Realmzmaster wrote...
The idea of Bioware selling itself to EA was so that Bioware would not have to worry about raising the money upfront for a project. That does not mean that there would be no budget or unlimited resources.
Many defunct companies died because they could not get funding for their next project. The most recent example being 38 Studios which failed to live up to the promises made to Rhode Island and had an investor pull out to the tune of $35 million.
A well managed company requires making a profit. Companies not making a profit no matter how good their games are not well managed.
Goodwill and reputation are very important, but do not mean anything if the business is gone except as a nice memory.
So how many games has Origin Systems made lately? How about Westwood? Maxis? Digital Illusions? Bullfrog Prodctions?
EA forces developers to put out sub-par products in the name of profit and as a result the developers go out of business because no one wants to buy their games anymore.
So tell me, which is more desirable for bioware: Putting out a good product with small profit for everyone involved, or putting out a bad product with higher profit for the publisher at the expense of the developer?
Also, why must one cheap out on productuion in order for a game to be widely successful? Bethesda seems to be able to put out great games AND make huge profit. Is it too much to ask for both?
Modifié par batlin, 06 juin 2012 - 09:27 .





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