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Does anyone like the direction Bioware took with Cerberus?


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#226
silentassassin264

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What they did to Cerberus in ME3 was horribly lazy writing. Cerberus was an anti-hero organization in ME2. They had good goals but the means to achieve them were often extreme. In ME3 it was like they couldn't be bothered to keep on writing an anti-hero character and just made them jump off the into cartoon villainy. There is literally no excuse for Benning, SurKesh, Tuchanka:Bomb, Tuchanka: Cerberus attack, and well you get the point.

And for those trying to say that Cerberus was always evil, please explain why TIM brought Shepard back with no string attached? TIM didn't put a mind control chip in Shep, a self destruct chip, or have any contingency plan to deal with the fact that Shepard could have gone rogue after Freedom's Progress. Before someone trolls and says no control chip because he wanted Shepard just as Shepard was when he/she defeated Sovereign, do you honestly think Shepard who defeated Sovereign would approve of Cerberus in ME3? And TIM had to have known that and known that Shepard would stand in his way. If he was always evil he wouldn't have just let you walk after after defeating the collectors. TIM with his obsession with controlling something that could be useful instead of throwing it away would have had a control chip in Shepard. The fact that TIM had nothing in case you betrayed him was proof that he was not evil the whole time and ME3 just retconned all of that because someone just wanted Cerberus to be evil.

Modifié par silentassassin264, 07 juin 2012 - 01:31 .


#227
malakim2099

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silentassassin264 wrote...

What they did to Cerberus in ME3 was horribly lazy writing. Cerberus was an anti-hero organization in ME2.


And they were the terrorists you expect in ME1. Dunno many anti-heroes that feed Alliance soldiers to thresher maws and insane rachni warriors. :wizard:

#228
o Ventus

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malakim2099 wrote...

insane rachni warriors.


"Just think how many lives we could have saved on Eden Prime if we had just a handful of rachni soldiers on our side."

#229
Geneaux486

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I'd have liked what they did with Cerberus if that was the outcome if, say, you gave TIM the Collector Base like he wanted, but I would have liked an alternative where they stepped up to help the Alliance as well.

#230
o Ventus

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The thresher maws I can kinda/sorta understand, though the method of execution is abominable. They were studying the effects of their venom on the body IIRC, and I can't think of anyone who'd willingly subject themselves to thresher venom.

#231
ZerebusPrime

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My problem with ME3 concerning Cerberus is that I wanted the Illusive Man to come close to being able to actually beating the Reapers on his own terms IF AND ONLY IF I gave him the Collector Base in ME2. Nothing of the sort materialized in the game.

We find out briefly that Mr. Lawson has done the brute force research to uncover a Reaper override signal, the first sign that Cerberus might actually know what it's doing. In retrospect, it seems clearer as to why Cerberus wanted full access to the Citadel given its importance at the end (and the attack on the Citadel could easily have been a diversion to sneak in "special equipment" if the writers would have just taken that route). And IF the Crucible turns out to be a trap (Indoctrination Theory), Cerberus trying to delete all records of it on Mars suddenly makes more sense (they would already have copied the prudent parts of the archives and Dr. Eva was downloading the rest just to be sure they hadn't missed something). And if we get a DLC with Cerberus building its own Crucible using the Reaper override signal to really and truly control the Reapers, all, or at least some, will be forgiven as all the pieces will finally fall into place.

Do you see the problem? I'm having to add fan fiction to make Cerberus' actions seem rational. The simple truth is that Cerberus as presented in ME3 is off its rocker. In ME2 it at least seemed intelligent if not incredibly competent. We just don't get that impression here..

#232
Goneaviking

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silentassassin264 wrote...

What they did to Cerberus in ME3 was horribly lazy writing. Cerberus was an anti-hero organization in ME2. They had good goals but the means to achieve them were often extreme. In ME3 it was like they couldn't be bothered to keep on writing an anti-hero character and just made them jump off the into cartoon villainy. There is literally no excuse for Benning, SurKesh, Tuchanka:Bomb, Tuchanka: Cerberus attack, and well you get the point.

