BobSmith101 wrote...
The point is not really that DA:O sold or was liked. It's whether that would be the case if it was "remade" and sold in todays market.
...what?
"Remade?" "Sold in today's market?"
People arguing for a voice protagonist because it has to keep up with today's technology do realize that DA:O came out in November 2009? And that it was selling DLC and Expansion Packs, using its same model and gameplay, through October 2010?
And, further, that voiced main characters have been the standard for action video games since... oh, I don't know... Metal Gear Solid or Resident Evil in the late 90's? This isn't some new invention that games just now got on board with... games have been doing fine without it for over a decade now.
So I'm not buying the "Bioware must keep up with technology" argument. They didn't have to do it with Baldur's Gate, they didn't have to do it with NWN, they didn't have to do it with KOTOR, they didn't have to do it with Jade Empire, they didn't have to do it Origins... heck, they didn't even have to do it with Sonic Chronicles!
In addition to voiced main characters being a decade+ old technology, Skyrim is 12 million and one reasons why Bioware doesn't "have" to cater and bend to this idea. This is a choice they are making to move towards more of a cinematic, story-telling game, instead of an RPG game.





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