam was also useful against bosses. The flamethrower and force gun were probably the worst weapons.
What.
Spycicle wrote...
I loved it too. Still, since I always tend to conserve ammo I used the industrial-saw-thing more often, the contact beam was also useful against bosses. The flamethrower and force gun were probably the worst weapons.
Guest_Para-Medic_*
spiros9110 wrote...
IGN Live: Dead Space 3 Interview
If anyone is interested, not that I like IGN, nor am I excited for this because I don't like the direction, but for anyone who is!
"Co-op is just like a secret special bonus for those who want to be able to play with their friends"
lol.
stysiaq wrote...
And I was hoping that Dead Space 3 will bring back the atmosphere from the original game.
Sure, it wasn't scary, what can scare you after all, when you hold a Ripper or that mining laser, but the level design was awesome. the chapters "Into The Void" and "Dead On Arrival" were my favorites (the first one included walking on a mined asteroid, and the second one had Twitchers)
Second game was still cool, and I actually liked that Isaac was no longer mute and the cutscenes/quick time events, but the atmosphere was half gone.
Guest_Para-Medic_*
TheChris92 wrote...
Looks like Dead Space is taking the same route as Resident Evil. Horror games are slowly disappearing it seems.
Guest_Para-Medic_*


Because Resident Evil was so scary to begin with...TheChris92 wrote...
Looks like Dead Space is taking the same route as Resident Evil. Horror games are slowly disappearing it seems.
Modifié par breakdown71289, 06 juin 2012 - 07:12 .
Modifié par deuce985, 06 juin 2012 - 08:12 .
I mean, yeah I like me an action game that has high creepiness to it. But I just don't see how people think Dead Space 3 is any different than 1 or 2, save for the co-op.android654 wrote...
Have to agree with Some Geth. I played the first two and while 1 had less enemies, more dark and blind spots, 2 was a shooter with some moments of creepiness. I remember the first time you come across some toddler necromorphs, there are several dozen you have to stop, you move about five feet then several dozen more. The rest of the game ran in pretty much the same way.
Some Geth wrote...
Now this looks like it could be a good horror game.
Some Geth wrote...
Because Resident Evil was so scary to begin with...TheChris92 wrote...
Looks like Dead Space is taking the same route as Resident Evil. Horror games are slowly disappearing it seems.
And there are still horror games beging made, but the thing is Resident Evil has been an action game since 4 and Dead Space has always been an action game since it's first game.
Guest_Catch This Fade_*
Modifié par jreezy, 07 juin 2012 - 03:24 .
jreezy wrote...
The Day 2 E3 presentation on G4 for this game made me cringe. The guy showing it off pretty much side-stepped questions that had to do with the obvious change in direction from the previous games.
Sajji wrote...
It looks terrible. I heard so much good stuff about Dead Space...even considered trying it out. Not going to now.
Modifié par Hyperglide, 07 juin 2012 - 08:57 .
I don't think there is anymore more footage as of now.CmndrFisher wrote...
Some Geth wrote...
Now this looks like it could be a good horror game.
That looks intriguing. I'm interested, I'll be keeping my eye on this one. Have you seen any other footage?
Hyperglide wrote...
Sajji wrote...
It looks terrible. I heard so much good stuff about Dead Space...even considered trying it out. Not going to now.
That's too bad, for you. It's your loss. Dead Space 1 and 2 is 1 of my fave new IPs from this generation. Just because the 1st trailer for the newest one doesn't meet some people's unreal expectations. Don't be so quick to judge it and write it off as such.
I will watch with bated breath to see if this gets better. They could still be holding back on showing a lot of stuff that looks amazing and/or hasn't been developed yet.