I'm jumping in on this discussion a little late, but here goes ...
I really have no issue with romanceable characters being available to both sexes. In DAII, I had no idea which characters were romanceable by both sexes until I actually started visiting this and other similar forums. Granted, I only ever play as female characters, so the only romances I experienced in that game were with Anders, Fenris and Isabella (again, all as fem-Hawke.) Finding out that Anders and Fenris are romanceable by a male Hawke (and vice-versa for Merril and Isabella) did not at all effect my game play. Merril was a character I would have only pursued as a male-Hawke (which obviously never happened), and while I recognized some of the dialog set-ups she has to spark a lesbian romance, I was able to ignore them just fine.
I do want to point out that I think the romances in DA:O were executed a little better, that is the gay/lesbian/bi relationships, and here's why:
To me, the sexualities of Leliana and Zevran were developed better. I was able to gleam from the conversations with Leliana as a female Warden in all playthroughs, that in her past, traveling Orlais as a bard and minstrel it was very believable that she might have pursued both female and male relationships. Again, it was something I could ignore if I chose to by simply ignoring some dialog options, but it still seemed very organic to her characterization. Zevran is the same way, and he is very explicit with a female Warden that he's been with both men and women and he asks if you're okay with it. I thought their sexualities were handled very well, and more importantly, they were
believable.Ironically enough when I romanced Isabella during one of my fem-Hawke playthroughs, it did not feel as organic to me. And she's a character who is certainly presented as being explicitly bisexual. When I romanced her though I felt like I was playing a fem-Hawke stuck in a male-Hawke's romantic role. The romance did not resonate as well with me as the Fenris and Anders romances. I even explored options with Merril, just to see what the romance with the Fem-Hawke was like, before reloading a save and going back on it and again the issue was that it didn't feel like an organic lesbian relationship. Those same-sex romances just felt like they were put in for convinience more than anything.
And that is mostly my issue. I like the idea of having options, be them gay, straight, bi, or a PC going completely solo ... I would just like to see NPC characters' sexualities treated in a way that is organic to the character and not just available for the sake of making it available. I don't know if this involves including and excluding dialog exposition and options based on a PC's sexual orientation/gender or what. But I do think it's possible because I saw it handled very well in DA:O.
Nevertheless, I'm glad the options were still explored in DA:II. You have to experiment to figure out what works for your game, and I'd rather see a gaming company try new things and take chances rather than not try anything new at all. The feedback and discussion between the players and the devs is what is going to make the gaming experience better, and we have a healthy amount of that going on right now on these forums, which I think is great.
Modifié par iheartbob, 14 juin 2012 - 04:40 .