And for those trying to say that Cerberus was always evil, please explain why TIM brought Shepard back with no string attached? TIM didn't put a mind control chip in Shep, a self destruct chip, or have any contingency plan to deal with the fact that Shepard could have gone rogue after Freedom's Progress. Before someone trolls and says no control chip because he wanted Shepard just as Shepard was when he/she defeated Sovereign, do you honestly think Shepard who defeated Sovereign would approve of Cerberus in ME3? And TIM had to have known that and known that Shepard would stand in his way. If he was always evil he wouldn't have just let you walk after after defeating the collectors. TIM with his obsession with controlling something that could be useful instead of throwing it away would have had a control chip in Shepard. The fact that TIM had nothing in case you betrayed him was proof that he was not evil the whole time and ME3 just retconned all of that because someone just wanted Cerberus to be evil.


In Mass Effect 2 they showed that Cerberus viewed itself as a group of anti-heroes. Their goals were understandable, but they weren't good in either the moral or well-reasoned sense. Every time you saw any of their projects aside from the ones you were explicitly recruited for they are twisted and vicious beyond the point that would be tolerable.

Why would they bring Shepard back? Because he was important to their goals and because by controlling his access to information they hoped to control him. The Illusive Man didn't count on EDI or Miranda defecting, and without the cooperation of Cerberus' crew aboard the Normandy he was stuck wherever he got off his ship with no resources and few friends because of the rumours they'd been spreading that he'd enlisted with Cerberus.

If he wanted to go after the reapers Shepard had little choice but to collaborate and do what he was told. If he didn't, well then he'd already had his life stolen from him and serious obstacles in the way of getting it back, or becoming a credible threat to the organisation.

#233
Kileyan

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winterbrood wrote...

 A lot of people on these forums, myself included, feel like Bioware committed character assassination on both Cerberus and TIM. After going to the trouble to set up this complex, morally gray organization in ME2, they throw everything away and decide to make Cerberus a comic book villain for the third installment. Nearly every action Cerberus takes in ME3 is contradictory to their established ideals and decisions, leaving them as little more than bad plot devices with guns. Did anyone look at Cerberus in ME3 and say "Yes! This is totally where I hoped Cerberus would be!" If so, why?


If you have ever read the comics or the novels, the departure or the WTF about Cerberus was in ME2. They were never anything good, they were scum, they really were the guys who killed soldiers for propaganda, assassinated military leaders for kicks.

I say again, the false depiction of Cerberus was in ME2, not ME3.

#234
spirosz

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o Ventus wrote...

The thresher maws I can kinda/sorta understand, though the method of execution is abominable. They were studying the effects of their venom on the body IIRC, and I can't think of anyone who'd willingly subject themselves to thresher venom.


"We do this for the advancement of Humanity!"  When I bet no one is Cerberus would be willing to go through any of those experiments.  How I love them.  

Modifié par spiros9110, 07 juin 2012 - 05:07 .


#235
o Ventus

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spiros9110 wrote...

o Ventus wrote...

The thresher maws I can kinda/sorta understand, though the method of execution is abominable. They were studying the effects of their venom on the body IIRC, and I can't think of anyone who'd willingly subject themselves to thresher venom.


"We do this for the sake of Humanity!"  When I bet no one is Cerberus would be willing to go through any of those experiments.  How I love them.  


Why should they? Real life scientists don't perform risky experiments on themselves.

It would be kind of stupid to potentially reduce your workforce by subjecting yourself to a potentially fatal process.

#236
spirosz

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o Ventus wrote...

spiros9110 wrote...

o Ventus wrote...

The thresher maws I can kinda/sorta understand, though the method of execution is abominable. They were studying the effects of their venom on the body IIRC, and I can't think of anyone who'd willingly subject themselves to thresher venom.


"We do this for the sake of Humanity!"  When I bet no one is Cerberus would be willing to go through any of those experiments.  How I love them.  


Why should they? Real life scientists don't perform risky experiments on themselves.

It would be kind of stupid to potentially reduce your workforce by subjecting yourself to a potentially fatal process.


I find that mindset towards things... a bit strange.  I understand it, I just don't agree with it.  

#237
webhead921

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malakim2099 wrote...

silentassassin264 wrote...

What they did to Cerberus in ME3 was horribly lazy writing. Cerberus was an anti-hero organization in ME2.


And they were the terrorists you expect in ME1. Dunno many anti-heroes that feed Alliance soldiers to thresher maws and insane rachni warriors. :wizard:


Cerberus in ME3 was pretty much what I expected based on their activity in ME1.  In fact, I didn't like how little Shepard questioned Cerberus in ME2, especially since one of my main shepards was a sole survivor.  Shepard went along with the Illusive Man way to easily.

