About that Harrier; is it supposed to have more recoil when fired from cover? It feels weird as this is the exact opposite of how recoil works on every other weapon.Eric Fagnan wrote...
The Harrier change was supposed to go in last week but it was delayed. The weight scaling at higher levels was too high compared to other weapons, so this wasn't really meant as a nerf.
We are looking at the Krysae balance closely and will probably have some changes for it soon.
June 5 Multiplayer Balance Changes
#126
Posté 05 juin 2012 - 11:02
#127
Posté 05 juin 2012 - 11:03
Eric Fagnan wrote...
We are looking at the Krysae balance closely and will probably have some changes for it soon.
Not excellent
#128
Posté 05 juin 2012 - 11:03
SeaJayX wrote...
Haha another week of Krysae.
Haha another week of being decoy for a lobby full of infiltrators.
#129
Posté 05 juin 2012 - 11:05
Jade Elf wrote...
Eh, the Harrier only got a "nerf" at level X. I to IX hasn't even been changed...
Again. Is it really that big of a deal?
When joke weapons like the Reegar and Krysae are left untouched? It's irksome...
[Edit] Also, as someone else kindly pointed out, you fail to understand a sliding scale - only Harrier I is unchanged, Harrier II to Harrier X now have increased weight. [/Edit]
Modifié par Jay Leon Hart, 05 juin 2012 - 11:09 .
#130
Posté 05 juin 2012 - 11:10
Jade Elf wrote...
Eh, the Harrier only got a "nerf" at level X. I to IX hasn't even been changed,,,
You're wrong. I have it at 5 and it got heavier, Cooldowns benaeth X are definately affected. They made the encumbrance range smaller, so each step in beetween is smaller as well, meaning less weight reduction per level.
#131
Posté 05 juin 2012 - 11:24
Yet somehow it was the Harrier that got put on the chopping block because its weight range was too wide. How much sense does that make?
#132
Posté 05 juin 2012 - 11:27
Really, I don't get why people are raging about a slight change like that so much.Eric Fagnan wrote...
The Harrier change was supposed to go in last week but it was delayed. The weight scaling at higher levels was too high compared to other weapons, so this wasn't really meant as a nerf.
We are looking at the Krysae balance closely and will probably have some changes for it soon.
Anyways, nice to get some news about krysae
This.nicethugbert wrote...
SeaJayX wrote...
Haha another week of Krysae.
Haha another week of being decoy for a lobby full of infiltrators.
Modifié par molecularman, 05 juin 2012 - 11:28 .
#133
Posté 05 juin 2012 - 11:27
#134
Posté 05 juin 2012 - 11:29
WYLDMAXX wrote...
Bioware, what did the Harrier do to you deserve this nerf?
THIS!
#135
Posté 05 juin 2012 - 11:38
Eric Fagnan wrote...
The Harrier change was supposed to go in last week but it was delayed. The weight scaling at higher levels was too high compared to other weapons, so this wasn't really meant as a nerf.
We are looking at the Krysae balance closely and will probably have some changes for it soon.
If you do decide with the krysae you should only nerf it on infiltrators. On other classes it's a great balanced weapon. Please do not turn it into another falcon or make it really heavy so we can't use it on the normal classes.
Someone suggested turning it into an assault rifle so it doesn't benefit from cloaks 40% damage boost, that is a great suggestion.
#136
Posté 05 juin 2012 - 11:42
Eric Fagnan wrote...
The Harrier change was supposed to go in last week but it was delayed. The weight scaling at higher levels was too high compared to other weapons, so this wasn't really meant as a nerf.
We are looking at the Krysae balance closely and will probably have some changes for it soon.
Fangan, just leave it be and debuff Tactical Cloak already. You say the Krysae overpowered, yet the majority of "overpowered" use is with an infiltrator, who is getting a 230% damage increase with it. Obviously this is going to make a weapon which is a viable choice for other classes completely unstoppable. Drop the tactical cloak damage down to 55% standard, 75% upgraded and 25% extra sniper damage. That way it maxes at double damage and keeps it just ahead of Adrenaline Rush in terms of damage, which is what you should be trying to do. Remember that Cloak does what it says on the tin, and allows you to stealthily complete objectives, revive allies and sneak past enemy groups (even when it goes wierd, that's still a brilliant bonus) and AR only gives a bit of shields back and refills your weapon, which doesn't have that much of an effect when compared to partial invisibility.
Then the classes, which are the base of which all weapons will be used on, will be more balanced, which will make balancing the other weapons a damn sight easier. If the foundations are bad, then you can expect whatever to be built on said foundations to be bad as well.
#137
Posté 05 juin 2012 - 11:46
GroverA125 wrote...
Eric Fagnan wrote...
The Harrier change was supposed to go in last week but it was delayed. The weight scaling at higher levels was too high compared to other weapons, so this wasn't really meant as a nerf.
We are looking at the Krysae balance closely and will probably have some changes for it soon.
