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"I'm not reviving him."


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#51
Docwagon1776

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I revive if its safe to do so, unless you've been a total idiot. It does no good for either of us if I go down as well trying to get to you, though. If you stuck with the group and the Infiltrator is trying to get to you I will draw fire or mop up enemies near you to make it easier on him to get to you and you when you stand up.

I tend to play soldiers and engineers, though. I'd probably revive more if I played more Infiltrator.

#52
Guest_Speezy_*

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Iezza wrote...

Vanguards.


Krogan

Let's add vorcha in there too.

Modifié par Speezy, 05 juin 2012 - 04:13 .


#53
Minic78

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Speezy wrote...

Iezza wrote...

Vanguards.


Krogan

Let's add vorcha in there too.


No batarians. :whistle:

#54
John123453242

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I refused to revive a guy last night. We played Hydra and he wanted to camp the back control room. The thing is, the other three of us were at the LZ. I had to control the spawn to the left of the LZ the entire match because of that d-bag. He went down, by himself, every round after wave 3. He still never joined the team. We had one guy continually running to revive him though, and that stopped around wave 7, as the guy was continually swarmed by Primes and Pyros.

I don't care if you think you have some great strategy. You need to play with the team.

I will refuse to revive anyone if I bleed out sitting right next to the entire team. That has happened a few times.

#55
Guest_Speezy_*

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Minic78 wrote...
No batarians. :whistle:


It may be because I am lucky. But I have rarely run into suicidal batarians.

Modifié par Speezy, 05 juin 2012 - 04:17 .


#56
GODzilla

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Usually when someone with a level <=5 decides to join a silver match AND I notice him dying over and over again I leave him there. Plus from that moment on I invest no additional consumables into the match, unless we fare good enough as a trio.

I always wonder why someone with such a low level character joins a silver lobby in the first place?

I once tried to kick a level 1 character from a silver lobby but nobody joined in. So I figured everyone accepted it, despite they should've known better. I got into the equipment screen, cancelled all consumables, then started the match. We lost, with the level 1 dying over and over again. I actually played pretty decent since I had nothing to loose but the match, I even revived him several times (being an infiltrator).

I know I know...level does not represent skill. But level + n7 rating at least give a hint. And usually the hint turned out to be exactly what I thought it would. ;)

#57
Unnamed_Shadow

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John123453242 wrote...

I refused to revive a guy last night. We played Hydra and he wanted to camp the back control room. The thing is, the other three of us were at the LZ. I had to control the spawn to the left of the LZ the entire match because of that d-bag. He went down, by himself, every round after wave 3. He still never joined the team. We had one guy continually running to revive him though, and that stopped around wave 7, as the guy was continually swarmed by Primes and Pyros.

I don't care if you think you have some great strategy. You need to play with the team.

I will refuse to revive anyone if I bleed out sitting right next to the entire team. That has happened a few times.


what if the difference between 1st place and 4th place is just 1000 xp points?

ive seen lots of matches where all the teammates perform extremely well, and in the end the difference between last and first is just like 1000 xp...

#58
MDK236

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The only time I do not revive is if somebody's unconscious body is underneath an Atlas with three Guardians and 2 Phantoms and no Rockets...or I am capping objective and somebody goes down, the enemy will not stop unless you finish so I crunch the numbers for the good of the mission. Would have my team do the same for me. Whatever it takes at no matter the cost!

#59
Peacemaker_ic

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Minic78 wrote...

SMBTheExile wrote...

On the other side of this, how frustrating is it when you get to the man down and all pressing a seems to do is dive you in and out of cover? I must look like I'm literally dancing on a dying team-mate's head sometimes.


*Teammate has gone down*


*Sees fallen comrade beside cover, with a "retrieve the object" thing directly on top of him, surrounded by primes*

"I should probably leave this to the infiltrator but, I'm a vorcha. I don't get paid to hesitate."

"Flame on!"

*Teammate is injured*

"****" :lol:




:lol::lol::lol:

same thing i do with my krogans :P

#60
NewStrings

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A bit rude, OP. everyone has to learn somewhere. A couple of revives are helpful. You should be getting that frustrated if, like a vanguard in yesterday's game, you lose track of his deaths after reaching twelve.

