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Mass Effect 3 coming to the Wii U


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#226
googler12

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Rodia Driftwood wrote...

Will Microsoft ever get off their high horse and let go of Mass Effect 1 so that us PS3 owners can play it?.


Why should they? They helped make the game, long before EA ever entered the picture.I don't know why some people feel they're entitled to have it.  I love how some (not all) PS3 owners think that MS is childish for keeping something they did, funding an ambitious new IP that was planned to be a trilogy from the start.

Anyway I wonder if this will include the recap thing they were talking about before release. They'll probably eventually sell it to the other versions. Shod be interesting to see how the use the wii U controller.

#227
YohkoOhno

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Yes, but I've played other games with no access to the original, and still enjoyed them.

At it's core, the game is an action RPG where you shoot things and engage in dialog. I'm sure Bioware did test the game with new users to make sure its enjoyable by new users. Who are you to arbitrarily say Bioware should not allow a sequel to be the first game on a platform.

#228
hchadw

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SeanBahamut wrote...

So is this what BioWare have been working on rather than making patches that actually fix the game??? :P Great news!


Yeah seems that way.. .All we been getting is Crappy Muliplayer DLC, and patches that claim to fix things like the face imports and such....

Will the Nintendo Wii U have an actual ending LOL  (had to make that joke)

I played ME1 about 10 times   ME2 about 10 times.......... ME3      1 and a half till i got bored..... sorry truth hurts! They missed the mark on this as far as im concerned.   Singleplayer has Sufferd Horrindously because of this New Muiltiplayer Venture....................................now Wii gets to have it......

One good thing is the Wii players may not be to upset at how the Lack of your Decisions effect the game scince they are only going to get this one.................................. Mabe this is biowares attempt to have atleast ONE group of Gamers Happy................................................

#229
hchadw

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YohkoOhno wrote...

Yes, but I've played other games with no access to the original, and still enjoyed them.

At it's core, the game is an action RPG where you shoot things and engage in dialog. I'm sure Bioware did test the game with new users to make sure its enjoyable by new users. Who are you to arbitrarily say Bioware should not allow a sequel to be the first game on a platform.




I think ME1 was released on Xbox first and then pc Later....  If i hadnt played ME1 i would not have bought ME2 or ME3
As i would NOT have bought a console...... Consoles are garbage IMO.... Notice consoles are becoming more like PC's and not the other way around!    (Internet/Buddylists/Achievments and user traking are all from PC and Borrowed by consoles)

Your argument is a bird...... and its very conditional....

Modifié par hchadw, 06 juin 2012 - 05:24 .


#230
DeamonSlaz

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Personally, I think a game based around a Quarian engineer/infiltrator character combined with the Wii-U capabilities would have been a better approach. Why port ME at all? Why not go in a different direction and attract more people to the franchise itself.

We will have to wait and see, but odd I can't find much detail out there about this port. Why is it so clandestine other then a name drop?

#231
Abraham_uk

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It would be fun to fling biotic and tech powers at the screen with a Wii remote.

Then shout comands at the squad. "James Carnage"

Then your annoying brother shouts "Cluster Grenade!" and "Medi gel."

Before you know it you're out of grenades and medi gel.

But that's okay because you flinged biotic throw at the guy who Kaidan reaved. Kabooom! Who needs grenades when you have a Wii remote?

Modifié par Abraham_uk, 06 juin 2012 - 06:12 .


#232
Guest_Roly Voly_*

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googler12 wrote...

Shod be interesting to see how the use the wii U controller.


I don't actually own any controllers, but I've seen my nephews' xbox controllers.  This doesn't really seem all that different.  It has a couple of "joysticks", a directional pad, and four control buttons at least.  Why is there a concern about the controller?

Image IPB

Modifié par bhsup, 06 juin 2012 - 06:13 .


#233
Guest_BrotherWarth_*

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YohkoOhno wrote...

Bioware is very unusual in that they import save games--most games don't even do this type of thing. But that does not make their games so special they are not meant to stand on their own. The fact that ME2 was on the PS3 and ME1 wasn't proves this.


