So the Cerberus Harrier: what is the big deal?
#76
Posté 05 juin 2012 - 04:50
#77
Posté 05 juin 2012 - 04:59
What's ridiculous is that the harrier is ultra-rare but not nearly as good as the Krysae, a rare.
Modifié par Taritu, 05 juin 2012 - 05:01 .
#78
Posté 05 juin 2012 - 05:06
The problem is, weapon based classes suffer the most from the limited ammo capacity. Of course with a Krogan Soldier you're probably running from ammo box to ammo box to refill your nades anyway. I've been using the Harrier on the QME with great success. Arc Grenade -> Incinerate nuke groups and mop up with the Harrier. Nice damage against elites too. Even against Reapers that setup is very potent.Stardusk wrote...
Like I said, I want to try it on a weapon based Krogan Soldier or Sentinel.
#79
Posté 05 juin 2012 - 05:15
mrcanada wrote...
OniTYME wrote...
People b**ch about the Krysae and Reegar, but the harrier is damn near broken with how I can mow down Atlases and Primes in two clips.
Not on gold you can't. Kind of tired of seeing people judge a weapon based on other difficulties. I have it and you aren't downing boss enemies with 2 clips, sorry.
yeah, I'm not trying to say that gold is better, but people who don't play on gold shouldn't try to say that a weapon is good. Any weapon is overpowered on silver and bronze, gold is where it's cruicial to have the best weapons.
#80
Posté 05 juin 2012 - 05:17
As to the Harrier itself: I don't really get it as well. It's not bad, but it's not really that good either. There are other weapons that get the job done better and faster with less ammo problems. I use it on a human soldier but it's not very impressive.
#81
Posté 05 juin 2012 - 05:17
#82
Posté 05 juin 2012 - 05:19
But if you mean, why is this gun an ultra-rare? I can't answer, the other addition feel like they deserve that place more.
Really? I mean, REALY!?neteng101 wrote...
Stop poking sticks into hornet's nests, if you don't want to get stung. Cause/effect, even if those stings can literally kill you in return.
Death threats is a whole other level. I mean none of those idiots are going to follow through, but that hardly excuses the behaviour or even fall under effect without breaking the laws of physics.
#83
Posté 05 juin 2012 - 05:34
Stardusk wrote...
Like I said, I want to try it on a weapon based Krogan Soldier or Sentinel.
IMO the Harrier is best used on a Human Soldier. Then the small clip isn't such a problem because you've got the free reload of Adrenaline Rush, on top of nice damage bonuses. AR also makes firing continuously a lot easier because it will restore your shield gate + 40% DR. And then you've got that Warfighter Package that gives you 2 more grenades + extra Assault Rifle Damage. Damn nice.
#84
Posté 05 juin 2012 - 05:36
Stardusk wrote...
Maybe I am missing something but I have played with it and it is OK.
I can kill faster with so many other weapons including the Saber.
So what is the big deal about the Harrier?
How many times are you going to make the same thread?
#85
Posté 05 juin 2012 - 05:41
Feneckus wrote...
IMO the Harrier is best used on a Human Soldier. Then the small clip isn't such a problem because you've got the free reload of Adrenaline Rush, on top of nice damage bonuses. AR also makes firing continuously a lot easier because it will restore your shield gate + 40% DR. And then you've got that Warfighter Package that gives you 2 more grenades + extra Assault Rifle Damage. Damn nice.
Is it 2 on higher levels? Couldn't really find the stats and mine is only at lvl 2, so there is just one bonus grenade.
Edit: @Feneckus: Stupid me... Thanks :happy:
Modifié par spudspot, 05 juin 2012 - 05:48 .
#86
Posté 05 juin 2012 - 05:45
spudspot wrote...
Is it 2 on higher levels? Couldn't really find the stats and mine is only at lvl 2, so there is just one bonus grenade.
https://docs.google....l6WG5PUEE&gid=2
#87
Posté 05 juin 2012 - 06:33
Stardusk wrote...
BoomDynamite wrote...
Stability + EB = DESTRUCTION
I kill faster with it than both the Krysae and Reegar
Claymore kills faster and has less of an ammo problem.
Claymore has a range problem. Harrier lets you drop enemies from across the map. It's a wonderful weapon. I favor it over every other AR. You can put down volume of fire on bosses and groups, and still make the precision headshot on individual mobs.
Also, "kills faster" is a vague statement. When you factor in reload time and any necessary travel to get within range, the apparent speed of the Claymore may fade away. Granted, when you;re face to face with a Phantom, the ability to drop it in one shot is great, but I can kill a half-dozen base enemies with a single clip from the Herrier without moving anything but my right thumb and trigger finger.
#88
Posté 05 juin 2012 - 06:40





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