I don't think the direction of Cerberus in ME3 was necessarily bad or good, it was just what I expected.  Even in ME2, I still thought the Illusive man was evil.  Shepard just worked with him because the alliance and council would not do anything to help her stop he reapers.

Modifié par webhead921, 07 juin 2012 - 05:16 .


#238
Sriep

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Yes I think there was too much Cerberus, not enough Reaper. Plus why aren’t there any indoctrinated military groups from other species. Krogan or Asari versions of Cerberus causing trouble would give a little variety.

I guess the answer is the cost of developing the material.

Modifié par Sriep, 07 juin 2012 - 05:35 .


#239
Optimus J

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I feel the need to perform the scene of Dr. Evil denying to Goldmember on that question.

Modifié par Optimus J, 07 juin 2012 - 05:38 .


#240
Guest_wiggles_*

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ITT people don't know what terrorism is.

#241
XXIceColdXX

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HYR 2.0 wrote...

No character-assassination, just too relevant. The game should have been more focused on the Reapers. Most of the Cerberus plot should have been moved to DLC.


Completely agree. Cerberus should have had no where near as much screen time as they got.

#242
chemiclord

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I'm amused at the idea that there was some "direction" for Cerberus in the first place.

It was initially intended to be one of many "extremist" splinter groups, and not much else. Fans LOVED those missions in ME1, however, so Bioware decided to flesh it out.

Then comes ME2, and people absolutely LOVED it MORE. Now, with ME3, Bioware has this group that was NEVER meant to be anything more than background side mission stuff, and feels compelled to wedge it into the narrative in ways it was never really meant to be. And it shows.

#243
YouHaveAProblem

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arial wrote...
people act like Cerberus being evil is a new thing.
Cerberus was pure evil from the get-go. cloneing Rachni, enslaving Thorian creepers, killed Admiral Kahoku, what they did to Jack, Project Overlord.
the belief that they had any good in them was just TIM manipulating you. Cerberus was, is, and always will be an evil organization

Except in children's shows, there are no such thing as "evil". Cerberus always did what they did for their motives, which were always portrayed to be for humanity's, and to a lesser degree the rest of the galaxy's, best, even though you may or may not agree with the means.
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In ME3 they were just being plain ridiculous, not to mention having waaaay too much troops and resources. I'd say Cerberus would have been given a lot of more critique for bad writing, if not for the over shadowing ending.
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Setting them up as a shade of gray, which you may or may not choose to agree with, in ME2, and then just ignoring that is just sad.
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And, yeah, indoctrination:sick:

Modifié par YouHaveAProblem, 07 juin 2012 - 06:14 .


#244
Aeowyn

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wiggles89 wrote...

ITT people don't know what terrorism is.


THIS!

BioWare calling Cerberus terrorists in the games is incredibly idiotic as well.

#245
Obadiah

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Kileyan wrote...
...
If you have ever read the comics or the novels, the departure or the WTF about Cerberus was in ME2. They were never anything good, they were scum, they really were the guys who killed soldiers for propaganda, assassinated military leaders for kicks.

I say again, the false depiction of Cerberus was in ME2, not ME3.

That sounds about right. In ME2 the Sheperd Cerberus alliance was an enemy-of-my-enemy one. Then for the entire game, the Illusive Man was using Shepard and the Normandy as window dressing to build legitimacy. I believe the Illusive Man is just a highly manipulative figure - that is why he is able to get the support he does.

Maybe Shep is another example of creations rebelling against their creators.

Modifié par Obadiah, 07 juin 2012 - 03:30 .


#246
akenn312

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winterbrood wrote...

 A lot of people on these forums, myself included, feel like Bioware committed character assassination on both Cerberus and TIM. After going to the trouble to set up this complex, morally gray organization in ME2, they throw everything away and decide to make Cerberus a comic book villain for the third installment. Nearly every action Cerberus takes in ME3 is contradictory to their established ideals and decisions, leaving them as little more than bad plot devices with guns. Did anyone look at Cerberus in ME3 and say "Yes! This is totally where I hoped Cerberus would be!" If so, why?


What's not to expect? In a story I always expect a small mysterious rouge ex-military black ops organization to morph into a multicultural independent sexy terrorist/espionage pro humanity organization that is full of attractive Space Kanye West's & Chuck Bond Girls that put their logo on everything. All the while dumping almost all of its resources into a project to cheat death to resurrect the man that has defeated them over an over and also building him a huge top of the line starship. And even though Cerberus lost some of it's best operatives to that very same man they resurrected, it is totally expected they would finally end up within 6 months as a virtual galactic evil super power with an endless supply of money, armored soldiers, heavy mech's, star ships and Space Ninjas that now are powerful enough to control someone in the council & have a leader who constantly tells everyone his plan to betray humanity and become allies with the Reapers.