ME1 is owned in part by Microsoft. It not being on PS3 was not Bioware's choice. You can't say ME2 being on PS3 without ME1 proves each game is sufficiently stand-alone to warrant ME3 being released on a console without either of the prequels since Bioware has no choice in the matter. It's not like they said "This is good enough to be released on its own without any prequels to put the story into context." They want to make as much money as possible and are working within the constraints that consoles force on them.

#234
googler12

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bhsup wrote...

googler12 wrote...

Shod be interesting to see how the use the wii U controller.


I don't actually own any controllers, but I've seen my nephews' xbox controllers.  This doesn't really seem all that different.  It has a couple of "joysticks", a directional pad, and four control buttons at least.  Why is there a concern about the controller?


I never said I was concerned... The Wii U controllers has a huge touch screen on it and cameras. 

#235
AmstradHero

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YohkoOhno wrote...

AmstradHero wrote...

This is where Mass Effect as a series differs from these games, and arguably any other major game series to date. The decisions the player makes carry over to subsequent games. The recurring characters play major roles in the resolution of conflicts and provide the emotional anchor for the player's investment within the conflict. Someone who comes into ME2 without having played has no attachment to Liara, Ashley, Kaidan, Tali or Garrus. As a result, the moments with those characters fall flat. If you go in to ME3 cold, then not only do those characters fall flat, but you have no context for the conflicts.

A player fresh to ME3 doesn't know any Krogans or any Salarians. They have no idea about Mordin's moral conflict about the Genophage, or the passion of Krogan to cure it. They get the facts about the situation, but have no emotional investment. Same deal with the conflict between the Geth and the Quarians - the player has no knowledge of Tali or Legion and has no emotional empathetic handle to provide them with guidance or to show the true weight of the choice being made.

ME3 as a standalone game is a shallow gameplay driven experience, with none of the significant moral and storytelling depth that exists when taken as part of the series as a whole. That's why this is such a travesty. Mass Effect was supposed to have a key focus on the tale of Commander Shepard. By introducing ME3 alone on Wii U, BioWare/EA are effectively saying "the story isn't important."


Mass Effect 1 was never on the PS3.  Didn't hurt the PS3 people who bought ME2 and ME3.  I'm sure Wii U users will enjoy the standalone storyline.

Even thought there is the overall Reaper ARC, each story is seperate and contained, just like any movie.  In fact, Videogames are more independent of each others than movie sequels ever are.  Bioware certainly did not make this game require picking up the first two games.  Just because some choices do carry over and the fullest experience is enjoyed by those who were there from the beginning doesn't mean it's a "travesty" to release the game on a new platform.


Are you actually reading my posts? I know ME1 wasn't on the PS3. And I can say for certain from friends I know who jumped into the series from ME2 that they did not have an emotional handle on existing characters when they are introduced. They managed to develop one to a degree - but players who never played ME1 simply didn't care as much for Lair of the Shadow Broker because they didn't have an existing emotional connection with Liara.

The games are "standalone" because they can be played without playing previous games. I know they're more independent than books or movies. I stated that. Are you actually reading my posts? My point is that allowing the players to jump in at the end means that certain aspects of the story are very weak and don't have any meaning because that is provided by the context. Jumping in on ME3 without playing ME1 or ME2 means people don't have that context and they're just in it for "bam bam bam shoot stuff". Given how much BioWare have use the defense of "artistic integrity" to defend the ending against those who have complained about it, this step undermines that integrity by saying "our story arc isn't important".

YohkoOhno wrote...
Considering Bioware has always designed their games to be stand alone as well as thinking of the overall arc, you are sort of insulting them in this manner.

Bioware is very unusual in that they import save games--most games don't even do this type of thing. But that does not make their games so special they are not meant to stand on their own. The fact that ME2 was on the PS3 and ME1 wasn't proves this.

Those enjoying the trilogy get a bonus, but that doesn't make the game a failure as a standalone, nor does it mean they should not do for the Wii U what they did for the PS3 with ME2.