Fangan, just leave it be and debuff Tactical Cloak already. You say the Krysae overpowered, yet the majority of "overpowered" use is with an infiltrator, who is getting a 230% damage increase with it.
Wrong, Geth Infiltrators are getting about a *500%* damage increase with it when specced properly. More if you count in how the instant fire trick affects their DPS.
But yeah, you're right to point out that the real problem with the Krysae is its synergy with Infiltrators.
Modifié par GodlessPaladin, 05 juin 2012 - 11:47 .
#138
Posté 05 juin 2012 - 11:51
#139
Posté 05 juin 2012 - 11:54
A Wild Snorlax wrote...
Eric Fagnan wrote...
The Harrier change was supposed to go in last week but it was delayed. The weight scaling at higher levels was too high compared to other weapons, so this wasn't really meant as a nerf.
We are looking at the Krysae balance closely and will probably have some changes for it soon.
If you do decide with the krysae you should only nerf it on infiltrators. On other classes it's a great balanced weapon. Please do not turn it into another falcon or make it really heavy so we can't use it on the normal classes.
Someone suggested turning it into an assault rifle so it doesn't benefit from cloaks 40% damage boost, that is a great suggestion.
Yes, because your suggestion is entirely logical; Weapons switch classes all the time.
I went into a pug, TS with a Krysae, AJ with a Krysae, PA with a Krysae, hardly any powers the whole time, we got a full extraction on Gold very easily.
#140
Posté 05 juin 2012 - 11:58
Really glad they didn't touch the Reager or the Krysea and gave the Eagle a much needed buff, especially since I have a damn Eagle 4! Ugh! lol
#141
Posté 06 juin 2012 - 12:06
Eric Fagnan wrote...
The Harrier change was supposed to go in last week but it was delayed. The weight scaling at higher levels was too high compared to other weapons, so this wasn't really meant as a nerf.
We are looking at the Krysae balance closely and will probably have some changes for it soon.
I wouldn't change a thing. Alot of peeps spent real money on the packs just to unlock that thing and if it gets nerfed just to satisfy the ten same peeps that keep crying about it, I guareente they'd never buy another pack again. I'd sense EA getting that award for being he worst company of the year again if that happens.
#142
Posté 06 juin 2012 - 12:09
Modifié par Immortal Strife, 06 juin 2012 - 12:10 .
#143
Posté 06 juin 2012 - 12:10
Immortal Strife wrote...
A Wild Snorlax wrote...
Eric Fagnan wrote...
The Harrier change was supposed to go in last week but it was delayed. The weight scaling at higher levels was too high compared to other weapons, so this wasn't really meant as a nerf.
We are looking at the Krysae balance closely and will probably have some changes for it soon.
If you do decide with the krysae you should only nerf it on infiltrators. On other classes it's a great balanced weapon. Please do not turn it into another falcon or make it really heavy so we can't use it on the normal classes.
Someone suggested turning it into an assault rifle so it doesn't benefit from cloaks 40% damage boost, that is a great suggestion.
Yes, because your suggestion is entirely logical; Weapons switch classes all the time.
I went into a pug, TS with a Krysae, AJ with a Krysae, PA with a Krysae, hardly any powers the whole time, we got a full extraction on Gold very easily.
Well good for you. I bet your clear time wasn't very good though with that team setup.
Modifié par A Wild Snorlax, 06 juin 2012 - 12:11 .
#144
Posté 06 juin 2012 - 12:14
I see that you are on the 360 also, we should play sometime. We can two man gold, K.
#145
Posté 06 juin 2012 - 12:17
Vindicator?ShadedPhoenix wrote...
so much for the hopes of someday getting a nice ar worthy for caster... i dont even have the hariier yet and it already gets the nerfstick....
#146
Posté 06 juin 2012 - 12:18
#147
Posté 06 juin 2012 - 12:26
#148
Posté 06 juin 2012 - 12:26
Master Xanthan wrote...
The Harrier has barely any ammo and they nerf it? Wow..........just wow. At least they buffed the Eagle though.
It's not that much at least though. Considering how often ultra rares drop.... good luck at ever getting it at ten anyways, lol. I do find it strange though that'd they make it heavier at ten but leave it with such little ammo.
#149
Posté 06 juin 2012 - 12:29
Immortal Strife wrote...
Snorlax,
I see that you are on the 360 also, we should play sometime. We can two man gold, K.
Sure, add me... That last post wasn't a jab by the way, just a guess. Krysae doesn't have that good dps on non infiltrators so 4 people using it without cloak should take a little while if you're not spamming powers.
#150
Posté 06 juin 2012 - 12:29
ntrisley wrote...
Hopefully, the balance on the Krysae is removing it altogether.
Wouldn't bother me.
Obviously it is somewhat unfair to the people who are using it as a crutch or who just legitimately like it.
So I would happily settle for a damage and splash AE reduction





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