Sacred_Fantasy wrote...
MerinTB wrote...
About 60% of DA2 is linear.
I didn't pick any romance option. Friendship/rivalry at average 5-15 points. Only few choices matter . So it's 80% linear.
I was being generous, but because you CHOOSE to not take advantage of choices in the game doesn't mean they aren't there. You can't judge a game's linearity based on YOUR choices - because you know what the odds are of you making the choices you already made? 100%. So any game, based solely on YOUR choices in one play and nothing else would be 100% linear. So please don't make arguments based on what you chose to ignore or not take advantage of.
Sacred_Fantasy wrote...
MerinTB wrote...
100% of most FPS's are extremely linear.
I never play for the story. Pure MP with my friends. So, it's 0% linear.
See my above answer. You skipping single player doesn't make single player linear or not linear. It's like saying that since you didn't eat the lemon pie it's doesn't taste like lemon because you detected no lemon flavor in the no pie you ate.
Sacred_Fantasy wrote...
MerinTB wrote...
Dead Island, at best, is like 40% linear.
Not sure. My conclusion was based on AngryJoe Show's review.
From wikipedia - "
Dead Island features an apparent
open world roaming, divided by relatively large areas, and played from a
first-person perspective"
Trust me - it's just shy of TES open world. There's very little linearity to the game.
Sacred_Fantasy wrote...
MerinTB wrote...
And for "10 Most Disappointing" - from what lists?
PlanetXboX360.com
Wired.com
AngryJoe Show
Just google "Dead Island most disappointed games of the year."
I did google it before I posted - I googled "worst games of 2011", "most disappointing games of 2011" and finally just "Dead Island disappointing" -
I found Wired. And several other sites linking to Wired or reposting Wired's article. Otherwise, meh, I didn't find AngryJoe (whomever that is.) I didn't see PlanetXbox360's either - which, btb, was about "bugginess" and not linearity (or cinematic approach), for why it was disappointing. (?)
I did say that you can find tons of forum lists where you can pretty much find ANY game listed as "most disappointing." But you list 3 "most disappointing" as proof of how linear, horribly cinematic, or how "bad in general" Dead Island is?
(because you listed the site) - PlanetXbox360's review gives it a 9.1, users there gave it a 9.3 -
http://www.planetxbo...d_Island_Review - "We were sitting around the office wondering, “So…what if the game
doesn’t live up to the hype?” Well, now that it’s arrived, that
collective sigh of relief is settling in. This game is damn good, and
more than lives up to the hype."
(first link that comes up from "dead island review" search) IGN gave it an 8, user score 8.8, editor's choice. -
http://xbox360.ign.c.../1192320p1.html - "for the next 20 to 30-some hours roam massive maps, take on interesting side quests, and chop the heads off hundreds of ghouls.
"
(second site that comes up) Gamespot gave it a 7, user score 8.1 -
http://www.gamespot....review-6332610/ - "Varied open-world setting" " Dead Island is a schlocky, open-world action role-playing game that favours grisly melee combat above all things."
And I'll stop there. There are bad reviews for the game, and better reviews for the game. But it's not universally disappointing overall to the gaming industry.
Sacred_Fantasy wrote...
MerinTB wrote...
In any case, most people were comparing the game to the trailer... and using the same standard, Dragon Age: Origins is equally disappointing as it plays NOTHING like that trailer. 
I find out about Dragon Age Origins a year after it was released and I was looking for a mod. Not trailer or review.
My point was all the "disappointment" in Dead Island stemmed from it having (like DA:O with Sacred Ashes) one of the best game trailers ever made, and the game being NOTHING like the game trailer. That's all.
Your personal experience with finding or not finding the DA:O trailer is irrelevant to my point.
Modifié par MerinTB, 08 juin 2012 - 04:36 .