#61
Mandalore313

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NewStrings wrote...

A bit rude, OP. everyone has to learn somewhere. A couple of revives are helpful. You should be getting that frustrated if, like a vanguard in yesterday's game, you lose track of his deaths after reaching twelve.


He was frustrated because of the financial crisis.

#62
Gockey

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Completely agree with OP. No matter the match, whether I'm running FBWGG to restock consumables (I still burn a little too much gel doing UUG), or running UUBronze/Silver/Gold, there are people I stop reviving at some point.

Salarian Engineers who refuse to throw their decoy at choke points on any map annoy me. Engineers who refuse to ED that pesky turret and make me waste a Krysae shot and a cloak CD. Manguards who forgot to eat their Wheatie's. Krogans that are on the juice again. The list goes on...

It's not about what class anyone plays, but rather about how bad that player is. I've revived someone mutiple times before only to go down on a wave 10 hack and not get a rez. When I'm behind cover in the hack. At that point I refuse to gel and proceed to spend the rest of the match throwing arc grenades at my teammates.

If they're good enough to do the objective rounds without me then why shouldn't I enjoy myself =)

#63
shadowkinz

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i say this all the time.. "don't rez him"

On firebase white i play by the bottom of the stairs b/c i can easily solo entire squads that spawn there, and sometimes someone will run up the stairs and play in that little room where the hack is.

I tell them on the mic, "please don't play up there, i got it from here, if you DON'T get out of there the MOBS WILL START SPAWNING BEHIND US" when they eventually die, we don't rez.. some learn their lesson and some surprisingly DON'T..

After playing this damn game extensively, i know where the points you can stand to force certain spawns, and halfway thru that room is one of them.. people don't realize and see me playing near the stairs and think it's all cool to run up the stairs like a boss.. it gets teammates killed STOP DOING IT

#64
Minic78

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NewStrings wrote...

A bit rude, OP. everyone has to learn somewhere. A couple of revives are helpful. You should be getting that frustrated if, like a vanguard in yesterday's game, you lose track of his deaths after reaching twelve.



The reality is death is the best teacher, not being revived. Unless you strike a good balance between the two, you'll fail many gold matches trying to revive people who just will not stop going rambo on the other side of the map. After a flurry of revives one after the other on a single early wave, you can probably tell which teaching style suits them.

Speezy wrote...

Minic78 wrote...
No batarians. [smilie]http://social.bioware.com/images/forum/emoticons/whistling.png[/smilie]


It may be because I am lucky. But I have rarely run into suicidal batarians.


I don't see many batarians at all. It's tragic, really.

Reading the thread's title again in a batarian voice, it sounds about right. They usually are very gentle and loving creatures, though. To a vorcha, at any rate. Can't wrap my head around this obsession with squishy asari. Nowhere to get a good grip.

Modifié par Minic78, 05 juin 2012 - 04:41 .


#65
Nightmare137

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There was one moment last night I got pretty pissed off at someone. He was playing a phoenix vanguard and was following me everywhere while I was on my vorcha. Everytime id get up close to melee something he would lash it far away from me so he could get all the kills. If a tougher enemy was close he would let me whittle it down then lash it at the last second to receive kill credit. That was excessively annoying and counter productive of being a team effort.

Well turns out just about every wave after 5 he would die at some point. Few of those times I ran over to his body and pretended I would revive him repeatedly until he bled out. One time I lured a banshee over to his corpse and revived him only to watch him get grab killed. Oh it was my most satisfying moment in multiplayer thus far. :P

#66
Someone With Mass

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If someone gets killed like six times under a minute, while contributing exactly crap to the match itself, I won't bother.

Or if they're on the other side of the map and I have bosses breathing down my neck.

#67
SlimJim0725

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There are plenty of times I get that way sadly. I don't mind it in early waves so much, but if you can't stay alive for more than 30 seconds into a wave I am very unlikely to revive you unless I want you as a meatshield. No lie, a friend and I had about 40 revives between us in one match. The two random player used no medi-gel, constantly went down, and made the match simply frustrating since they only even used a total of 1 missile combined when they did not carry their weight.

