iakus wrote...
No argument there. But then, I don't think dialogue was a very high priority in ME2. It also had more followers than either Dragon Age game.
That is very true. And all those followers had pittances for dialogues showing that yes the more you have the less everyone gets.
Well, you know my thoughts on that. ME3 did it better. But a "let's be friends" option before any romance can start would be an acceptable compromise.
If we have to accept that all/all is the way of the future, than others will have to accept that not everyonee wants all the romances in their game.
You mean your "bug"? That wasn't the game working as intended. It was supposed to work that way (nobody outside Anders can force the PC to reject them) and you didn't accidently hit a heart (and before you get defensive I have accidently hit hearts before. It's easy to do if you're rushing).
I have no problems with you not wanting it. It's when people try to argue that the older romances were some pinnacle of character development and true to the NPC that I scoff.
We won't know until it's tried. Maybe ME3 was a step in that direction.
Do I really have to quote that dev post again? ME3's "step" consisted of this:
Male Shep (m/f LIs)
7 all of these remain in ME3. 2 of them are romance lites.
FemShep (m/F LIs)
Originally 4 this gets cut down to 2 in ME3.
Male Shep (s/s LIs)
2
FemShep (s/s LIs)
4 two of these is a romance "lite"
I excluded Samara for obvious reasons.
If that's what you want well excuse me while I go DO NOT WANT. Not remotely not even in the least.
If it was anything it was step back down a flight of stairs back to the dark BG2 days where males got 3 LIs and females got stuck with 1 male.
Modifié par Ryzaki, 10 juin 2012 - 01:11 .




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