If you didn't see that coming you need to take more teaspoons of some space magic.

Get with the program everyone.

Modifié par akenn312, 08 juin 2012 - 12:24 .


#247
silentassassin264

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malakim2099 wrote...

silentassassin264 wrote...

What they did to Cerberus in ME3 was horribly lazy writing. Cerberus was an anti-hero organization in ME2.


And they were the terrorists you expect in ME1. Dunno many anti-heroes that feed Alliance soldiers to thresher maws and insane rachni warriors. [smilie]http://social.bioware.com/images/forum/emoticons/wizard.png[/smilie]

 
Kohaku died probably because he knew too much and was planning against them seeing as they were kind of on the morally gray side.  As far as the thresher maw poison, the scientists were likely studying something and thought they could develop something good out of it.  I am willing to bet that the organization that could make a superbiotic, raise people from the dead, and could control the geth and reapers had a decent goal in mind.  I wouldn't sign up for maw poison in my veins but we never knew why they did it so can't really bash the ends justifying the means if we don't know what the end was.




Goneaviking wrote...

silentassassin264 wrote...

What they did to Cerberus in ME3 was horribly lazy writing. Cerberus was an anti-hero organization in ME2. They had good goals but the means to achieve them were often extreme. In ME3 it was like they couldn't be bothered to keep on writing an anti-hero character and just made them jump off the into cartoon villainy. There is literally no excuse for Benning, SurKesh, Tuchanka:Bomb, Tuchanka: Cerberus attack, and well you get the point.

And for those trying to say that Cerberus was always evil, please explain why TIM brought Shepard back with no string attached? TIM didn't put a mind control chip in Shep, a self destruct chip, or have any contingency plan to deal with the fact that Shepard could have gone rogue after Freedom's Progress. Before someone trolls and says no control chip because he wanted Shepard just as Shepard was when he/she defeated Sovereign, do you honestly think Shepard who defeated Sovereign would approve of Cerberus in ME3? And TIM had to have known that and known that Shepard would stand in his way. If he was always evil he wouldn't have just let you walk after after defeating the collectors. TIM with his obsession with controlling something that could be useful instead of throwing it away would have had a control chip in Shepard. The fact that TIM had nothing in case you betrayed him was proof that he was not evil the whole time and ME3 just retconned all of that because someone just wanted Cerberus to be evil.


In Mass Effect 2 they showed that Cerberus viewed itself as a group of anti-heroes. Their goals were understandable, but they weren't good in either the moral or well-reasoned sense. Every time you saw any of their projects aside from the ones you were explicitly recruited for they are twisted and vicious beyond the point that would be tolerable.

Why would they bring Shepard back? Because he was important to their goals and because by controlling his access to information they hoped to control him. The Illusive Man didn't count on EDI or Miranda defecting, and without the cooperation of Cerberus' crew aboard the Normandy he was stuck wherever he got off his ship with no resources and few friends because of the rumours they'd been spreading that he'd enlisted with Cerberus.

If he wanted to go after the reapers Shepard had little choice but to collaborate and do what he was told. If he didn't, well then he'd already had his life stolen from him and serious obstacles in the way of getting it back, or becoming a credible threat to the organisation.


1) None of there projects were twisted beyond the point of tolerable.  I agreed with all of them except how Jack was handled.  I would have still done the experiment on Jack except with trying to gain control of the superbiotic child with loving tender care (even if it was completely lying).  The whole raping and torturing thing was insane and counterproductive as it just made her hate them.  

2) He brought Shepard back knowing full well Shepard's capacity.  He was also giving him dossiers to build his/her small army with a bunch of powerful people who would be loyal to Shepard alone.  They were not joining because of his glowing personality.  At the end of the collector mission, Shepard could take the ship with the crew and if they resisted they would have been slaughtered.  And EDI was shackled so she wouldn't have made a difference anyway.  Also, he knew Shepard's natural leadership would inspire people to follow him, which was the whole point of the perfect example of humanity speech at the beginning.  Shepard wouldn't have to kill everyone for not accepting his mutiny because they would follow Shepard willingly (The Shepard Indoctrination Effect :D).  TIM knew who Shepard was when he brought Shep back.  That is no excuse.  Also, you have to be insane to think the Alliance would not accept the Hero of the Citadel and the first human spectre back.