I refused to revive early on up until wave 3 when my friend kept risking and went down with them. Friend ended up with about 25 revives with only 2 on me and I had 15 with like 3 or 4 on my friend. After that I decided I will just leave randoms down that do that poorly, they are obviously in over their head and are either better off watching and learning or will cause a wipe (lucky we didn't) and they deserve to sit their and be bored if they come in unprepared (no medi-gel or missiles).

#68
Shadow Shep

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Xx_Belzak_xX wrote...

Firebase Glacier. Batarian teammate. Thought he was badass. He was. Mostly. Tearing **** up. But he never once revived anyone. I was playing a Krogan Soldier, and was unfortunate enough to be caught off guard by a husk. It grabbed me and I got downed by a ravager. He walked right past my corpse, even though he could have revived at no risk to himself. This happened several times throughout the match, where everyone else went out of their way to revive him.

So finally on wave 8, I let him bleed out, and started killing things while standing on his corpse. :3


Had something very similar to this happen just the other day.  After completing the objective on 10 the guy goes down (after going down many times prior, and me and other teammates reviving him) I killed the cannibals around him and (not my proudest moment) just started shooting at his body and taking cover on the ledge next to him so as to simulate teabagging...I would just like to reiterate...not my proudest moment.  

Typically though, I'll do what I can to revive teammates, since more guns killing things = more dead things faster = good. 

Modifié par DJCubed, 05 juin 2012 - 04:44 .


#69
BDelacroix

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While I don't generally agree with stereotyping, I am still pleased that for once I don't play the class in a game that turns out to be the one everybody hates.

#70
Boopitty

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Novaguards of course, and that Krogan Vanguard who thinks he can melee a swarm of Pyros in gold.

#71
ZombieGambit

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Nah, I always try to revive, unless it's a really bad situation. This game is about teamwork, if I wanted to play alone I'd have made a private lobby.

#72
Minic78

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BDelacroix wrote...

While I don't generally agree with stereotyping, I am still pleased that for once I don't play the class in a game that turns out to be the one everybody hates.


Eh, there's no particularly hated class besides the flavor of the month thing to call OP (probably because it's co-op, so the balancing, or lack thereof, is not as prone to cause nerd rage). Vanguards just get really defensive on the forums though, as if they don't understand that everyone gets flak for a class/build at some point.

Modifié par Minic78, 05 juin 2012 - 04:46 .


#73
shadowkinz

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Nightmare137 wrote...

There was one moment last night I got pretty pissed off at someone. He was playing a phoenix vanguard and was following me everywhere while I was on my vorcha. Everytime id get up close to melee something he would lash it far away from me so he could get all the kills. If a tougher enemy was close he would let me whittle it down then lash it at the last second to receive kill credit. That was excessively annoying and counter productive of being a team effort.

Well turns out just about every wave after 5 he would die at some point. Few of those times I ran over to his body and pretended I would revive him repeatedly until he bled out. One time I lured a banshee over to his corpse and revived him only to watch him get grab killed. Oh it was my most satisfying moment in multiplayer thus far. :P


omg dude i was on my geth, and some other geth was following me around like an excited puppy xD.. it was so annoying b/c i'd be cloaked, and he'd stand behind me and get me shot at/occasionally killed

#74
capn233

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If you have already single-handedly earned me a Gold Revive medal, I am not going to revive you any more.

#75
SGhost

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There are, of course, times it's not practical to revive someone - in fact it's idiotic to do so. Go running in and revive someone who is between three pyros? That's how you get that pile of bodies and the 'revive circle jerk'.

There are only a few times that come to mind when I have flat out refused to revive someone.

1. Bugged Vanguard. He kept getting stuck up in the air and dying from nothing and would not leave the game. If you're bugged so badly that you're in dead last by a huge margin and dying in between rounds for no reason, then just go.

2. D-bags who won't click on an objective or revive someone even if they're standing next to them. Had one guy run right past the objective repeatedly and I just refused to do objectives after that. Are points really that important to you that you'll risk the team failing a mission for them? Seriously?