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"I'm not reviving him."


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#126
Tyger_Plays

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Qeylis wrote...

Yup. I will never revive an idiot that is sitting outside and dividing our firepower, thus making the game take longer.


Yeah, totally annoys me. Those people always draw something in the back door and wipes the group.

If people aren't contributing to the game, I don't revive, even if they're right under my feet. Trying hard, following the rest of the group and still dying? I'll risk myself to rez you.

#127
Bubba TSJ

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Kataigida wrote...

Has anyone ever gotten frustrated by the players that seem to like to spam stasis to the point where they don't want to revive those players if they die?

Because it's really damn annoying when I'm about to kill something and all the sudden 'BOOM, STASIS' and the target becomes immune to 50% damage or something like... Especially when it's a phantom that I was about to devour with my GPS.


Honestly, you just sound like a complainer.

Stasis helps set up biotic explosions or at least helps an inflitrator line up his/her shot.

#128
Tr0uble96

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if people don't stay in the hack circle when it's obvious they're trying to make their epeen larger by attempting to get more kills, the i don't revive them =)

#129
Blaine Kodos

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I usually try to rush to the aid of an ally, but I draw a line whenever they're off away from the group on the other side of pretty much the entire breadth of the wave. You may play well as a lone wolf but it would be nice if you could stay within a reasonable distance if you're going to lay on the ground bleeding and refuse to get yourself back up. And if you can't get yourself up because you're out of medigel, well maybe that's a sign to stay with the pack.

I will revive you if you are easily gotten to, but if you're gonna be Solid Snake you're not worth my medigel.

#130
Minic78

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Slimjim0725 wrote...

@Minic78: I like to play novaguard every now and then, but will only risk it if I know I have another biotic or 2 with me that will set BEs up. The class just doesn't seem useful unless I can constantly detonate and too many players are so worried about their own score than teamwork.


Mmhm. I never really played novaguard, but when the original classes/races were all that was available, I only stuck with a single character at a time.

Now, I  choose between a bevy of biotic/tech DLC characters with amazing powers to synergize best with my team. It's wonderful.

Modifié par Minic78, 05 juin 2012 - 07:32 .


#131
thesnake777

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Its been rare that I say to myself I'm not helping that player..its usally someone who does not use the buddy system and runs off to the other side of the map....
normally if I dont revive someone its because I cant get to them in time so I dont try. If my mics on I tell them I cant get to them.

#132
Minic78

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Bubba TSJ wrote...

Kataigida wrote...

Has anyone ever gotten frustrated by the players that seem to like to spam stasis to the point where they don't want to revive those players if they die?

Because it's really damn annoying when I'm about to kill something and all the sudden 'BOOM, STASIS' and the target becomes immune to 50% damage or something like... Especially when it's a phantom that I was about to devour with my GPS.


Honestly, you just sound like a complainer.

Stasis helps set up biotic explosions or at least helps an inflitrator line up his/her shot.


Aside from messing with snipers (which is lag-related, I believe), stasis can be a huge hinderance to a vorcha teammate if misused.

Last game, whenever I ran up to grab a cerberus trooper or nemesis (a great way to get your bloodlust going at the start of each wave) the asari on our team kept stasising just as i hit the melee button... very frustrating

#133
drmoose00

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Iezza wrote...

Vanguards.


i am having a blast as a krogaurd with the Reager on gold..Don't die much at all, and I am running free like the wind.

However, I have the Reager X and a level iV shield booster, so with max durability and fitness, I am sporting around a 2000 shield with 1600 health, and with so man enemies and a >1505 cooldown bonus, its a shield recharge party.. Its a blast, but I am somewhat annoyed with/learning the new super quick insta magnet hand grab/kills...

That said, I would not want to play with a under ~200 vanguard, unless they had level X rares or were sporting a >IV UR (like a talon).

#134
drmoose00

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Blaine Kodos wrote...

I usually try to rush to the aid of an ally, but I draw a line whenever they're off away from the group on the other side of pretty much the entire breadth of the wave. You may play well as a lone wolf but it would be nice if you could stay within a reasonable distance if you're going to lay on the ground bleeding and refuse to get yourself back up. And if you can't get yourself up because you're out of medigel, well maybe that's a sign to stay with the pack.

I will revive you if you are easily gotten to, but if you're gonna be Solid Snake you're not worth my medigel.


If I am playing alone, as a kroguard, I usually revive myself. I don't think my mistake should cost another teamate a medigel.

Modifié par lemon00, 05 juin 2012 - 07:42 .


#135
C.M Liu

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Any class N7 1, Level 1 with lv 1 weapons in Gold difficulty.

#136
CaptainAchilles

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Don't worry OP, you did the right thing. Keep in mind that one bad teammate can get the entire team killed. Better he die and the team lives, than the team dies and the match ends.

Modifié par CaptainAchilles, 05 juin 2012 - 07:42 .


#137
Uhh.. Jonah

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Of course. Any character or class that decides to charge into an enemy wave and dies is not getting revived. Well, maybe the first time. But after that, you'd think they learned the first time?

#138
Kataigida

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Bubba TSJ wrote...

Kataigida wrote...

Has anyone ever gotten frustrated by the players that seem to like to spam stasis to the point where they don't want to revive those players if they die?

Because it's really damn annoying when I'm about to kill something and all the sudden 'BOOM, STASIS' and the target becomes immune to 50% damage or something like... Especially when it's a phantom that I was about to devour with my GPS.


Honestly, you just sound like a complainer.

Stasis helps set up biotic explosions or at least helps an inflitrator line up his/her shot.


