"I'm not reviving him."
#76
Posté 05 juin 2012 - 04:53
I move on, and eventually notice where they died after I put some distance between us.
Then I come back and res them.
They still rage for 'abandoning them for X seconds'.
-scheherazade
#77
Posté 05 juin 2012 - 04:55
#78
Posté 05 juin 2012 - 04:58
Vlta wrote...
The way games have been going lately I occasionally revive people but for the most part I don't revive people and I don't expect to be revived.
If you're constantly being dragged into bad situations to revive someone... over and over and over... you might as well let them take care of themselves. It's just better for the team.
I've noticed that when someone/everyone has to take care of themselves, the matches go a lot smoother.
The stupid just stops.
-scheherazade
Modifié par scheherazade, 05 juin 2012 - 05:01 .
#79
Posté 05 juin 2012 - 05:00
#80
Posté 05 juin 2012 - 05:02
Modifié par donosaur, 05 juin 2012 - 05:03 .
#81
Posté 05 juin 2012 - 05:04
Modifié par Pavs719, 05 juin 2012 - 05:05 .
#82
Posté 05 juin 2012 - 05:08
#83
Posté 05 juin 2012 - 05:08
One guy went down, I went to revive him, got stunned by a hunter. 3 attempts later (I hate hunter stunlock) I finally managed to revive him.
Everyone else then promptly ran out the back door and camped there, leaving me to solo the geth (I didn't notice for about half a wave). When I eventually realised, and ran out the back to join them as I got pushed outside, I went down. The 3 players then started trolling me by standing over my body and constantly half reviving me before stopping.
I medigelled and ran for it, then saw that they started the revive circle as they got overwhelmed. "**** that", I said to myself. No way I'm reviving any of you guys after that.
#84
Posté 05 juin 2012 - 05:13
#85
Posté 05 juin 2012 - 05:14
#86
Posté 05 juin 2012 - 05:15
#87
Posté 05 juin 2012 - 05:16
As Soldier predictably goes down to flanking fire from all sides and above, I couldn't help but open the mic to say "I have no idea why you are all the way out there" and go on to camp the hack zone for a painfully long time (1 person hacking) with warp bubbles at threat entrances.
I understand being oblivious to objectives when starting, but by N7 200 I'd hope for a bit more teamwork, and understanding that medigel is cheap and a courtesy to your teammates. If you are going to do something reckless, expect the potential price will be a medigel. My offence build justicar brings 5 every match expressly for the purpose of tallying up my suicidal bubble drops. I'm down to using 1 or 2 a silver match with bad randoms, and none with good ones.
A single good player kiting bosses outside the hacking circle can help draw aggro away, but when the team is down to two on a wave 6 objective, the scoreboard isn't a high priority.
In b4 "cool story bro".
#88
Posté 05 juin 2012 - 05:18
Kataigida wrote...
Has anyone else had a moment like this? Where you are just so annoyed with someone that you basically just said (on or off the mic) "I'm not reviving him."
Normally I don't get to frustrated with other gamers, but the other day I was having a particularly bad day, and decided to farm on FBWGG so that I could get some credits and buy some jumbo equipment packs to replenish my medi-gel. In the lobby, I was waiting for a little while for people to join (hosting the match) and the third person to join was...
A lvl 12 human male vanguard. With an n7 rating of 60, using a Saber 1. And no equipment.
My immediate(sp?) thought was 'oh hell no' and I quickly hit the 'kick' button, as did the second person in the group. The fourth person on the other hand, an SI, decided not to kick, and instead hit the 'ready' button just like the vanguard. Eventually the second person in the team hit the 'ready' button so I said to f*ck it and started the match.
The first ten seconds of the game everyone ran to the bottom of the map like you should, and jumped behind the counter. However, five seconds after the enemies spawned, the vanguard decided to hop the counter and run forward and around the corner, and try to go up the stairs.
I am being completely serious when I say that he died as soon as he rounded the corner. Got up maybe one or two steps, and not a single enemy had been killed yet.
I was annoyed enough that I actually turned on my mic just to say 'Well I'm not going to revive him.' By that point the vanguard was talkiing on the mic, but he had one of those annoying kid/teen voices and I didn't even bother to listen to what he was saying as I covered our one ally (the SI I think, who was probably his buddy) hop the counter to revive the little idiot.
In the end, after talking for a while longer on the mic (and me still not listening to what he was saying) he eventually said 'good bye' and quit as the second wave started.