Again, you're not demonstrating understanding here. DA2 lets you import a saved game but it does not operate in the same manner. Dragon Age is a franchise, Mass Effect is a story arc. Dragon Age is about a setting, whereas Mass Effect is about Commander Shepard. Carrying over a save in DA2 is NOT the same as carrying one over in ME2/ME3. Dragon Age is far easier to cater for new players because like virtually every other game series, past events and characters are referenced but do not directly influence and dictate the outcome of events in the current game. The fact that this happens in Mass Effect made it unique.

PS3 players did not get the full Mass Effect experience. I'm sorry to say, but it really is that simple. PS3 players don't get to see the full development of the characters in the series. They'll never understand how Tali or Liara matured, or why Kaidan and Ashley felt so betrayed in ME2. They'll never have a deep bond with Wrex, or and they won't have as great an insight into Garrus' character. These things matter. ME2 brings even more to the table. To jump into the series with only the final installment as context takes all that writing, all that backstory, all the literary themes developed throughout the first two games and says: "That doesn't matter. As long as you can shoot stuff, our game is still good."

Modifié par AmstradHero, 06 juin 2012 - 09:03 .


#236
AmstradHero

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YohkoOhno wrote...

Yes, but I've played other games with no access to the original, and still enjoyed them.

I'm sure you have, because other games don't rely directly on past story
events and characters for development of themes and empathy into the
game's conflicts.

YohkoOhno wrote...
At it's core, the game is an action RPG where you shoot things and engage in dialog. I'm sure Bioware did test the game with new users to make sure its enjoyable by new users. Who are you to arbitrarily say Bioware should not allow a sequel to be the first game on a platform.

And here lies the point where you explain why you don't get my point. You are exactly the target demographic they are aiming for with this move, and exactly why I feel this is a shallow, money grabbing move.

"As long as I shoot things and talk to some people, who cares about what happened before?"

I do. People who love and care about the series and its plot as a whole do. People who wanted to see Mass Effect be the coherent trilogy that it was promised to be and would and could be.

Letting people jump into Mass Effect 3 with no backstory and expecting them to be able to understand it would be like jumping into a trilogy of books at the third book. You wouldn't know the characters. You wouldn't understand the conflicts. You wouldn't care about the struggle. This move says in no uncertain terms: "Those things aren't important."

They do.

#237
Darth_Trethon

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hchadw wrote...
ME1 was released on Xbox first and then pc Later....  If i hadnt played ME1 i would not have bought ME2 or ME3
As i would NOT have bought a console...... Consoles are garbage IMO.... Notice consoles are becoming more like PC's and not the other way around!    (Internet/Buddylists/Achievments and user traking are all from PC and Borrowed by consoles)

Your argument is a bird...... and its very conditional....

Where did the whole pc vs. console garbage come from? What's it got to do with the topic at hand?

My only argument in the matter of WiiU is that if it's not worth/possible to do well(meaning the whole trilogy) it's not worth doing at all. No comic filler can properly replace two games and playing ME3 without a save import leaves you with a much lesser game that is just missing too many characters and story elements. If BioWare took the entire trilogy to the WiiU I'd give them huge props but they shouldn't take ME3 by itself.

AmstradHero completely gets the issue I have with the WiiU version of ME3.

Modifié par Darth_Trethon, 06 juin 2012 - 09:32 .


#238
Vasirr

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Wii U?

#239
YohkoOhno

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AmstradHero wrote...Are you actually reading my posts?


Yes, but you seem to have trouble understanding that not everybody plays the way you did.

 I know ME1 wasn't on the PS3. And I can say for certain from friends I know who jumped into the series from ME2 that they did not have an emotional handle on existing characters when they are introduced. They managed to develop one to a degree - but players who never played ME1 simply didn't care as much for Lair of the Shadow Broker because they didn't have an existing emotional connection with Liara.


And yet Mass Effect 2 outsold Mass Effect 1.  Clearly, there were several new people from the PS2 realm that contributed to this.  