Yes, but for everyone else, Stasis is just a bother. Sure, it's good for someone lining up a headshot, but if you were already hitting the target in the chest, suddenly it's like there's a little wall where they don't take damage. And if you don't have and biotic detonators, then it just gets annoying.

#139
mybudgee

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Staying alive is a paramount skill in this game..

#140
PsychoticBiotic

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If someone keeps being stupid and dying out in the open I just give up on reviving them. On the other hand, as a Drell Adept I do massive damage but I do die often if enemies manage to get close. I hope people take my contributions into account when deciding to revive me or not, because I do the same.

#141
Landline

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I only do that when they're in a really bad position.

Like in the middle of a turret nest, have two brutes waltzing around on their body or are lying in the middle of 5 pyros.

#142
Mindrust

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Sometimes in FBWGG games, there's a hotshot who doesn't like to stay in the basement and instead camps up on the second level near that ladder. I don't revive them if they die (and usually they die a lot).

#143
TheMightyG00sh

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JUST had one. FBWGG (yes I farm that, because I actually do find it fun and relaxing). Just because one guy can awesome out with a Geth Melee Infiltrator DOESN'T mean that a guy with a Quarian Male Engineer can do the same... The guy went down almost three times a wave and I actually got downed by damned Geth Turrets rezzing him. (Anyone else notice that Geth Turrets seem to ignore Cloak?). By Wave 5 I just gave the hell up and let him die. He was actually ramboing on the landing pad, not only was he opening up a potential spawn behind the remaining two in the basement but he also affected how far how I go out from the basement, I practically had to stay there to ensure none would spawn. This endeavour did nothing for the team and only proved to slow me the hell down... anyways now I can't connect to the server so..

Modifié par TheMightyG00sh, 05 juin 2012 - 08:35 .


#144
BjornDaDwarf

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Mindrust wrote...

Sometimes in FBWGG games, there's a hotshot who doesn't like to stay in the basement and instead camps up on the second level near that ladder. I don't revive them if they die (and usually they die a lot).


I get annoyed when I get dropped into a FBWGG match mid-wave, and so intentionally run around the maps, wipe out spawn points, try to hold other areas, etc.  You do not have to camp to successfully do FBWGG, and it's a lot more fun to not camp.  

#145
BjornDaDwarf

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I should be shocked at some of the opinions in this thread, but I suppose I'm not.

On Hack Circles - It is fine for one teammate to be outside of the circle, it's usually very helpful. That player can draw aggro away from the circle, provide cover fire, camp the nearest spawn point to slow enemy advance and finally rocket the circle should things go badly (allowing them to rush in and revive, or for people to medigel safely). On Waves 6 and 10, one person should always be outside of the circle if it is in a difficult to hold location.

On Stasis, it is never a bad idea to Stasis a Phantom. Ever. Stasis is one of the most effective powers against them. I don't care how good you are at killing them, many classes struggle with them. A biotic who slaps Stasis on a Phantom is being a good teammate, even if 1 in a hundred times it may not have been the optimal move.

#146
cronshaw

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I try to revive everyone. The only exceptions are:
1. during objective waves. If someone dies outside the hacking area, like way outside, then they are on their own.
2. AFKers
3. one time i played with a guy who died over and over again in the 1st three waves on dagger and really far from the rest of the team. I went out there for the first three waves and kept reviving him. Then after he died for like the 12th time I stopped reviving him.

Modifié par modok8, 05 juin 2012 - 08:40 .


#147
UnitedStatesofCookies

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Tyger_Plays wrote...

Qeylis wrote...

Yup. I will never revive an idiot that is sitting outside and dividing our firepower, thus making the game take longer.


Yeah, totally annoys me. Those people always draw something in the back door and wipes the group.

If people aren't contributing to the game, I don't revive, even if they're right under my feet. Trying hard, following the rest of the group and still dying? I'll risk myself to rez you.


You do realize that a good infiltrator sitting outside near the ammo box actually takes the pressure off of the main team inside, keeps them from getting overwhelmed by incoming enemies, especially on wave 6 upwards and actually helps with taking down the shield of Primes before they enter the control room so his teammates could kill them faster?

I know that sometimes he gets attacked and has to leave his position and run towards the back door, but it's usually only one single geth which can be killed quickly if he plays it right.

It's the bad players that make this tactic look like a bad one, not the tactic itself.

#148
sdm83

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RazRei wrote...

I still try to rez people.

the most annoying group however is, "I'M DOWN, I'M NOT GONNA USE MEDiGEL YOU BETTER GET ME" group.


I agree. I've played with way too many people who refuse to use their medigel and other equipment.

#149
Renegade Reika

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I'll let someone die if they try and rambo and goes down 10 seconds later. Usually they'll stick closer after that first or second time

#150
drmoose00

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Kataigida wrote...

Bubba TSJ wrote...

Kataigida wrote...

Has anyone ever gotten frustrated by the players that seem to like to spam stasis to the point where they don't want to revive those players if they die?

Because it's really damn annoying when I'm about to kill something and all the sudden 'BOOM, STASIS' and the target becomes immune to 50% damage or something like... Especially when it's a phantom that I was about to devour with my GPS.


Honestly, you just sound like a complainer.

Stasis helps set up biotic explosions or at least helps an inflitrator line up his/her shot.


Yes, but for everyone else, Stasis is just a bother. Sure, it's good for someone lining up a headshot, but if you were already hitting the target in the chest, suddenly it's like there's a little wall where they don't take damage. And if you don't have and biotic detonators, then it just gets annoying.


A little wall? I have no idea what you mean. Evolution 4 in stasis: "deal 150% (!!!) more damage to a target before stasis breaks. There is no wall. It helps you take the target down.

Modifié par lemon00, 05 juin 2012 - 08:59 .