We then proceeded to have a good game after that.
Has anyone else had a similiar experience? Because I don't feel any remorse over what I said/not going to revive the guy.
All the time. We will warn people not to go into certain places because they will get downed. When they do, we tell them to watch and learn how to control spawns. They don't do it more than twice in a game before they learn. I call it tough love.
The worst possible thing you can do is get yourself killed trying to revive someone who put themselves in a bad spot.
#89
Posté 05 juin 2012 - 05:18
Ghostfc3s wrote...
Iezza wrote...
Unequipped Vanguards, who do not have the experience to play them appropriately in gold.
Fixed that for you.
Exactly.
#90
Posté 05 juin 2012 - 05:30
Why? We all make mistakes, plus sometimes the game can serve us up so rather bad bugs, glitches and general failure which causes death.
If they are a BAD player, the only way they will get better is playing, which they can't do if arrogant people never revive them
I also find it hilarious that most of the people who refuse to revive vanguards are usually infiltrators who rely on hiding and not drawing aggro to function at maximum potential. INSTEAD of mocking the vanguard who happens to go down because his charge won't lock on due to a GLITCH that isn't his/her fault, think I am THANKFUL that they are doing their job (soaking damage) so I can do my job (killing targets, reviving under cloak)
Not reviving is childish and rude in a co-op game. By all means try and clear the area around them first, but don't leave them to bleed out over some principle you devised with the sole intention of feeding your inner sadism.
#91
Posté 05 juin 2012 - 05:31
#92
Posté 05 juin 2012 - 05:37
ill die before they die.
im ****ing mother theresa of ME3 MP. no lie.
#93
Posté 05 juin 2012 - 05:42
ellipticwhistle wrote...
If they are a BAD player, the only way they will get better is playing, which they can't do if arrogant people never revive them.
Actually I think they would be better off watching a good player play for a while so they can see what works. Sometimes the game/wave becomes easier when said bad player stays dead. This doesn't apply to all.
#94
Posté 05 juin 2012 - 05:43
I had two games, different people, where it wasn't worth reviving them... I usually always try to revive people, but when they are too far away, and keep doing stupid stuff...
First was FBWGG (settings were ?/?/G though), so three of us trundle down to pitch tents, meanwhile the krogan vanguard is charging about upstairs. Fine, it's wave 1, he's probably clearing up some stuff. He goes down. I leave my safe campsite res him.
Repeat wave 2, have to res him couple of times. Wave three he gets swamped, and I'm thinking no way I can get there without using a missile - which will be a waste. He dies, he quits. Full extract.
Second was only a silver match, different randoms, rolls up as Ghost/Cerb. first guy is N7 350 or something, level 4 soldier, Avenger I and Katana I?! Odd, maybe he's challenging himself? Second person is a N7 200-ish krogan vanguard, decent equipment. N60 non-infiltrator with a Mantis. Me trying a Graal on my Justicar.
We start me and the sniper overlook the valley, other two go right.
30 seconds in soldier is down. That's ok the vanguard is... Down too... Res them both. Go back to the sniper to clear, soldier goes down again. Krogan by this time is off elsewhere, so res the soldier again.
Wave 2. It dosent get better...
The krogan is doing poor but isn't a total idiot, the solider is going down more regularly than a hooker at a stag party. I get my 15 gold res badge before wave 6; and eventually give up ressing him. I even suggest via the mic he take cover and stay with us, but every single wave he runs off and dies. The N7 60 sniper actually does pretty good in the end, the other two not so much.
I'm just hoping they learnt something about cover, movement, kiting, target priorities and using the map when they were forced to watch me solo wave 7...
Ugh. Anyway, enough ranting. More Graal practice
Modifié par Stinja, 05 juin 2012 - 05:46 .
#95
Posté 05 juin 2012 - 05:43
Vlta wrote...
The way games have been going lately I occasionally revive people but for the most part I don't revive people and I don't expect to be revived.
I fully expect to be revived if there's no risk. What, do you also not use teamwork? Or communicate?
#96
Posté 05 juin 2012 - 05:50
Why? I guess I'm just too nice of a guy.
#97
Posté 05 juin 2012 - 06:00
#98
Posté 05 juin 2012 - 06:05
#99
Posté 05 juin 2012 - 06:06
#100
Posté 05 juin 2012 - 06:12





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