3) Shepard could go back to the Alliance at any time.  Heck, Shepard could go back to the Citadel and get Spectre status and operate as a Spectre again.  The only reason the Council didn't help in ME2 was you were in the Terminus where they prefered not to get involved.  True they might not have been much help fightnig the collectors but Shepard was far from out of the game...ever.  

#248
Goneaviking

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silentassassin264 wrote...
Kohaku died probably because he knew too much and was planning against them seeing as they were kind of on the morally gray side.  As far as the thresher maw poison, the scientists were likely studying something and thought they could develop something good out of it.  I am willing to bet that the organization that could make a superbiotic, raise people from the dead, and could control the geth and reapers had a decent goal in mind.  I wouldn't sign up for maw poison in my veins but we never knew why they did it so can't really bash the ends justifying the means if we don't know what the end was.


Yeah, you really can. Some activities are illegal no matter the justification, and they're generally illegal for a reason.

When they're done by a shadowy organisation that not only shuns oversight, but actually murders anyone who tries to provide it, then you don't even get to argue that it was for a good cause with any legitimacy.


silentassassin264 wrote...

1) None of there projects were twisted beyond the point of tolerable.  I agreed with all of them except how Jack was handled.  I would have still done the experiment on Jack except with trying to gain control of the superbiotic child with loving tender care (even if it was completely lying).  The whole raping and torturing thing was insane and counterproductive as it just made her hate them. 


So you agree with the thresher maw poison in the veins project even though you have no idea what it was trying to accomplish? The staging of horrible accidents that exposed significant numbers of innocents to toxic substances which caused considerable numbers of deaths and deformities?

What makes the project involving Jack so despicable isn't even the way Jack was treated. It was the Mengele experiments on the other children that Jack was the unwilling beneficiary of. I've never heard anyone say that Mengele's atrocities would have justifiable if the expected payoff was big enough.

silentassassin264 wrote...
2) He brought Shepard back knowing full well Shepard's capacity.  He was also giving him dossiers to build his/her small army with a bunch of powerful people who would be loyal to Shepard alone.  They were not joining because of his glowing personality.  At the end of the collector mission, Shepard could take the ship with the crew and if they resisted they would have been slaughtered.  And EDI was shackled so she wouldn't have made a difference anyway.  Also, he knew Shepard's natural leadership would inspire people to follow him, which was the whole point of the perfect example of humanity speech at the beginning.  Shepard wouldn't have to kill everyone for not accepting his mutiny because they would follow Shepard willingly (The Shepard Indoctrination Effect :D).  TIM knew who Shepard was when he brought Shep back.  That is no excuse.  Also, you have to be insane to think the Alliance would not accept the Hero of the Citadel and the first human spectre back.


I recall reading an email ingame from an officer in the Alliance who wanted to capture Shepard for interrogation regarding his two year absence and the reports that he had joined with an illegal organisation. It was only the intervention of Hackett and Anderson that stopped Shepard from getting himself a place on the Alliance's most wanted.

The only way that Shepard could remove the Normandy from the possession of Cerberus without converting the crew to his values was by unshackling EDI. A course of action that was never seriously anticipated, and would only have happened in a situation as dire as the one in which it did happen. Without this turn of events Shepard is dependent on the crew to move the ship from point A to point B.

Given that he was unable to persuade the Virmire Survivor, who may have been his lover, that he wasn't a dirty traitor I imagine that TIM didn't anticipate a committed Cerberus operative like Miranda would have seemed like a bit of a longshot. To say nothing of the dozens of crewmen that Shepard can't be bothered to say hello to.

silentassassin264 wrote...
3) Shepard could go back to the Alliance at any time.  Heck, Shepard could go back to the Citadel and get Spectre status and operate as a Spectre again.  The only reason the Council didn't help in ME2 was you were in the Terminus where they prefered not to get involved.  True they might not have been much help fightnig the collectors but Shepard was far from out of the game...ever.  


As stated earlier, it was only the protection of Hackett and Anderson that kept Shepard from being hunted down and arrested. That protection couldn't have been relied on, and the corrosive effect that his reported membership of Cerberus would have had on his reputation (for anyone who realized he was alive and was privy to the reports); it doesn't appear to be much of a factor in the game but recall that the potential recruits were all handpicked by the Illusive Man and so shouldn't be seen as having default attitudes and reactions to Cerberus.

