httinks2006 wrote...
No once again you're wrong , apparently you haven't been playing the same game , and I already knew you were going try to use the excuse that their heavily wounded, weary and the toll of war has caught up to them . Your arguments are very predictable to your defense of the nonsense that what was presented to the player in endgame.
What I've said regarding Shepard's wounds and his reaction to them is true, and based on what we're presented with in the game. He's wounded, he's limping, he's talking like he's dazed, his allies are still fighting and dying above him and on Earth, he's at the end of his rope, all of it is noticeable and obvious. The same can not be said for your counter-argument, which attempts to dismiss my position (which, again, is backed by what we're shown in the game itself) solely on the grounds that it's "predictable".
Bioware throughout the series have given the players choices based on how we played our characters , and the responses have been pretty nail on the head until this horrid ending.
The ending was the same as the rest of the series in regards to the choices.
There is no way our characters would have accepted what was spooned fed to use by vent boy . Both paragon and renegade Shepards would never have followed what was clearily moronic ,illogical reasoning and vent boys solutions to the Reapers
Shepard never indicates an acceptance of anything the Catalyst tells him or her. Shepard simply hears the thing out, then control is handed over to the player to make the final choice. Whether or not you accept anything the Catalyst says is up to you, the player, it is not determined by the in-game Shepard. It is your interpretation, period, and as such it's completely subjective. This in turn makes the assertion that Shepard somehow acts out of character false.
This is based on three games of how this avatar responded to every situation thrown up agaisnt them and the outcomes of their decisons . That is called being out of character .
Again, Shepard is not out of character at the end, partially because his character is largely left up to player choice, and also because he or she exhibits a minimal reaction to the Catalyst, leaving the player to be the one who does the reacting. My point still stands.
Modifié par Geneaux486, 07 juin 2012 - 05:47 .