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About legacy and Malvernis


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#1
Salaya

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 I'm replaying legacy after five months or so and I must say... I love this DLC. By far, the best DLC for the Dragon Age franchise. And I'm one of those players who got extremely disappointed with DA2, but I find this extra quest truly amazing, a glimpse of what DA2 should have been (at least in terms of gameplay: the horrendous art style and werid animations are still there).

Anyway, this is the first time I tried to fight Malvernis (in spanish, translators gave him the weird name "Namrevlis", by the way), and after kicking my ass four times, I was able to defeat it...or him, or whatever. I think this was one of the most satisfiying battles of the series, along with the reaper-flesh golem from amgarrak and the ambush with Ser Cauthrien. A great detail, Bioware, and completely unexpected -I missed the guy the first time I played; always assumed those codex entries were refering to Corypheus.

It's a pity that Bioware didn't add any more lore to the boss, and its history (as many other terrifyng side-secret enemies). I would venture that Mavernis case has something to do with Flemeth. Maybe the elven gods? Or..., maybe, just a funny mage that ate too much darkspawn flesh. 

#2
caradoc2000

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Salaya wrote...

Anyway, this is the first time I tried to fight Malvernis (in spanish, translators gave him the weird name "Namrevlis", by the way)

It is not weird. Malvernis is an anagram for (David) SIlverman, Bioware marketing director. Try reading it backwards.

#3
jbrand2002uk

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it gives a hint of what DA2 could have potentially been if EA had given them more time

#4
Salaya

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caradoc2000 wrote...

...

It is not weird. Malvernis is an anagram for (David) SIlverman, Bioware marketing director. Try reading it backwards.


Thank you, I didn't knew that ^_^