Jumping in on ME3 without playing ME1 or ME2 means people don't have that context and they're just in it for "bam bam bam shoot stuff". Given how much BioWare have use the defense of "artistic integrity" to defend the ending against those who have complained about it, this step undermines that integrity by saying "our story arc isn't important".


People are always making more of that "artistic integrity" statement.  All that statement meant was they are not going to let disgrunted fans bully the developers into writing a new ending.

And here lies the point where you explain why you don't get my point. You are exactly the target demographic they are aiming for with this move, and exactly why I feel this is a shallow, money grabbing move.

"As long as I shoot things and talk to some people, who cares about what happened before?"

I do. People who love and care about the series and its plot as a whole do. People who wanted to see Mass Effect be the coherent trilogy that it was promised to be and would and could be.

Letting people jump into Mass Effect 3 with no backstory and expecting them to be able to understand it would be like jumping into a trilogy of books at the third book. You wouldn't know the characters. You wouldn't understand the conflicts. You wouldn't care about the struggle. This move says in no uncertain terms: "Those things aren't important."


My point is not everybody bought or plays the game for the "story".  I personally do.  The difference is, I am not so full of myself that I think everybody plays the way I want to.

That's why they have things like action mode.  You are being very prejudiced by expecting people to play the exact way you want to play.  I'm sure if you ask a developer here they would agree with me that each game can stand alone.  My point is that you are trying to tell other people how to enjoy the game, and that is just as wrong as people getting angry about things like multiplayer or the transmedia for the game.  

Modifié par YohkoOhno, 06 juin 2012 - 10:19 .


#240
Darth_Trethon

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@YohkoOhno I don't think you get it.....this is exactly what EA and BioWare want....this way they can just make the next game be a Gears of War clone with a worthless 3 hour SP campaign and no choices.....but it's ok because that's not what the game is about....it's about MULTIPLAYER....where the same 5 maps keep the ADD cases entertained for years.

And then both BioWare and Mass Effect will be nothing more than trash.

Modifié par Darth_Trethon, 06 juin 2012 - 10:36 .


#241
BECC4

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 Lol, what a colossal waste of resources, I only came back on the boards to see if anything had been announced during E3 and there are more multiplayer maps *yawn* and THIS, I don't know why I bother :huh:

#242
Doctor_Jackstraw

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i hope its not a comic, and they just give you more character creation options that let you better choose squadmates survivability.  Everyone getting mordin jacob miranda garrus tali would be weird.  (Jack is great and having her not be in that mission just makes grissom academy worse)  I always felt like those 5 survivors are what "numerous" should have been, and not picking numerous should give you Wrex, Grunt, Samara, Jack, Legion, and Thane ontop of the existing set (with zaeed and kasumi and the other virmire survivor as the dead squadmates for those options)

#243
Lamepro

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Because EA is getting on the Wii U magic carpet many third party game developers are interested because of its new features and is as powerful as Xbox 360 and PS3 as they claimed.EA might just be testing out how well the Wii U can handle this game.

Modifié par Lamepro, 07 juin 2012 - 12:19 .


#244
BearcatPrideEZF

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I bet they will get the real ending.

#245
SoWutNAO

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BearcatPrideEZF wrote...

I bet they will get the real ending.


Shepard defeats Bowser, but the princess is in another castle.

Buy our DLC!

#246
Robert Cousland

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Will ME3 Wii U have any extra costumes, like Samus Aran's power suit from the Metroid games?

#247
ufc345

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This is like a double edge sword. One side is the Wii U gets a great game and the other is they still can't fully experience Mass Effect

#248
KevTheGamer

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Why bother giving them Mass Effect 3 if they cannot play the first 2? In my opinion the Mass Effect trilogy is a great bundle but each game alone leaves a lot to be desired. Don't port one without the others

#249
Jonata

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Does this mean that we will see Shepard in Super Smash Bros U?

#250
Sireniankyle1

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So it's time to ****** off another gaming crowd?