Modifié par Goneaviking, 07 juin 2012 - 11:20 .


#249
silentassassin264

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Goneaviking wrote...

Yeah, you really can. Some activities are illegal no matter the justification, and they're generally illegal for a reason.

When they're done by a shadowy organisation that not only shuns oversight, but actually murders anyone who tries to provide it, then you don't even get to argue that it was for a good cause with any legitimacy.
 

 
Your argument is that anything that is illegal is wrong and should not be done.  Given the aforementioned successes of Cerberus' experiments I disagree.  You believe that science should be bound by morality and I choose Rapture.  This is a difference of opinion and nothing you posted was some inalienable fact.


Goneaviking wrote... 

So you agree with the thresher maw poison in the veins project even though you have no idea what it was trying to accomplish? The staging of horrible accidents that exposed significant numbers of innocents to toxic substances which caused considerable numbers of deaths and deformities?

What makes the project involving Jack so despicable isn't even the way Jack was treated. It was the Mengele experiments on the other children that Jack was the unwilling beneficiary of. I've never heard anyone say that Mengele's atrocities would have justifiable if the expected payoff was big enough.
 

  

History is written by the victors and the successful.  If Hitler had won WW2 and had become the worlds greatest superpower, we would talk how the Holocaust and ethnic cleansing was necessary and important for the rise of the worlds greatest empire.  Your argument is based off morality which is subject to conditions, namely who was successful.  If the ****s won and Mengele had discovered some groundbreaking treatment for something or whatever, no one would be complaining.  It would be like Mordin gladly using Maelon's research despite it's unethical origin.  



Goneaviking wrote...  

I recall reading an email ingame from an officer in the Alliance who wanted to capture Shepard for interrogation regarding his two year absence and the reports that he had joined with an illegal organisation. It was only the intervention of Hackett and Anderson that stopped Shepard from getting himself a place on the Alliance's most wanted.

The only way that Shepard could remove the Normandy from the possession of Cerberus without converting the crew to his values was by unshackling EDI. A course of action that was never seriously anticipated, and would only have happened in a situation as dire as the one in which it did happen. Without this turn of events Shepard is dependent on the crew to move the ship from point A to point B.

Given that he was unable to persuade the Virmire Survivor, who may have been his lover, that he wasn't a dirty traitor I imagine that TIM didn't anticipate a committed Cerberus operative like Miranda would have seemed like a bit of a longshot. To say nothing of the dozens of crewmen that Shepard can't be bothered to say hello to.

 
So you admit that nothing was going to happen to Shepard because two of the most powerful people in the alliance were on his/her side?  You shot your own argument.  It didn't matter how many little people like Ashley distrusted Shepard if the top people believed him/her.  That argument is completely pointless.

Or you know s/he could use the team of elite operatives which were only loyal to him/her and take the ship back to the alliance.  With the 11 recruitable teammates not related to Cerberus versus 26 people, most of whom were unarmed and hero worshipped Shepard because TIM got people to be sympathetic to his case, Shep would successfully mutiny 10 out of 10.  Once again, you really have no valid point.

Goneaviking wrote...   

As stated earlier, it was only the protection of Hackett and Anderson that kept Shepard from being hunted down and arrested. That protection couldn't have been relied on, and the corrosive effect that his reported membership of Cerberus would have had on his reputation (for anyone who realized he was alive and was privy to the reports); it doesn't appear to be much of a factor in the game but recall that the potential recruits were all handpicked by the Illusive Man and so shouldn't be seen as having default attitudes and reactions to Cerberus.


You act like the protection of the most powerful people in the alliance is trivial.  Shepard was safe.  If Shepard wasn't, Shepard would have been arrested upon entering the Citadel.  You have no valid point.  And it didn't matter what corrosive effect it had, all Shepard had to do was go back to the council, tell them he/she infiltrated Cerberus, got some valuable intel, get spectre status back and keep rolling.  The only issue you had with the alliance and council in ME2 was because you kept on with Cerberus to find the collectors instead of immediately mutining and returning.  If you immediately came back and told them what happened Anderson and Hackett would stand by you and everything would have been dismissed.  You know it and I know it.  Shepard was never out of the game and forced to do Cerberus bidding.  Shepard only stayed with Cerberus because TIM got his/her attention with the Collectors/Reapers and you have no option but to stick with it to the end.